Player Matchup

Janus
Janus
HighGroundOPob1
Janus
Level 126
God Stats
4W - 5L
1,494 SR
Queue Stats
177W - 133L
1,636 Elo+
Party 3
Anhur
Anhur
Hyypnozz
Anhur
Level 29
God Stats
19W - 3L
1,873 SR
Queue Stats
38W - 6L
1,849 Elo+
Party 3
Cthulhu
Cthulhu
LordRotting
Cthulhu
Level 93
God Stats
24W - 12L
1,721 SR
Queue Stats
40W - 44L
1,492 Elo+
Party 1
Izanami
Izanami
NEiLDUZiT
Izanami
Level 28
God Stats
6W - 8L
1,580 SR
Queue Stats
123W - 165L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
xTwistedAegis
Gilgamesh
Level 68
God Stats
5W - 5L
1,299 SR
Queue Stats
272W - 217L
1,613 Elo+
Party 3
Team Averages
Level 69
1,593 SR
1,636 Elo+

VS

Team Averages
Level 45
1,560 SR
1,568 Elo+
Ullr
Ullr
GangstaSloth
Ullr
Level 103
God Stats
21W - 18L
1,524 SR
Queue Stats
90W - 72L
1,623 Elo+
Party 4
Bellona
Bellona
NativeClutch
Bellona
Level 50
God Stats
73W - 44L
1,772 SR
Queue Stats
331W - 273L
1,597 Elo+
Party 4
Yemoja
Yemoja
PudgeThePug
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,651 Elo+
Party 4
Baron Samedi
Baron Samedi
TheDeathHurts
Baron Samedi
Level 38
God Stats
35W - 28L
1,513 SR
Queue Stats
534W - 563L
1,486 Elo+
Party 2
Susano
Susano
deshron16
Susano
Level 29
God Stats
10W - 17L
1,489 SR
Queue Stats
181W - 216L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 3
10,637
626
9,363
6,862
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Hyypnozz
Anhur
15
4 / 3 / 1
9,285
546
7,982
10,328
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LordRotting
Cthulhu
13
3 / 3 / 5
8,545
503
6,880
13,734
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NEiLDUZiT
Izanami
15
4 / 3 / 6
9,458
556
8,134
9,118
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xTwistedAegis
Gilgamesh
15
3 / 2 / 12
9,341
549
14,465
13,302
7,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,331
431
7,201
8,949
2,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NativeClutch
Bellona
12
1 / 2 / 5
7,467
439
5,777
13,683
11,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
4 / 4 / 4
7,688
452
5,306
13,078
8,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
TheDeathHurts
Baron Samedi
15
4 / 3 / 0
8,727
513
7,717
9,835
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
deshron16
Susano
11
1 / 7 / 6
7,258
427
6,375
13,422
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
20
Kills
12
12
Deaths
20
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
6
1
3
7.5
W
Anhur
Hyypnozz
Anhur
4
3
1
1.5
W
Cthulhu
LordRotting
Cthulhu
3
3
5
1.83
W
Izanami
NEiLDUZiT
Izanami
4
3
6
2.33
L
Bellona
NativeClutch
Bellona
1
2
5
1.75
L
Yemoja
4
4
4
1.5
L
Baron Samedi
TheDeathHurts
Baron Samedi
4
3
0
1.33
L
Susano
deshron16
Susano
1
7
6
0.57
W
Gilgamesh
xTwistedAegis
Gilgamesh
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
32,376
53,344
Taken
58,967
27,693
Mitigated
31,016
13,202
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,201
2,607
0
1,123
8,949
2,349
0
2,758
6,191
0
37,571
W
9,363
0
0
728
6,862
2,469
0
2,996
3,668
80,334
0
W
Anhur
Hyypnozz
Anhur
7,982
3,908
0
3,016
10,328
3,464
1,606
2,362
7,966
0
59,102
W
Cthulhu
LordRotting
Cthulhu
6,880
184
739
1,745
13,734
10,628
210
3,533
10,051
34,291
0
W
Izanami
NEiLDUZiT
Izanami
8,134
4,429
0
2,462
9,118
3,411
6,128
1,754
7,274
0
51,351
L
Bellona
NativeClutch
Bellona
5,777
1,799
0
3,775
13,683
11,430
0
1,850
11,833
0
35,278
L
Yemoja
5,306
2,113
2,457
2,164
13,078
8,816
0
4,152
8,926
15,738
0
L
Baron Samedi
TheDeathHurts
Baron Samedi
7,717
460
1,282
3,728
9,835
3,883
0
3,728
6,107
51,217
0
L
Susano
deshron16
Susano
6,375
1,206
0
2,449
13,422
4,538
0
3,755
9,667
0
34,921
W
Gilgamesh
xTwistedAegis
Gilgamesh
14,465
4,978
0
4,512
13,302
7,721
0
1,813
11,362
0
63,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,266
Gold Earned
38,471
533
Minions Killed
351
0
Camps Cleared
0
1,646,633
Distance Traveled
1,571,056
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,331
431
85
5
0
292,778
5
W
Janus
10,637
626
166
10
0
340,724
3
W
Anhur
9,285
546
105
6
0
304,636
1
W
Cthulhu
8,545
503
50
3
0
318,960
1
W
Izanami
9,458
556
108
6
0
300,959
2
L
Bellona
7,467
439
82
5
0
335,449
3
L
Yemoja
7,688
452
16
1
0
306,716
3
L
Baron Samedi
8,727
513
116
7
0
297,299
4
L
Susano
7,258
427
52
3
0
338,814
2
W
Gilgamesh
9,341
549
104
6
0
381,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role