Player Matchup

Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
LaughnCoffin533
Chaac
Level 35
God Stats
219W - 200L
1,381 SR
Queue Stats
785W - 825L
1,342 Elo+
Solo
Bacchus
Bacchus
SwissMakcerMan
Bacchus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 44L
1,287 Elo+
Party 2
Loki
Loki
WickedChaos420
Loki
Level 62
God Stats
25W - 21L
1,291 SR
Queue Stats
405W - 375L
1,469 Elo+
Solo
Kukulkan
Kukulkan
YES_Indubitably
Kukulkan
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
20W - 45L
1,274 Elo+
Party 2
Team Averages
Level 42
1,389 SR
1,375 Elo+

VS

Team Averages
Level 100
1,601 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Arikar1n
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,478 Elo+
Party 1
Fenrir
Fenrir
Rankorr312
Fenrir
Level 102
God Stats
36W - 27L
1,575 SR
Queue Stats
219W - 202L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadw_Wolf
Gilgamesh
Level 126
God Stats
24W - 19L
1,767 SR
Queue Stats
149W - 148L
1,572 Elo+
Solo
Nu Wa
Nu Wa
thecoachsupreme
Nu Wa
Level 103
God Stats
11W - 9L
1,662 SR
Queue Stats
58W - 61L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 5 / 1
6,443
460
3,364
9,451
2,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,119
437
3,654
9,418
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 5 / 1
6,272
448
5,384
8,312
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 3 / 0
8,424
602
5,798
7,664
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
0 / 6 / 4
6,065
433
3,047
7,268
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 2
8,394
600
6,383
8,109
8,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
9
0 / 3 / 4
6,085
435
1,923
6,906
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Rankorr312
Fenrir
13
6 / 1 / 5
7,525
538
6,867
8,069
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Shadw_Wolf
Gilgamesh
12
9 / 2 / 1
7,831
559
7,812
11,547
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 2 / 2
7,618
544
6,402
6,291
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
23
23
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
W
Zhong Kui
 
Zhong Kui
4
1
2
5
W
Ares
0
3
4
0.67
L
0
4
0
0
W
Fenrir
Rankorr312
Fenrir
6
1
5
8.5
W
Gilgamesh
Shadw_Wolf
Gilgamesh
9
2
1
4.75
L
2
5
1
0.5
L
6
3
0
2
L
Kukulkan
0
6
4
0.33
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
29,387
42,113
Taken
40,922
16,278
Mitigated
24,008
9,455
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,364
525
0
1,811
9,451
2,747
0
4,859
4,592
32,831
0
W
Zhong Kui
 
Zhong Kui
6,383
748
0
4,908
8,109
8,736
565
176
7,929
48,818
0
W
Ares
1,923
841
0
666
6,906
4,623
0
3,855
2,873
6,607
0
L
3,654
757
0
3,041
9,418
4,337
0
5,002
4,416
0
30,612
W
Fenrir
Rankorr312
Fenrir
6,867
2,354
735
2,106
8,069
3,451
0
1,148
6,841
0
36,174
W
Gilgamesh
Shadw_Wolf
Gilgamesh
7,812
2,446
0
5,133
11,547
5,406
0
3,471
7,858
0
48,937
L
5,384
1,027
0
1,797
8,312
4,701
563
1,962
6,350
19,141
0
L
5,798
1,467
0
2,246
7,664
2,380
0
1,592
6,072
0
40,521
L
Kukulkan
3,047
589
0
560
7,268
2,113
590
1,293
5,975
21,523
0
W
6,402
1,903
0
1,383
6,291
1,792
562
2,665
3,626
40,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
37,453
273
Minions Killed
342
0
Camps Cleared
0
1,175,498
Distance Traveled
1,158,523
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,443
460
64
5
0
189,929
3
W
Zhong Kui
8,394
600
109
8
0
207,339
1
W
Ares
6,085
435
15
1
0
216,713
0
L
Chaac
6,119
437
61
4
0
207,178
0
W
Fenrir
7,525
538
68
5
0
293,214
2
W
Gilgamesh
7,831
559
82
6
0
221,391
3
L
Bacchus
6,272
448
22
2
0
256,785
2
L
Loki
8,424
602
71
5
0
275,126
4
L
Kukulkan
6,065
433
55
4
0
246,480
2
W
Nu Wa
7,618
544
68
5
0
219,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role