Player Matchup

Bacchus
Bacchus
Silver II
MaTeScierEn2
Bacchus
Silver II
Level 108
God Stats
3W - 1L
1,772 SR
Queue Stats
5W - 3L
1,497 MMR
Solo
Horus
Horus
Bronze III
Xx_Bow-Nasty_xX
Horus
Bronze III
Level 126
God Stats
3W - 1L
1,790 SR
Queue Stats
9W - 15L
1,421 MMR
Party 1
Nox
Nox
Bronze III
iDONTlikeSMITEok
Nox
Bronze III
Level 34
God Stats
2W - 1L
1,751 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,771 SR
1,473 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 68
1,529 SR
1,472 MMR
Bellona
Bellona
Bronze III
DayneCarter30
Bellona
Bronze III
Level 54
God Stats
0W - 1L
1,393 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Turtle Bros217
Zhong Kui
Gold IV
Level 69
God Stats
55W - 57L
1,496 SR
Queue Stats
278W - 311L
1,462 MMR
Solo
Olorun
Olorun
Bronze III
Veggyarab
Olorun
Bronze III
Level 80
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 9L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaTeScierEn2
Bacchus
13
6 / 2 / 13
10,475
748
7,871
10,984
12,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 1 / 16
10,907
779
7,189
13,583
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
12 / 3 / 8
11,746
839
20,817
10,164
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CabrakanAnubisBaron SamediThanatosOdin

VS

Bans
TiamatDanzaburouChaacAh Muzen CabKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 7 / 1
8,548
611
4,691
13,253
9,813
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Turtle Bros217
Zhong Kui
13
4 / 7 / 0
10,056
718
10,678
14,328
8,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Veggyarab
Olorun
12
0 / 7 / 5
8,846
632
6,448
14,325
4,511
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
21
Kills
5
6
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
7
1
0.21
W
Bacchus
MaTeScierEn2
Bacchus
6
2
13
6.25
L
Zhong Kui
Turtle Bros217
Zhong Kui
4
7
0
0.57
L
Olorun
Veggyarab
Olorun
0
7
5
0.36
W
3
1
16
11
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,877
Damage
21,817
34,731
Taken
41,906
30,483
Mitigated
22,584
13,257
Healing
8,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,691
1,379
0
1,138
13,253
9,813
0
9,154
3,986
0
22,950
W
Bacchus
MaTeScierEn2
Bacchus
7,871
916
453
1,731
10,984
12,657
567
4,360
6,330
32,087
0
L
Zhong Kui
Turtle Bros217
Zhong Kui
10,678
229
0
3,456
14,328
8,260
0
9,333
4,995
37,453
0
L
Olorun
Veggyarab
Olorun
6,448
3,737
540
3,860
14,325
4,511
0
10,128
4,197
27,298
0
W
7,189
3,002
3,601
6,882
13,583
13,679
615
6,092
7,038
0
22,651
W
20,817
1,038
0
590
10,164
4,147
919
5,773
4,219
60,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
27,450
142
Minions Killed
130
0
Camps Cleared
0
814,525
Distance Traveled
684,928
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,548
611
24
2
0
234,494
4
W
Bacchus
10,475
748
33
2
0
269,059
1
L
Zhong Kui
10,056
718
73
5
0
237,212
4
L
Olorun
8,846
632
33
2
0
213,222
1
W
Horus
10,907
779
27
2
0
295,821
5
W
Nox
11,746
839
82
6
0
249,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role