Player Matchup

Cerberus
Cerberus
Drvco_
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,255 Elo+
Party 2
Artemis
Artemis
nRHoomboro
Artemis
Level 78
God Stats
2W - 0L
1,547 SR
Queue Stats
20W - 18L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
sityslow
Kukulkan
Level 26
God Stats
4W - 0L
1,724 SR
Queue Stats
8W - 10L
1,469 Elo+
Party 2
Team Averages
Level 41
1,590 SR
1,397 Elo+

VS

Team Averages
Level 43
1,492 SR
1,344 Elo+
Yemoja
Yemoja
Cholin1342
Yemoja
Level 17
God Stats
3W - 6L
1,371 SR
Queue Stats
26W - 44L
1,276 Elo+
Party 1
Tiamat
Tiamat
MangoSensual
Tiamat
Level 69
God Stats
5W - 5L
1,511 SR
Queue Stats
46W - 57L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
XHXBold
Gilgamesh
Level 42
God Stats
3W - 3L
1,596 SR
Queue Stats
29W - 43L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drvco_
Cerberus
15
3 / 5 / 12
11,472
637
4,178
21,424
22,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
nRHoomboro
Artemis
16
4 / 3 / 11
12,375
688
15,210
12,511
4,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
sityslow
Kukulkan
16
9 / 3 / 6
12,896
716
18,938
9,713
3,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cholin1342
Yemoja
13
0 / 7 / 4
10,058
559
6,153
15,239
13,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
17
5 / 4 / 4
12,933
719
14,076
15,034
9,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
XHXBold
Gilgamesh
14
6 / 5 / 2
11,934
663
7,985
14,514
11,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
16
Kills
11
11
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cholin1342
Yemoja
0
7
4
0.29
W
Cerberus
Drvco_
Cerberus
3
5
12
1.8
L
Tiamat
5
4
4
1.75
L
Gilgamesh
XHXBold
Gilgamesh
6
5
2
1.4
W
Artemis
nRHoomboro
Artemis
4
3
11
3.17
W
Kukulkan
sityslow
Kukulkan
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
28,214
43,648
Taken
44,787
31,023
Mitigated
35,017
9,287
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cholin1342
Yemoja
6,153
335
978
352
15,239
13,883
352
7,309
7,930
30,945
0
W
Cerberus
Drvco_
Cerberus
4,178
609
0
4,733
21,424
22,509
67
5,786
15,352
25,389
0
L
Tiamat
14,076
1,376
0
5,966
15,034
9,460
48
6,263
8,771
73,741
0
L
Gilgamesh
XHXBold
Gilgamesh
7,985
1,590
0
895
14,514
11,674
530
9,611
4,903
0
30,254
W
Artemis
nRHoomboro
Artemis
15,210
7,606
0
3,103
12,511
4,653
2,911
7,786
4,401
0
77,752
W
Kukulkan
sityslow
Kukulkan
18,938
1,241
0
1,451
9,713
3,861
1,135
5,823
3,634
81,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,743
Gold Earned
34,925
271
Minions Killed
196
0
Camps Cleared
0
935,154
Distance Traveled
955,007
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,058
559
34
2
0
275,390
0
W
Cerberus
11,472
637
60
3
0
295,051
0
L
Tiamat
12,933
719
118
7
0
336,585
1
L
Gilgamesh
11,934
663
44
2
0
343,032
1
W
Artemis
12,375
688
99
6
0
322,608
2
W
Kukulkan
12,896
716
112
6
0
317,495
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role