Player Matchup

Hera
Hera
DB DiexKing
Hera
Level 23
God Stats
11W - 8L
1,651 SR
Queue Stats
13W - 11L
1,590 Elo+
Party 1
King Arthur
King Arthur
El Raspy bb
King Arthur
Level 123
God Stats
58W - 39L
1,620 SR
Queue Stats
207W - 194L
1,581 Elo+
Party 1
Ymir
Ymir
ElJeikbb
Ymir
Level 87
God Stats
2W - 3L
1,249 SR
Queue Stats
48W - 44L
1,612 Elo+
Party 1
Thor
Thor
Rancho6od
Thor
Level 88
God Stats
29W - 22L
1,601 SR
Queue Stats
85W - 84L
1,504 Elo+
Party 1
Izanami
Izanami
pitipow17
Izanami
Level 43
God Stats
94W - 71L
1,540 SR
Queue Stats
554W - 518L
1,450 Elo+
Solo
Team Averages
Level 73
1,532 SR
1,548 Elo+

VS

Team Averages
Level 74
1,537 SR
1,558 Elo+
Artemis
Artemis
DatBroadusClan
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Mulan
Mulan
Hash-sl1ng1ng-sl
Mulan
Level 41
God Stats
8W - 13L
1,414 SR
Queue Stats
410W - 394L
1,458 Elo+
Solo
Chang'e
Chang'e
RizeOfTheBuddah
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 229L
1,593 Elo+
Party 2
Gilgamesh
Gilgamesh
TJBowhunter
Gilgamesh
Level 148
God Stats
37W - 29L
1,683 SR
Queue Stats
450W - 442L
1,595 Elo+
Party 2
Ymir
Ymir
itszebruhh
Ymir
Level 28
God Stats
28W - 21L
1,588 SR
Queue Stats
302W - 277L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 6
6,914
532
4,747
8,155
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
El Raspy bb
King Arthur
15
5 / 0 / 4
8,766
674
9,934
12,965
8,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
11
1 / 2 / 11
7,179
552
5,552
8,247
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
14
7 / 3 / 3
8,196
630
4,968
8,221
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
pitipow17
Izanami
14
5 / 0 / 3
7,977
614
5,995
6,794
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,792
446
4,276
8,591
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,388
491
6,361
11,111
5,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 4 / 1
6,135
472
4,188
8,747
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
TJBowhunter
Gilgamesh
12
11 / 4 / 1
8,205
631
9,749
11,099
4,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 0
5,864
451
5,372
9,267
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
14
14
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
9
6
0.56
L
0
4
1
0.13
W
King Arthur
El Raspy bb
King Arthur
5
0
4
7
W
Ymir
1
2
11
3.25
L
0
4
0
0
W
Thor
7
3
3
2.83
L
1
4
1
0.38
L
Gilgamesh
TJBowhunter
Gilgamesh
11
4
1
2.88
L
2
4
0
0.5
W
Izanami
pitipow17
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
29,946
44,382
Taken
48,815
20,352
Mitigated
21,360
13,125
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,747
1,198
0
316
8,155
1,979
0
362
7,793
21,347
0
L
4,276
2,005
0
2,321
8,591
2,129
0
1,259
7,332
0
32,823
W
King Arthur
El Raspy bb
King Arthur
9,934
1,372
0
5,765
12,965
8,248
0
2,540
10,425
0
58,077
W
Ymir
5,552
1,642
0
1,403
8,247
4,935
0
3,989
4,258
16,481
0
L
6,361
1,175
0
3,437
11,111
5,922
0
425
10,686
0
40,313
W
Thor
4,968
1,555
0
1,752
8,221
3,195
0
723
7,498
0
43,148
L
4,188
527
381
3,764
8,747
2,597
0
1,979
6,742
33,183
0
L
Gilgamesh
TJBowhunter
Gilgamesh
9,749
3,805
0
502
11,099
4,622
0
2,525
8,346
0
38,159
L
5,372
1,288
0
1,641
9,267
6,090
0
3,791
5,410
26,167
0
W
Izanami
pitipow17
Izanami
5,995
3,719
0
3,889
6,794
1,995
476
1,946
4,848
0
63,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
32,384
387
Minions Killed
322
0
Camps Cleared
0
1,288,244
Distance Traveled
1,144,500
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,914
532
43
3
0
269,634
0
L
Artemis
5,792
446
59
5
0
208,063
1
W
King Arthur
8,766
674
110
8
0
268,265
1
W
Ymir
7,179
552
20
2
0
251,778
1
L
Mulan
6,388
491
92
7
0
245,319
0
W
Thor
8,196
630
88
7
0
266,400
1
L
Chang'e
6,135
472
65
5
0
242,348
1
L
Gilgamesh
8,205
631
66
5
0
220,865
6
L
Ymir
5,864
451
40
3
0
227,905
1
W
Izanami
7,977
614
126
10
0
232,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role