Player Matchup

Yemoja
Yemoja
Flippstur
Yemoja
Level 8
God Stats
7W - 7L
1,657 SR
Queue Stats
208W - 205L
1,307 Elo+
Solo
Fenrir
Fenrir
LMAL3X
Fenrir
Level 18
God Stats
11W - 7L
1,657 SR
Queue Stats
101W - 108L
1,386 Elo+
Solo
Hun Batz
Hun Batz
NINJAGATOR27
Hun Batz
Level 12
God Stats
6W - 14L
1,291 SR
Queue Stats
297W - 333L
1,169 Elo+
Party 1
Neith
Neith
SirGoogi
Neith
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Ra
Ra
dvpgolden
Ra
Level 10
God Stats
0W - 3L
1,238 SR
Queue Stats
141W - 171L
1,150 Elo+
Party 1
Team Averages
Level 10
1,469 SR
1,302 Elo+

VS

Team Averages
Level 22
1,429 SR
1,314 Elo+
Tsukuyomi
Tsukuyomi
BrandonY1019
Tsukuyomi
Level 15
God Stats
14W - 18L
1,263 SR
Queue Stats
57W - 72L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
Chezburgaz
Cthulhu
Level 9
God Stats
4W - 6L
1,224 SR
Queue Stats
21W - 35L
1,271 Elo+
Solo
Cupid
Cupid
WMamba248
Cupid
Level 39
God Stats
38W - 26L
1,514 SR
Queue Stats
58W - 60L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
imanewkiller
Gilgamesh
Level 28
God Stats
8W - 2L
1,689 SR
Queue Stats
44W - 29L
1,450 Elo+
Solo
Olorun
Olorun
jdyea
Olorun
Level 18
God Stats
10W - 16L
1,456 SR
Queue Stats
44W - 65L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Flippstur
Yemoja
16
3 / 4 / 5
9,943
497
5,881
9,940
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
LMAL3X
Fenrir
15
1 / 5 / 1
9,149
457
4,224
18,470
9,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
NINJAGATOR27
Hun Batz
17
6 / 7 / 1
10,780
539
6,483
16,332
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
SirGoogi
Neith
13
2 / 6 / 2
8,352
418
6,180
13,445
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 11 / 1
7,830
392
8,133
14,645
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrandonY1019
Tsukuyomi
17
10 / 3 / 5
11,309
565
12,115
12,990
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Chezburgaz
Cthulhu
13
2 / 4 / 7
9,065
453
6,481
15,408
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
WMamba248
Cupid
17
5 / 1 / 4
10,778
539
7,051
10,449
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
imanewkiller
Gilgamesh
19
10 / 1 / 4
11,644
582
17,903
10,875
8,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
jdyea
Olorun
18
6 / 3 / 2
11,354
568
6,721
15,896
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
33
33
Deaths
12
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrandonY1019
Tsukuyomi
10
3
5
4.17
W
Cthulhu
Chezburgaz
Cthulhu
2
4
7
1.38
L
Yemoja
Flippstur
Yemoja
3
4
5
1.38
L
Fenrir
LMAL3X
Fenrir
1
5
1
0.3
L
Hun Batz
NINJAGATOR27
Hun Batz
6
7
1
0.93
L
Neith
SirGoogi
Neith
2
6
2
0.5
W
Cupid
WMamba248
Cupid
5
1
4
7
L
0
11
1
0.05
W
Gilgamesh
imanewkiller
Gilgamesh
10
1
4
12
W
Olorun
jdyea
Olorun
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,901
Damage
50,271
72,832
Taken
65,618
34,706
Mitigated
36,649
13,247
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrandonY1019
Tsukuyomi
12,115
4,060
0
6,089
12,990
5,488
84
1,080
11,854
0
62,660
W
Cthulhu
Chezburgaz
Cthulhu
6,481
441
265
1,503
15,408
11,942
0
4,199
10,957
23,729
0
L
Yemoja
Flippstur
Yemoja
5,881
1,909
1,057
1,213
9,940
8,341
97
3,215
6,500
33,408
0
L
Fenrir
LMAL3X
Fenrir
4,224
917
0
3,494
18,470
9,822
858
618
17,852
0
41,679
L
Hun Batz
NINJAGATOR27
Hun Batz
6,483
2,274
0
3,388
16,332
6,734
0
484
15,848
0
59,161
L
Neith
SirGoogi
Neith
6,180
4,079
0
3,327
13,445
4,704
357
2,863
10,357
0
47,827
W
Cupid
WMamba248
Cupid
7,051
3,091
49
6,161
10,449
4,395
3,179
960
9,451
0
80,398
L
8,133
1,366
0
768
14,645
5,105
801
5,572
9,073
44,918
0
W
Gilgamesh
imanewkiller
Gilgamesh
17,903
4,578
0
3,612
10,875
8,237
102
268
10,587
0
63,732
W
Olorun
jdyea
Olorun
6,721
3,622
0
7,272
15,896
6,587
5,932
6,657
8,755
64,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
54,150
409
Minions Killed
463
0
Camps Cleared
0
1,630,444
Distance Traveled
1,888,446
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,309
565
93
5
0
443,005
0
W
Cthulhu
9,065
453
31
2
0
377,209
0
L
Yemoja
9,943
497
47
2
0
355,900
2
L
Fenrir
9,149
457
78
4
0
363,038
0
L
Hun Batz
10,780
539
114
6
0
361,890
0
L
Neith
8,352
418
91
5
0
248,689
2
W
Cupid
10,778
539
126
6
0
357,338
0
L
Ra
7,830
392
79
4
0
300,927
4
W
Gilgamesh
11,644
582
100
5
0
417,709
0
W
Olorun
11,354
568
113
6
0
293,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role