Player Matchup

Bakasura
Bakasura
DieGOOdx17
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JorgeTom
Baron Samedi
Level 124
God Stats
6W - 4L
1,635 SR
Queue Stats
254W - 226L
1,565 Elo+
Solo
Cabrakan
Cabrakan
Lucas2802
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,875 Elo+
Solo
Nike
Nike
Minöx
Nike
Level 101
God Stats
4W - 1L
1,986 SR
Queue Stats
92W - 80L
1,572 Elo+
Party 1
Nox
Nox
lJhonJhonl
Nox
Level 135
God Stats
3W - 1L
1,781 SR
Queue Stats
126W - 101L
1,643 Elo+
Party 1
Team Averages
Level 122
1,680 SR
1,631 Elo+

VS

Team Averages
Level 134
1,555 SR
1,529 Elo+
Eset
Eset
CaarlosAlves
Eset
Level 148
God Stats
1W - 1L
1,207 SR
Queue Stats
57W - 55L
1,396 Elo+
Party 2
Bacchus
Bacchus
Clarco100
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Luizffalves
Horus
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 168L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MonoMotoLoc0
Tsukuyomi
Level 83
God Stats
6W - 1L
1,834 SR
Queue Stats
151W - 91L
1,643 Elo+
Solo
Geb
Geb
homenbode
Geb
Level 160
God Stats
13W - 5L
1,735 SR
Queue Stats
873W - 857L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DieGOOdx17
Bakasura
18
5 / 6 / 9
11,345
709
8,030
23,670
16,326
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
JorgeTom
Baron Samedi
18
3 / 4 / 14
10,960
685
23,579
18,943
17,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
Lucas2802
Cabrakan
16
3 / 6 / 14
10,358
647
12,075
22,416
33,721
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Minöx
Nike
18
4 / 3 / 14
11,740
734
18,029
21,348
22,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 3 / 11
10,354
647
19,538
11,894
5,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 12
11,986
749
14,222
12,048
5,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Clarco100
Bacchus
18
3 / 3 / 14
11,920
745
11,667
24,405
37,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 7 / 7
8,993
562
5,145
23,112
18,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
MonoMotoLoc0
Tsukuyomi
20
11 / 2 / 8
13,550
847
41,701
15,526
9,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 3 / 17
11,861
741
14,621
24,806
35,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
80
19
Kills
22
22
Deaths
19
62
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
Bacchus
Clarco100
Bacchus
3
3
14
3.33
L
Bakasura
DieGOOdx17
Bakasura
5
6
9
1.58
L
Baron Samedi
JorgeTom
Baron Samedi
3
4
14
2.5
L
Cabrakan
Lucas2802
Cabrakan
3
6
14
1.67
W
0
7
7
0.5
L
Nike
Minöx
Nike
4
3
14
3.67
W
Tsukuyomi
MonoMotoLoc0
Tsukuyomi
11
2
8
7.5
W
2
3
17
3.5
L
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,251
Damage
87,356
98,271
Taken
99,897
96,562
Mitigated
106,695
47,122
Healing
46,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,222
994
4,755
1,076
12,048
5,924
2,159
6,860
5,127
35,344
0
W
Bacchus
Clarco100
Bacchus
11,667
1,625
4,257
7,222
24,405
37,454
373
13,150
10,955
16,617
0
L
Bakasura
DieGOOdx17
Bakasura
8,030
6,096
3,056
7,190
23,670
16,326
2,247
8,835
14,835
0
14,613
L
Baron Samedi
JorgeTom
Baron Samedi
23,579
2,182
13,973
8,066
18,943
17,996
535
9,383
9,560
52,463
0
L
Cabrakan
Lucas2802
Cabrakan
12,075
1,366
3,494
2,347
22,416
33,721
80
8,839
13,577
16,729
0
W
5,145
2,980
8,519
6,527
23,112
18,344
152
14,402
8,580
0
7,764
L
Nike
Minöx
Nike
18,029
911
2,547
3,424
21,348
22,948
652
7,691
13,657
0
25,772
W
Tsukuyomi
MonoMotoLoc0
Tsukuyomi
41,701
9,631
4,488
2,747
15,526
9,965
1,055
7,882
7,604
0
88,712
W
14,621
1,718
3,170
3,565
24,806
35,008
509
12,898
11,593
27,057
0
L
19,538
1,248
1,138
1,887
11,894
5,571
1,237
5,762
6,132
33,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,757
Gold Earned
58,310
150
Minions Killed
168
0
Camps Cleared
0
1,367,020
Distance Traveled
1,455,315
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,986
749
45
3
0
289,291
0
W
Bacchus
11,920
745
11
1
0
302,207
0
L
Bakasura
11,345
709
36
2
0
276,456
0
L
Baron Samedi
10,960
685
49
3
0
252,804
0
L
Cabrakan
10,358
647
7
0
0
272,575
1
W
Horus
8,993
562
6
0
0
278,928
0
L
Nike
11,740
734
15
1
0
288,371
0
W
Tsukuyomi
13,550
847
87
5
0
313,013
1
W
Geb
11,861
741
19
1
0
271,876
0
L
Nox
10,354
647
43
3
0
276,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role