Player Matchup

Ymir
Ymir
Averageshark
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,294 Elo+
Party 1
Merlin
Merlin
Hannyaaa
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,241 Elo+
Party 1
Chaac
Chaac
Rafelios
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,635 Elo+
Party 1
Bakasura
Bakasura
Sudsierbread4
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
hahahayley6
Ne Zha
Level 28
God Stats
9W - 5L
1,562 SR
Queue Stats
270W - 292L
1,399 Elo+
Solo
Team Averages
Level 28
1,512 SR
1,383 Elo+

VS

Team Averages
Level 25
1,460 SR
1,325 Elo+
Ymir
Ymir
AG0515
Ymir
Level 24
God Stats
9W - 9L
1,562 SR
Queue Stats
81W - 100L
1,323 Elo+
Solo
Neith
Neith
Mamba4Life24358
Neith
Level 29
God Stats
14W - 11L
1,530 SR
Queue Stats
32W - 46L
1,332 Elo+
Party 2
Chernobog
Chernobog
StarrCarr
Chernobog
Level 18
God Stats
24W - 43L
1,440 SR
Queue Stats
31W - 52L
1,388 Elo+
Party 3
Gilgamesh
Gilgamesh
TaiyoTheKid
Gilgamesh
Level 29
God Stats
2W - 5L
1,409 SR
Queue Stats
14W - 31L
1,312 Elo+
Party 3
Xbalanque
Xbalanque
WelfareBooty
Xbalanque
Level 24
God Stats
5W - 4L
1,359 SR
Queue Stats
8W - 10L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 20
13,968
1,164
17,099
23,786
36,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Hannyaaa
Merlin
19
1 / 10 / 17
11,890
991
14,978
16,693
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rafelios
Chaac
19
6 / 9 / 15
13,582
1,132
18,490
21,795
30,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Sudsierbread4
Bakasura
18
4 / 13 / 13
12,484
1,040
20,587
26,747
13,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
18
11 / 13 / 7
13,616
1,135
20,220
24,048
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AG0515
Ymir
20
6 / 8 / 34
14,006
1,167
22,085
25,053
22,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

20
11 / 4 / 26
14,391
1,199
25,635
16,658
7,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
StarrCarr
Chernobog
20
12 / 6 / 19
14,335
1,195
13,037
13,949
6,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TaiyoTheKid
Gilgamesh
20
11 / 4 / 26
14,457
1,205
21,269
22,631
19,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
WelfareBooty
Xbalanque
20
12 / 7 / 22
13,944
1,162
22,805
17,650
7,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
179
29
Kills
52
52
Deaths
29
72
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Ymir
AG0515
Ymir
6
8
34
2.88
L
7
7
20
2.43
L
Merlin
Hannyaaa
Merlin
1
10
17
0.95
W
11
4
26
6
L
Chaac
Rafelios
Chaac
6
9
15
1.5
W
Chernobog
StarrCarr
Chernobog
12
6
19
3.58
L
Bakasura
Sudsierbread4
Bakasura
4
13
13
0.81
W
Gilgamesh
TaiyoTheKid
Gilgamesh
11
4
26
6
W
Xbalanque
WelfareBooty
Xbalanque
12
7
22
3.29
L
Ne Zha
11
13
7
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,374
Damage
104,831
113,069
Taken
95,941
103,080
Mitigated
62,866
12,590
Healing
9,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AG0515
Ymir
22,085
3,306
370
426
25,053
22,575
0
8,213
16,120
47,426
0
L
17,099
2,898
0
0
23,786
36,046
0
5,044
18,742
32,290
0
L
Merlin
Hannyaaa
Merlin
14,978
875
0
0
16,693
7,971
0
2,470
14,223
50,406
0
W
25,635
14,145
973
4,337
16,658
7,446
0
5,553
9,985
0
59,532
L
Chaac
Rafelios
Chaac
18,490
2,900
0
5,123
21,795
30,140
0
4,715
17,080
463
35,910
W
Chernobog
StarrCarr
Chernobog
13,037
9,734
477
1,140
13,949
6,256
0
5,094
8,525
0
21,273
L
Bakasura
Sudsierbread4
Bakasura
20,587
15,749
0
3,281
26,747
13,112
0
5,230
21,517
0
32,533
W
Gilgamesh
TaiyoTheKid
Gilgamesh
21,269
6,780
245
600
22,631
19,462
0
8,290
13,717
0
32,413
W
Xbalanque
WelfareBooty
Xbalanque
22,805
10,837
0
1,188
17,650
7,127
0
5,390
10,614
0
42,720
L
Ne Zha
20,220
11,774
1,924
2,262
24,048
15,811
0
4,626
19,422
0
39,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,540
Gold Earned
71,133
213
Minions Killed
230
9
Camps Cleared
3
1,035,806
Distance Traveled
888,631
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,006
1,167
65
5
3
175,047
0
L
Ymir
13,968
1,164
30
3
0
187,536
2
L
Merlin
11,890
991
66
6
0
191,270
1
W
Neith
14,391
1,199
84
7
0
181,736
1
L
Chaac
13,582
1,132
46
4
1
228,088
2
W
Chernobog
14,335
1,195
22
2
0
148,154
0
L
Bakasura
12,484
1,040
40
3
7
237,427
0
W
Gilgamesh
14,457
1,205
27
2
0
210,595
0
W
Xbalanque
13,944
1,162
32
3
0
173,099
0
L
Ne Zha
13,616
1,135
31
3
1
191,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role