Player Matchup

Sol
Sol
Absolut Hummus
Sol
Level 106
God Stats
2W - 12L
1,552 SR
Queue Stats
60W - 70L
1,421 Elo+
Party 2
Bastet
Bastet
JenFromFerm
Bastet
Level 17
God Stats
3W - 10L
1,160 SR
Queue Stats
11W - 26L
1,251 Elo+
Party 2
Ullr
Ullr
LBxSavage2135
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 162L
1,353 Elo+
Solo
Team Averages
Level 51
1,404 SR
1,342 Elo+

VS

Team Averages
Level 28
1,500 SR
1,397 Elo+
Ah Muzen Cab
Ah Muzen Cab
Misaky789
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,404 Elo+
Solo
Sol
Sol
Void5421
Sol
Level 18
God Stats
39W - 46L
1,346 SR
Queue Stats
297W - 383L
1,371 Elo+
Party 1
Thor
Thor
Yuky gdi
Thor
Level 53
God Stats
32W - 44L
1,653 SR
Queue Stats
252W - 326L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
9,548
637
11,599
11,227
3,427
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
10
2 / 3 / 2
8,730
582
2,921
7,421
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 5
8,718
581
3,939
11,193
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Misaky789
Ah Muzen Cab
10
0 / 5 / 3
8,357
557
5,303
9,313
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 4
9,780
652
7,586
10,366
3,498
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
15
8 / 0 / 1
11,042
736
10,959
5,464
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
9
9
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Bastet
2
3
2
1
L
0
3
5
0.83
W
Ah Muzen Cab
Misaky789
Ah Muzen Cab
0
5
3
0.3
W
1
1
4
3
W
Thor
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,459
Damage
23,848
29,841
Taken
25,143
9,428
Mitigated
8,752
5,692
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,599
1,618
0
2,351
11,227
3,427
1,227
2,920
8,307
48,145
0
L
Bastet
2,921
576
0
2,138
7,421
2,236
0
1,362
6,059
0
27,803
L
3,939
1,002
0
1,203
11,193
3,765
222
3,544
7,649
0
18,404
W
Ah Muzen Cab
Misaky789
Ah Muzen Cab
5,303
1,668
0
2,890
9,313
2,890
0
3,697
5,616
0
22,038
W
7,586
3,104
0
5,163
10,366
3,498
1,037
5,441
4,925
41,037
0
W
Thor
10,959
1,124
0
234
5,464
2,364
0
2,582
2,882
0
57,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
29,179
179
Minions Killed
197
0
Camps Cleared
0
765,397
Distance Traveled
742,370
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,548
637
106
7
0
241,436
1
L
Bastet
8,730
582
39
3
0
283,145
0
L
Ullr
8,718
581
34
2
0
240,816
0
W
Ah Muzen Cab
8,357
557
39
3
0
168,452
2
W
Sol
9,780
652
77
5
0
265,078
3
W
Thor
11,042
736
81
5
0
308,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role