Player Matchup

Gilgamesh
Gilgamesh
FetusDeletus711
Gilgamesh
Level 49
God Stats
1W - 1L
1,647 SR
Queue Stats
10W - 6L
1,699 Elo+
Party 1
Nox
Nox
I_Will_Wreck_209
Nox
Level 108
God Stats
0W - 1L
1,677 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 1
Tiamat
Tiamat
SkeeterGroot
Tiamat
Level 49
God Stats
0W - 1L
1,882 SR
Queue Stats
8W - 6L
1,698 Elo+
Party 1
Chaac
Chaac
numbewrjuanzues
Chaac
Level 28
God Stats
0W - 1L
1,888 SR
Queue Stats
8W - 5L
1,769 Elo+
Party 1
Team Averages
Level 59
1,773 SR
1,650 Elo+

VS

Team Averages
Level 67
1,605 SR
1,495 Elo+
Horus
Horus
BigGameButtaDog
Horus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DaFuzzClub
Baron Samedi
Level 26
God Stats
1W - 1L
1,591 SR
Queue Stats
3W - 10L
1,504 Elo+
Party 2
Chang'e
Chang'e
ReeseIsRAW
Chang'e
Level 69
God Stats
1W - 2L
1,567 SR
Queue Stats
3W - 12L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
Tz Ford
Gilgamesh
Level 125
God Stats
3W - 6L
1,763 SR
Queue Stats
4W - 10L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FetusDeletus711
Gilgamesh
16
3 / 6 / 6
10,350
690
12,377
18,905
13,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 4
10,406
694
10,340
10,470
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
2 / 6 / 5
9,671
645
14,833
12,964
10,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 4
10,286
686
11,186
10,457
11,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
10,541
703
5,830
14,208
14,673
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DaFuzzClub
Baron Samedi
18
4 / 1 / 6
11,168
745
6,531
10,811
7,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ReeseIsRAW
Chang'e
16
1 / 5 / 13
10,256
684
9,426
15,399
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tz Ford
Gilgamesh
18
9 / 3 / 4
11,763
784
21,234
20,287
19,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
10
Kills
15
16
Deaths
10
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
W
Baron Samedi
DaFuzzClub
Baron Samedi
4
1
6
7
L
Gilgamesh
FetusDeletus711
Gilgamesh
3
6
6
1
L
3
2
4
2.5
W
Chang'e
ReeseIsRAW
Chang'e
1
5
13
1.5
L
Tiamat
2
6
5
0.75
W
Gilgamesh
Tz Ford
Gilgamesh
9
3
4
3.67
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,736
Damage
43,021
52,796
Taken
60,705
39,672
Mitigated
47,954
6,535
Healing
25,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
2,908
1,459
4,300
14,208
14,673
283
3,885
9,860
0
19,318
W
Baron Samedi
DaFuzzClub
Baron Samedi
6,531
725
1,569
2,681
10,811
7,298
525
4,291
6,156
49,180
0
L
Gilgamesh
FetusDeletus711
Gilgamesh
12,377
2,250
0
1,512
18,905
13,874
446
6,590
11,937
0
33,249
L
10,340
306
0
500
10,470
4,345
259
4,169
6,233
34,507
0
W
Chang'e
ReeseIsRAW
Chang'e
9,426
1,016
5,316
6,668
15,399
6,108
398
7,086
7,717
29,519
0
L
Tiamat
14,833
870
0
2,463
12,964
10,129
371
2,023
10,880
32,141
0
W
Gilgamesh
Tz Ford
Gilgamesh
21,234
5,967
184
3,690
20,287
19,875
473
8,776
10,621
0
46,372
L
11,186
611
0
2,060
10,457
11,324
275
3,174
7,188
0
37,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
43,728
202
Minions Killed
256
9
Camps Cleared
7
1,102,143
Distance Traveled
1,100,528
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,541
703
32
2
0
297,489
1
W
Baron Samedi
11,168
745
98
7
4
262,142
0
L
Gilgamesh
10,350
690
48
3
2
259,334
0
L
Nox
10,406
694
50
3
3
287,973
5
W
Chang'e
10,256
684
58
4
1
251,203
2
L
Tiamat
9,671
645
44
3
2
255,957
0
W
Gilgamesh
11,763
784
68
5
2
289,694
1
L
Chaac
10,286
686
60
4
2
298,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role