Player Matchup

Anubis
Anubis
GlizzyGobblr966
Anubis
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 6L
1,683 Elo+
Party 2
Thor
Thor
GlobberGlizz
Thor
Level 8
God Stats
1W - 2L
1,381 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 2
Fenrir
Fenrir
KINGPLAYER74331
Fenrir
Level 5
God Stats
3W - 2L
1,741 SR
Queue Stats
7W - 7L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
Svinity
Gilgamesh
Level 73
God Stats
5W - 5L
1,543 SR
Queue Stats
7W - 5L
1,651 Elo+
Party 2
Bacchus
Bacchus
machinebunbelly
Bacchus
Level 29
God Stats
18W - 27L
1,543 SR
Queue Stats
1,118W - 1,051L
1,521 Elo+
Solo
Team Averages
Level 29
1,583 SR
1,645 Elo+

VS

Team Averages
Level 20
1,542 SR
1,504 Elo+
Cthulhu
Cthulhu
IIDeimos
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 184L
1,356 Elo+
Party 1
Tiamat
Tiamat
Iriyia
Tiamat
Level 31
God Stats
5W - 2L
1,710 SR
Queue Stats
62W - 58L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
J-Dawg0677
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,529 Elo+
Solo
Chiron
Chiron
MidNightGhost47
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,498 Elo+
Party 3
Pele
Pele
TerraTea
Pele
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 76L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 5
13,645
975
22,012
23,936
11,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 8 / 8
12,679
906
5,640
17,453
6,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 8 / 6
12,565
898
9,559
24,147
11,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
Svinity
Gilgamesh
20
6 / 6 / 10
14,409
1,029
20,837
22,612
14,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
1 / 6 / 13
12,649
904
9,266
24,196
15,054
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIDeimos
Cthulhu
20
1 / 6 / 26
13,139
939
16,785
19,036
22,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Iriyia
Tiamat
20
8 / 3 / 18
14,505
1,036
17,597
12,870
8,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
J-Dawg0677
Ah Muzen Cab
19
5 / 4 / 16
13,446
960
16,011
10,008
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 5 / 16
15,203
1,086
34,724
15,875
6,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
20
9 / 4 / 16
14,339
1,024
18,505
14,740
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
128
22
Kills
36
36
Deaths
22
42
Assists
92
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
L
3
8
8
0.88
W
Cthulhu
IIDeimos
Cthulhu
1
6
26
2.33
W
Tiamat
Iriyia
Tiamat
8
3
18
5.67
W
Ah Muzen Cab
J-Dawg0677
Ah Muzen Cab
5
4
16
3.25
L
6
8
6
1.13
W
13
5
16
4.2
L
Gilgamesh
Svinity
Gilgamesh
6
6
10
1.83
W
Pele
9
4
16
4.25
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,314
Damage
103,622
112,344
Taken
72,529
58,608
Mitigated
46,801
8,550
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,012
383
0
5,922
23,936
11,989
0
5,719
18,217
57,953
0
L
5,640
1,338
0
0
17,453
6,283
0
6,041
11,412
0
21,501
W
Cthulhu
IIDeimos
Cthulhu
16,785
757
2,013
1,058
19,036
22,798
0
9,663
9,373
43,412
0
W
Tiamat
Iriyia
Tiamat
17,597
1,933
1,620
3,760
12,870
8,533
0
4,885
7,985
33,851
0
W
Ah Muzen Cab
J-Dawg0677
Ah Muzen Cab
16,011
7,280
0
1,859
10,008
3,886
0
5,926
4,082
0
28,872
L
9,559
1,803
0
0
24,147
11,128
0
3,633
20,514
0
17,627
W
34,724
12,538
1,046
1,837
15,875
6,140
0
4,589
11,286
0
58,339
L
Gilgamesh
Svinity
Gilgamesh
20,837
5,745
0
2,138
22,612
14,154
0
9,766
12,846
0
61,468
W
Pele
18,505
4,084
0
680
14,740
5,444
0
6,215
8,525
0
48,062
L
9,266
562
0
490
24,196
15,054
0
9,223
14,973
19,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,947
Gold Earned
70,632
257
Minions Killed
263
6
Camps Cleared
7
1,273,916
Distance Traveled
1,223,658
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,645
975
97
7
3
213,288
0
L
Thor
12,679
906
52
4
0
239,903
0
W
Cthulhu
13,139
939
72
5
1
253,037
0
W
Tiamat
14,505
1,036
39
3
4
254,239
2
W
Ah Muzen Cab
13,446
960
39
3
0
242,495
0
L
Fenrir
12,565
898
5
0
0
318,104
0
W
Chiron
15,203
1,086
53
4
0
225,700
1
L
Gilgamesh
14,409
1,029
86
6
1
244,081
0
W
Pele
14,339
1,024
60
4
2
248,187
0
L
Bacchus
12,649
904
17
1
2
258,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role