Player Matchup

Rama
Rama
Malygodd
Rama
Level 128
God Stats
8W - 8L
1,952 SR
Queue Stats
294W - 267L
1,631 Elo+
Party 1
Merlin
Merlin
MyTingle
Merlin
Level 102
God Stats
2W - 5L
1,496 SR
Queue Stats
78W - 70L
1,501 Elo+
Party 1
Sobek
Sobek
Orrbital
Sobek
Level 150
God Stats
0W - 1L
1,782 SR
Queue Stats
159W - 119L
1,649 Elo+
Party 1
Hel
Hel
SGT SNIPES3
Hel
Level 106
God Stats
12W - 11L
1,382 SR
Queue Stats
88W - 80L
1,539 Elo+
Party 1
Neith
Neith
lollipop_sucker1
Neith
Level 48
God Stats
0W - 1L
1,736 SR
Queue Stats
36W - 35L
1,485 Elo+
Solo
Team Averages
Level 107
1,670 SR
1,561 Elo+

VS

Team Averages
Level 107
1,685 SR
1,565 Elo+
Bacchus
Bacchus
KittyFloof
Bacchus
Level 156
God Stats
1W - 0L
1,745 SR
Queue Stats
20W - 19L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
L1amaKing
Nu Wa
Level 158
God Stats
3W - 1L
1,943 SR
Queue Stats
19W - 21L
1,582 Elo+
Party 2
Discordia
Discordia
LuckyJinx117
Discordia
Level 35
God Stats
9W - 7L
1,651 SR
Queue Stats
255W - 304L
1,495 Elo+
Solo
Thor
Thor
Nine021OhNo
Thor
Level 25
God Stats
2W - 2L
1,584 SR
Queue Stats
10W - 8L
1,646 Elo+
Party 2
Gilgamesh
Gilgamesh
jared51301
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
2 / 5 / 4
11,539
679
10,731
20,215
9,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MyTingle
Merlin
18
1 / 7 / 2
10,499
618
11,951
17,529
7,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Orrbital
Sobek
18
3 / 8 / 4
12,399
729
9,730
34,411
42,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 7 / 4
11,567
680
12,727
18,514
13,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 9 / 3
8,501
500
1,407
11,223
4,843
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KittyFloof
Bacchus
20
7 / 1 / 13
14,592
858
14,680
14,475
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
L1amaKing
Nu Wa
20
6 / 2 / 10
13,518
795
20,082
8,734
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
LuckyJinx117
Discordia
18
2 / 2 / 17
12,467
733
14,592
9,104
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 17
12,024
707
10,049
14,299
6,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
jared51301
Gilgamesh
20
19 / 2 / 11
16,488
970
34,944
24,929
27,254
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
10
Kills
36
36
Deaths
10
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KittyFloof
Bacchus
7
1
13
13.5
W
Nu Wa
L1amaKing
Nu Wa
6
2
10
5.5
W
Discordia
LuckyJinx117
Discordia
2
2
17
5.25
L
Rama
2
5
4
0.8
L
Merlin
MyTingle
Merlin
1
7
2
0.29
W
2
3
17
3.5
L
Sobek
Orrbital
Sobek
3
8
4
0.63
L
4
7
4
0.86
W
Gilgamesh
jared51301
Gilgamesh
19
2
11
12.25
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,546
Damage
94,347
101,892
Taken
71,541
78,325
Mitigated
61,086
20,970
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KittyFloof
Bacchus
14,680
1,251
0
4,492
14,475
20,553
1,584
5,306
9,169
41,616
0
W
Nu Wa
L1amaKing
Nu Wa
20,082
3,780
0
3,153
8,734
3,524
3,531
4,117
4,617
76,636
0
W
Discordia
LuckyJinx117
Discordia
14,592
470
0
1,480
9,104
3,555
1,183
5,400
3,704
44,530
0
L
Rama
10,731
9,068
0
4,044
20,215
9,718
0
10,515
9,254
0
59,888
L
Merlin
MyTingle
Merlin
11,951
610
0
619
17,529
7,900
1
8,151
8,999
53,045
0
W
10,049
1,555
0
2,313
14,299
6,200
279
8,467
5,832
0
21,809
L
Sobek
Orrbital
Sobek
9,730
636
0
4,512
34,411
42,655
1
16,336
16,899
22,849
0
L
12,727
834
5,657
6,096
18,514
13,209
0
8,764
9,336
47,147
0
W
Gilgamesh
jared51301
Gilgamesh
34,944
12,838
0
3,952
24,929
27,254
693
11,657
11,157
4,109
68,982
L
1,407
199
0
42
11,223
4,843
160
5,429
5,531
0
4,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,505
Gold Earned
69,089
343
Minions Killed
392
9
Camps Cleared
7
1,177,272
Distance Traveled
1,582,529
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,592
858
61
4
1
303,738
6
W
Nu Wa
13,518
795
159
9
2
304,754
0
W
Discordia
12,467
733
63
4
1
296,433
0
L
Rama
11,539
679
113
7
4
266,655
1
L
Merlin
10,499
618
98
6
1
248,957
0
W
Thor
12,024
707
30
2
0
291,786
0
L
Sobek
12,399
729
29
2
1
281,571
1
L
Hel
11,567
680
99
6
3
277,312
1
W
Gilgamesh
16,488
970
79
5
3
385,818
1
L
Neith
8,501
500
4
0
0
102,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role