Player Matchup

Gilgamesh
Gilgamesh
HuntingWolf213
Gilgamesh
Level 69
God Stats
18W - 7L
1,812 SR
Queue Stats
344W - 279L
1,560 Elo+
Solo
Bacchus
Bacchus
MKI x 3LiTe
Bacchus
Level 152
God Stats
5W - 8L
1,548 SR
Queue Stats
91W - 101L
1,411 Elo+
Solo
Vulcan
Vulcan
OGBJ2702
Vulcan
Level 71
God Stats
5W - 7L
1,745 SR
Queue Stats
99W - 91L
1,608 Elo+
Solo
Team Averages
Level 97
1,702 SR
1,527 Elo+

VS

Team Averages
Level 101
1,525 SR
1,566 Elo+
Zeus
Zeus
BmoreJuice410
Zeus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 43L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
SenseiRayn
Cthulhu
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 210L
1,594 Elo+
Party 1
Horus
Horus
ova Beasty
Horus
Level 54
God Stats
3W - 1L
1,576 SR
Queue Stats
17W - 15L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HuntingWolf213
Gilgamesh
16
6 / 9 / 6
12,913
717
14,129
24,716
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
MKI x 3LiTe
Bacchus
17
7 / 5 / 8
13,779
766
8,159
23,932
29,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
OGBJ2702
Vulcan
15
2 / 6 / 8
11,999
667
15,836
16,417
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 7 / 4
13,736
763
31,059
14,810
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SenseiRayn
Cthulhu
16
6 / 4 / 14
12,743
708
19,030
18,963
21,245
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Horus
15
2 / 4 / 14
11,567
643
7,443
16,507
16,209
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
15
Kills
20
20
Deaths
15
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
12
7
4
2
L
Gilgamesh
HuntingWolf213
Gilgamesh
6
9
6
1
L
Bacchus
MKI x 3LiTe
Bacchus
7
5
8
2.2
L
Vulcan
OGBJ2702
Vulcan
2
6
8
1
W
Cthulhu
SenseiRayn
Cthulhu
6
4
14
3.25
W
Horus
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,124
Damage
57,532
65,065
Taken
50,280
45,919
Mitigated
42,739
14,333
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,059
1,987
0
1,973
14,810
5,285
1,824
6,141
8,304
82,968
0
L
Gilgamesh
HuntingWolf213
Gilgamesh
14,129
3,319
0
3,155
24,716
10,774
304
19,186
4,924
0
37,902
L
Bacchus
MKI x 3LiTe
Bacchus
8,159
851
0
8,195
23,932
29,770
56
15,965
7,549
34,157
0
L
Vulcan
OGBJ2702
Vulcan
15,836
7,676
132
2,851
16,417
5,375
280
13,783
2,230
58,738
0
W
Cthulhu
SenseiRayn
Cthulhu
19,030
800
272
476
18,963
21,245
0
9,259
9,241
62,438
0
W
Horus
7,443
3,868
2,958
3,733
16,507
16,209
381
7,797
8,074
0
19,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,691
Gold Earned
38,046
148
Minions Killed
223
0
Camps Cleared
0
975,562
Distance Traveled
968,834
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,736
763
125
7
0
281,858
2
L
Gilgamesh
12,913
717
42
2
0
306,650
1
L
Bacchus
13,779
766
20
1
0
334,791
0
L
Vulcan
11,999
667
86
5
0
334,121
5
W
Cthulhu
12,743
708
75
4
0
357,156
2
W
Horus
11,567
643
23
1
0
329,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role