Player Matchup

Thor
Thor
Killerracer159
Thor
Level 15
God Stats
16W - 12L
1,525 SR
Queue Stats
187W - 194L
1,276 Elo+
Party 1
Danzaburou
Danzaburou
NINJAGATOR27
Danzaburou
Level 11
God Stats
0W - 3L
1,285 SR
Queue Stats
297W - 333L
1,186 Elo+
Party 2
Gilgamesh
Gilgamesh
SK8ER7312
Gilgamesh
Level 17
God Stats
31W - 29L
1,521 SR
Queue Stats
211W - 215L
1,506 Elo+
Party 1
Ra
Ra
desertCR10
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
dvpgolden
Odin
Level 9
God Stats
38W - 46L
1,720 SR
Queue Stats
141W - 171L
1,170 Elo+
Party 2
Team Averages
Level 11
1,510 SR
1,327 Elo+

VS

Team Averages
Level 24
1,553 SR
1,260 Elo+
Jing Wei
Jing Wei
Apeli
Jing Wei
Level 31
God Stats
35W - 37L
1,556 SR
Queue Stats
93W - 103L
1,404 Elo+
Party 3
Kukulkan
Kukulkan
EyelessHackss
Kukulkan
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 31L
1,018 Elo+
Party 4
Arachne
Arachne
Ivaeui
Arachne
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 47L
1,066 Elo+
Party 4
Bacchus
Bacchus
Rurro45
Bacchus
Level 27
God Stats
13W - 8L
1,629 SR
Queue Stats
69W - 68L
1,417 Elo+
Party 3
Awilix
Awilix
fortune9316
Awilix
Level 29
God Stats
4W - 2L
1,580 SR
Queue Stats
76W - 88L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
8,957
597
3,993
10,124
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NINJAGATOR27
Danzaburou
11
1 / 9 / 0
7,386
492
4,612
12,524
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
SK8ER7312
Gilgamesh
1
0 / 1 / 0
4,558
304
273
2,019
359
11
0 / 5 / 1
6,849
457
1,910
5,279
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
1 / 6 / 2
7,210
481
4,254
9,020
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apeli
Jing Wei
16
8 / 1 / 2
9,791
653
5,355
8,131
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
EyelessHackss
Kukulkan
13
3 / 1 / 4
7,968
531
2,517
4,073
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Ivaeui
Arachne
13
4 / 0 / 5
8,223
548
6,719
8,451
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Rurro45
Bacchus
12
4 / 0 / 7
8,081
539
7,330
7,095
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
12
3 / 2 / 4
7,466
498
2,922
8,450
2,856
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
22
22
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Apeli
Jing Wei
8
1
2
9
W
Kukulkan
EyelessHackss
Kukulkan
3
1
4
5
W
Arachne
Ivaeui
Arachne
4
0
5
6.5
L
2
1
0
2
L
Danzaburou
NINJAGATOR27
Danzaburou
1
9
0
0.11
W
Bacchus
Rurro45
Bacchus
4
0
7
7.5
L
Gilgamesh
SK8ER7312
Gilgamesh
0
1
0
0
L
0
5
1
0.1
L
Odin
1
6
2
0.33
W
Awilix
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,042
Damage
24,843
38,966
Taken
36,200
16,439
Mitigated
17,234
6,871
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Apeli
Jing Wei
5,355
4,864
0
1,105
8,131
2,725
2,459
0
8,081
0
65,056
W
Kukulkan
EyelessHackss
Kukulkan
2,517
249
0
500
4,073
1,418
1,414
427
3,506
31,526
0
W
Arachne
Ivaeui
Arachne
6,719
4,027
219
4,928
8,451
3,620
14
398
7,913
0
39,717
L
3,993
736
0
4,172
10,124
3,979
0
55
10,069
0
67,011
L
Danzaburou
NINJAGATOR27
Danzaburou
4,612
2,992
0
1,544
12,524
4,155
0
4,114
8,350
0
36,294
W
Bacchus
Rurro45
Bacchus
7,330
952
0
981
7,095
6,615
578
99
6,945
23,131
0
L
Gilgamesh
SK8ER7312
Gilgamesh
273
174
0
897
2,019
359
0
154
1,865
0
2,103
L
1,910
206
70
0
5,279
1,714
477
2,040
3,175
30,465
0
L
Odin
4,254
877
0
188
9,020
6,232
298
3,328
5,660
0
23,983
W
Awilix
2,922
987
0
1,636
8,450
2,856
242
755
7,574
0
30,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
41,529
331
Minions Killed
360
0
Camps Cleared
0
1,149,173
Distance Traveled
1,560,544
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,791
653
115
8
0
298,297
0
W
Kukulkan
7,968
531
73
5
0
291,893
2
W
Arachne
8,223
548
71
5
0
338,647
0
L
Thor
8,957
597
146
10
0
275,946
2
L
Danzaburou
7,386
492
65
4
0
261,061
0
W
Bacchus
8,081
539
36
2
0
322,548
6
L
Gilgamesh
4,558
304
3
0
0
41,494
0
L
Ra
6,849
457
62
4
0
263,116
0
L
Odin
7,210
481
55
4
0
307,556
0
W
Awilix
7,466
498
65
4
0
309,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role