Player Matchup

Thor
Thor
DutchxBen
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
EOFReddy
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,236 Elo+
Solo
Neith
Neith
Emmagene
Neith
Level 7
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 2
Tiamat
Tiamat
ImSoToxic
Tiamat
Level 12
God Stats
6W - 7L
1,190 SR
Queue Stats
23W - 26L
1,291 Elo+
Solo
Ra
Ra
LordxThunder
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 7
1,478 SR
1,362 Elo+

VS

Team Averages
Level 32
1,511 SR
1,442 Elo+
Thanatos
Thanatos
Defect259
Thanatos
Level 19
God Stats
5W - 5L
1,827 SR
Queue Stats
36W - 38L
1,393 Elo+
Solo
Thoth
Thoth
Florrp
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
nad3carnag3
Tyr
Level 27
God Stats
2W - 3L
1,201 SR
Queue Stats
50W - 48L
1,409 Elo+
Solo
Yemoja
Yemoja
xREAPERxQUEEN
Yemoja
Level 6
God Stats
7W - 15L
1,504 SR
Queue Stats
235W - 241L
1,381 Elo+
Party 1
Rama
Rama
xreaperxking
Rama
Level 80
God Stats
39W - 36L
1,523 SR
Queue Stats
969W - 1,005L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 16 / 3
8,805
881
4,998
20,718
8,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
EOFReddy
Susano
15
1 / 7 / 1
9,051
905
8,208
17,362
7,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Emmagene
Neith
15
1 / 8 / 0
9,056
906
3,740
12,001
5,455
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
ImSoToxic
Tiamat
15
1 / 7 / 2
9,664
966
15,803
13,996
12,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 10 / 2
8,830
883
4,344
11,593
4,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Defect259
Thanatos
17
6 / 1 / 20
10,288
1,029
5,440
5,548
2,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Florrp
Thoth
17
2 / 0 / 23
10,067
1,007
4,125
3,948
1,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 0 / 30
12,436
1,244
16,076
10,468
11,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 1 / 35
11,716
1,172
7,332
8,774
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
27 / 1 / 14
14,139
1,414
36,235
13,331
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
170
3
Kills
48
48
Deaths
3
8
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Defect259
Thanatos
6
1
20
16
L
Thor
0
16
3
0.09
L
Susano
EOFReddy
Susano
1
7
1
0.21
L
Neith
Emmagene
Neith
1
8
0
0.13
W
Thoth
Florrp
Thoth
2
0
23
13.5
L
Tiamat
ImSoToxic
Tiamat
1
7
2
0.29
L
0
10
2
0.1
W
12
0
30
27
W
1
1
35
18.5
W
27
1
14
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
69,208
75,670
Taken
42,069
39,447
Mitigated
31,535
2,830
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Defect259
Thanatos
5,440
354
0
3,201
5,548
2,112
0
2,986
2,562
0
10,389
L
Thor
4,998
1,454
0
0
20,718
8,618
0
4,088
16,335
0
15,362
L
Susano
EOFReddy
Susano
8,208
1,669
0
1,380
17,362
7,664
0
1,573
15,644
0
21,054
L
Neith
Emmagene
Neith
3,740
1,057
0
204
12,001
5,455
0
1,872
10,063
0
19,185
W
Thoth
Florrp
Thoth
4,125
484
104
261
3,948
1,293
0
1,596
2,352
20,194
0
L
Tiamat
ImSoToxic
Tiamat
15,803
1,555
0
1,246
13,996
12,713
0
1,964
11,942
34,798
0
L
4,344
1,531
0
0
11,593
4,997
0
1,960
9,561
12,914
0
W
16,076
3,777
0
5,463
10,468
11,877
0
5,017
5,451
0
30,095
W
7,332
1,555
4,197
1,768
8,774
10,659
0
4,031
4,743
20,415
0
W
36,235
29,516
0
4,810
13,331
5,594
0
6,517
6,814
0
55,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
58,646
128
Minions Killed
173
4
Camps Cleared
5
840,021
Distance Traveled
951,118
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,288
1,029
12
1
1
164,871
0
L
Thor
8,805
881
13
1
1
143,760
1
L
Susano
9,051
905
33
3
1
202,980
0
L
Neith
9,056
906
26
3
1
153,853
2
W
Thoth
10,067
1,007
26
3
0
197,137
0
L
Tiamat
9,664
966
37
4
1
198,641
1
L
Ra
8,830
883
19
2
0
140,787
3
W
Tyr
12,436
1,244
35
4
1
227,456
1
W
Yemoja
11,716
1,172
38
4
0
178,941
0
W
Rama
14,139
1,414
62
6
3
182,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role