Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Chaos_The_Kid666
Ratatoskr
Level 56
God Stats
22W - 17L
1,582 SR
Queue Stats
33W - 39L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
Level 77
God Stats
1W - 3L
1,316 SR
Queue Stats
41W - 49L
1,377 Elo+
Party 1
Tiamat
Tiamat
JayMonster1597
Tiamat
Level 80
God Stats
324W - 289L
1,556 SR
Queue Stats
436W - 438L
1,467 Elo+
Party 2
Neith
Neith
MaryxCain
Neith
Level 57
God Stats
114W - 140L
1,462 SR
Queue Stats
145W - 180L
1,328 Elo+
Party 2
Team Averages
Level 74
1,483 SR
1,412 Elo+

VS

Team Averages
Level 88
1,554 SR
1,438 Elo+
Sol
Sol
B3ASTB0I
Sol
Level 98
God Stats
2W - 2L
1,460 SR
Queue Stats
26W - 29L
1,443 Elo+
Solo
Hera
Hera
Breach Wall
Hera
Level 62
God Stats
1W - 1L
1,742 SR
Queue Stats
96W - 121L
1,428 Elo+
Solo
Thor
Thor
Lucho2112
Thor
Level 103
God Stats
5W - 5L
1,717 SR
Queue Stats
114W - 129L
1,379 Elo+
Solo
Jing Wei
Jing Wei
Mexican-Disciple
Jing Wei
Level 80
God Stats
59W - 57L
1,350 SR
Queue Stats
456W - 403L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
Tairez
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 1
6,274
448
1,534
7,806
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
11
1 / 1 / 1
6,652
475
1,786
7,445
2,552
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
11
3 / 3 / 1
6,989
499
9,784
11,299
5,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 3 / 0
6,715
480
4,619
8,146
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MaryxCain
Neith
10
1 / 3 / 0
5,958
426
3,348
7,807
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,272
448
6,707
5,124
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 1
7,897
564
8,246
8,149
3,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
6 / 3 / 3
7,599
543
3,669
7,398
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 1
6,403
457
1,566
5,250
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Tairez
Gilgamesh
11
1 / 1 / 3
6,545
468
7,627
11,297
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
1
0.5
W
0
1
3
1.5
W
3
0
1
3.5
L
Ratatoskr
1
1
1
1.5
L
Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
3
3
1
1.17
L
0
3
0
0
W
Thor
6
3
3
2.5
L
Neith
MaryxCain
Neith
1
3
0
0.33
W
1
0
1
1.5
W
Gilgamesh
Tairez
Gilgamesh
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
27,815
42,503
Taken
37,218
20,236
Mitigated
14,907
14,087
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,534
90
146
1,737
7,806
5,282
0
3,608
4,198
21,559
0
W
6,707
2,330
99
1,739
5,124
1,678
132
594
4,530
36,869
3,925
W
8,246
2,510
0
5,454
8,149
3,232
472
3,972
3,729
50,281
0
L
Ratatoskr
1,786
474
491
3,397
7,445
2,552
170
2,714
4,631
0
28,691
L
Gilgamesh
H0N3ST_W33SHNAW
Gilgamesh
9,784
2,568
0
2,953
11,299
5,250
98
894
10,005
0
31,086
L
4,619
312
0
1,674
8,146
4,881
0
4,638
3,483
38,338
0
W
Thor
3,669
1,013
0
1,962
7,398
2,520
882
356
7,042
0
29,852
L
Neith
MaryxCain
Neith
3,348
1,509
417
3,272
7,807
2,271
310
2,725
5,082
0
37,461
W
1,566
1,177
0
2,299
5,250
1,374
0
584
4,666
0
34,213
W
Gilgamesh
Tairez
Gilgamesh
7,627
1,757
0
2,787
11,297
6,103
0
179
11,098
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
34,716
313
Minions Killed
335
0
Camps Cleared
0
1,320,097
Distance Traveled
1,203,790
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,274
448
9
1
0
259,379
4
W
Sol
6,272
448
72
5
0
230,417
3
W
Hera
7,897
564
85
6
0
251,947
2
L
Ratatoskr
6,652
475
59
4
0
301,107
3
L
Gilgamesh
6,989
499
62
4
0
255,076
3
L
Tiamat
6,715
480
84
6
0
262,516
3
W
Thor
7,599
543
65
5
0
258,395
0
L
Neith
5,958
426
99
7
0
242,019
10
W
Jing Wei
6,403
457
75
5
0
218,129
5
W
Gilgamesh
6,545
468
38
3
0
244,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role