Player Matchup

Gilgamesh
Gilgamesh
Atiloss
Gilgamesh
Level 69
God Stats
8W - 7L
1,374 SR
Queue Stats
166W - 202L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaCucaracha3477
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,364 Elo+
Party 2
Scylla
Scylla
NewLimit
Scylla
Level 25
God Stats
26W - 30L
1,543 SR
Queue Stats
127W - 132L
1,518 Elo+
Solo
Athena
Athena
Sticks24
Athena
Level 21
God Stats
7W - 4L
1,500 SR
Queue Stats
196W - 237L
1,394 Elo+
Party 2
Tiamat
Tiamat
Thunder69S
Tiamat
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 28
1,483 SR
1,431 Elo+

VS

Team Averages
Level 20
1,598 SR
1,470 Elo+
Nike
Nike
JuggsJewdy
Nike
Level 28
God Stats
7W - 3L
1,756 SR
Queue Stats
124W - 103L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NobleAscendance
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,403 Elo+
Solo
Ra
Ra
Phantasma69
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SonoftheBeavers
Amaterasu
Level 13
God Stats
14W - 14L
1,610 SR
Queue Stats
18W - 28L
1,371 Elo+
Solo
Loki
Loki
Triniteezy
Loki
Level 29
God Stats
2W - 1L
1,625 SR
Queue Stats
3W - 3L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atiloss
Gilgamesh
16
8 / 1 / 6
10,199
600
12,162
9,810
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
LaCucaracha3477
Ah Muzen Cab
13
1 / 2 / 8
7,900
465
4,579
6,703
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
NewLimit
Scylla
18
6 / 1 / 1
11,018
648
6,152
4,129
1,361
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Sticks24
Athena
14
6 / 3 / 3
9,310
548
5,374
9,985
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Thunder69S
Tiamat
15
2 / 2 / 4
9,443
555
5,908
9,544
4,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,381
493
7,649
15,355
11,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
NobleAscendance
Ah Muzen Cab
11
1 / 6 / 3
7,384
434
5,718
9,965
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
5,269
310
358
1,618
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amaterasu
SonoftheBeavers
Amaterasu
11
2 / 4 / 2
6,850
403
3,788
11,905
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 7 / 1
8,353
491
6,617
11,191
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
23
Kills
9
9
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Atiloss
Gilgamesh
8
1
6
11
L
2
5
1
0.5
W
Ah Muzen Cab
LaCucaracha3477
Ah Muzen Cab
1
2
8
2.5
W
Scylla
NewLimit
Scylla
6
1
1
6.5
L
Ah Muzen Cab
NobleAscendance
Ah Muzen Cab
1
6
3
0.42
L
0
2
0
0
L
Amaterasu
SonoftheBeavers
Amaterasu
2
4
2
0.75
W
Athena
Sticks24
Athena
6
3
3
2.5
W
Tiamat
Thunder69S
Tiamat
2
2
4
2
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
24,130
40,171
Taken
50,034
20,030
Mitigated
23,328
10,227
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Atiloss
Gilgamesh
12,162
4,427
0
3,398
9,810
5,849
3,847
0
9,785
0
67,250
L
7,649
1,842
0
3,170
15,355
11,621
0
6,414
8,895
0
44,120
W
Ah Muzen Cab
LaCucaracha3477
Ah Muzen Cab
4,579
1,384
0
1,575
6,703
2,486
874
0
6,703
0
32,084
W
Scylla
NewLimit
Scylla
6,152
976
0
1,772
4,129
1,361
271
250
3,746
70,095
0
L
Ah Muzen Cab
NobleAscendance
Ah Muzen Cab
5,718
1,857
0
1,092
9,965
3,427
252
3,086
6,837
0
41,154
L
358
33
0
250
1,618
417
0
917
701
5,792
0
L
Amaterasu
SonoftheBeavers
Amaterasu
3,788
1,603
0
3,285
11,905
4,806
470
4,177
7,690
0
22,508
W
Athena
Sticks24
Athena
5,374
1,387
0
1,023
9,985
5,911
609
0
9,985
30,345
0
W
Tiamat
Thunder69S
Tiamat
5,908
584
0
2,459
9,544
4,423
1,314
0
9,102
47,683
0
L
6,617
1,864
0
2,228
11,191
3,057
0
2,686
8,477
0
37,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
36,237
482
Minions Killed
295
0
Camps Cleared
0
1,660,610
Distance Traveled
1,261,191
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,199
600
109
6
0
356,876
1
L
Nike
8,381
493
86
5
0
300,625
2
W
Ah Muzen Cab
7,900
465
60
4
0
296,724
1
W
Scylla
11,018
648
145
9
0
337,686
6
L
Ah Muzen Cab
7,384
434
77
5
0
264,630
3
L
Ra
5,269
310
10
1
0
63,568
1
L
Amaterasu
6,850
403
50
3
0
298,797
6
W
Athena
9,310
548
58
3
0
351,642
2
W
Tiamat
9,443
555
110
6
0
317,682
0
L
Loki
8,353
491
72
4
0
333,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role