Player Matchup

Nemesis
Nemesis
Delakroz1
Nemesis
Level 21
God Stats
1W - 1L
1,749 SR
Queue Stats
26W - 32L
1,424 Elo+
Party 1
Bacchus
Bacchus
artemis19981
Bacchus
Level 64
God Stats
26W - 36L
1,330 SR
Queue Stats
249W - 330L
1,394 Elo+
Party 4
Jing Wei
Jing Wei
bluuehot
Jing Wei
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 377L
1,376 Elo+
Party 4
Chang'e
Chang'e
carlinhogranico
Chang'e
Level 99
God Stats
1W - 4L
1,404 SR
Queue Stats
148W - 180L
1,336 Elo+
Solo
Odin
Odin
gigiodarksiders
Odin
Level 41
God Stats
1W - 4L
1,606 SR
Queue Stats
67W - 71L
1,440 Elo+
Party 1
Team Averages
Level 54
1,518 SR
1,394 Elo+

VS

Team Averages
Level 69
1,528 SR
1,457 Elo+
Anubis
Anubis
Claimbestian
Anubis
Level 29
God Stats
19W - 21L
1,407 SR
Queue Stats
19W - 25L
1,458 Elo+
Party 2
Izanami
Izanami
GAELCUERVO1
Izanami
Level 85
God Stats
6W - 7L
1,674 SR
Queue Stats
407W - 450L
1,494 Elo+
Party 3
Zeus
Zeus
Leamgamer21
Zeus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
264W - 297L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
Ronahu
Amaterasu
Level 58
God Stats
3W - 0L
1,758 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
maxdiserius
Gilgamesh
Level 83
God Stats
2W - 5L
1,301 SR
Queue Stats
177W - 209L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Delakroz1
Nemesis
10
5 / 7 / 1
6,799
523
4,729
10,610
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
artemis19981
Bacchus
8
0 / 1 / 0
5,500
423
1,679
4,394
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
bluuehot
Jing Wei
11
0 / 1 / 0
6,007
462
2,090
4,717
1,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 9 / 2
6,135
472
6,668
11,571
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 3
5,501
423
4,591
8,575
5,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 3 / 7
8,191
630
10,874
8,985
3,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
GAELCUERVO1
Izanami
15
4 / 1 / 2
8,519
655
5,328
6,533
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
7,176
552
4,662
3,957
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Ronahu
Amaterasu
11
0 / 1 / 3
6,266
482
1,481
7,745
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
maxdiserius
Gilgamesh
12
8 / 3 / 5
8,528
656
6,045
9,875
3,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
20
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
3
7
3.17
L
Nemesis
Delakroz1
Nemesis
5
7
1
0.79
W
Izanami
GAELCUERVO1
Izanami
4
1
2
5
W
2
0
1
2.5
W
Amaterasu
Ronahu
Amaterasu
0
1
3
1.5
L
Bacchus
artemis19981
Bacchus
0
1
0
0
L
Jing Wei
bluuehot
Jing Wei
0
1
0
0
L
3
9
2
0.44
L
0
2
3
0.75
W
Gilgamesh
maxdiserius
Gilgamesh
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
28,390
39,867
Taken
37,095
16,730
Mitigated
14,208
10,333
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,874
682
76
3,800
8,985
3,784
1,007
3,843
4,582
46,506
0
L
Nemesis
Delakroz1
Nemesis
4,729
2,495
0
1,870
10,610
4,059
0
2,856
7,754
0
20,742
W
Izanami
GAELCUERVO1
Izanami
5,328
3,149
0
4,305
6,533
2,260
2,685
0
6,258
0
60,398
W
4,662
1,046
0
2,093
3,957
1,075
0
876
3,029
44,031
0
W
Amaterasu
Ronahu
Amaterasu
1,481
417
0
1,861
7,745
3,749
0
1,159
6,514
20
30,152
L
Bacchus
artemis19981
Bacchus
1,679
193
0
980
4,394
3,233
0
2,113
2,281
16,121
0
L
Jing Wei
bluuehot
Jing Wei
2,090
928
0
2,494
4,717
1,344
0
2,370
2,347
0
34,804
L
6,668
590
504
2,288
11,571
2,766
0
5,469
6,102
21,951
0
L
4,591
1,179
0
2,197
8,575
5,328
0
2,748
5,827
0
19,529
W
Gilgamesh
maxdiserius
Gilgamesh
6,045
2,102
0
1,438
9,875
3,340
969
1,707
7,890
0
24,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
38,680
220
Minions Killed
391
0
Camps Cleared
0
1,098,367
Distance Traveled
1,236,770
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,191
630
76
6
0
213,883
6
L
Nemesis
6,799
523
43
3
0
226,701
0
W
Izanami
8,519
655
128
10
0
218,255
2
W
Zeus
7,176
552
86
7
0
240,568
2
W
Amaterasu
6,266
482
56
4
0
295,179
2
L
Bacchus
5,500
423
30
2
0
221,294
5
L
Jing Wei
6,007
462
75
6
0
235,550
5
L
Chang'e
6,135
472
33
3
0
215,956
0
L
Odin
5,501
423
39
3
0
198,866
0
W
Gilgamesh
8,528
656
45
3
0
268,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role