Player Matchup

Bellona
Bellona
Korsack
Bellona
Level 25
God Stats
0W - 3L
1,216 SR
Queue Stats
7W - 13L
1,425 Elo+
Solo
Freya
Freya
SeismicTurtles
Freya
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 228L
1,504 Elo+
Party 2
Athena
Athena
TigersBadAtGame
Athena
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 79L
1,547 Elo+
Party 2
Neith
Neith
WingsFreedom
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Nemesis
Nemesis
sean4k
Nemesis
Level 24
God Stats
7W - 3L
1,500 SR
Queue Stats
101W - 86L
1,502 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,530 Elo+

VS

Team Averages
Level 16
1,590 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Bonez0413
Gilgamesh
Level 17
God Stats
32W - 15L
1,615 SR
Queue Stats
94W - 72L
1,544 Elo+
Solo
Janus
Janus
ISELLNICECARS
Janus
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 26L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
ShNobie
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,416 Elo+
Solo
Sol
Sol
TheWhiteFox165
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tweedles1
Tsukuyomi
Level 8
God Stats
5W - 1L
1,833 SR
Queue Stats
46W - 52L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Korsack
Bellona
10
2 / 1 / 0
5,739
574
3,452
5,494
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 7 / 0
4,438
444
1,463
6,475
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
2 / 4 / 1
5,414
541
3,606
8,201
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
1,854
185
0
0
0
Nemesis
sean4k
Nemesis
10
2 / 3 / 1
6,136
614
1,850
6,285
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonez0413
Gilgamesh
10
4 / 0 / 0
5,948
595
3,036
5,176
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
9 / 1 / 3
7,340
734
5,506
4,017
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ShNobie
Sun Wukong
9
0 / 2 / 1
5,300
530
3,593
6,351
2,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 1 / 5
5,751
575
3,423
5,349
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Tweedles1
Tsukuyomi
9
1 / 2 / 2
5,469
547
1,837
5,808
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
15
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bonez0413
Gilgamesh
4
0
0
4
W
9
1
3
10.5
L
Bellona
Korsack
Bellona
2
1
0
2
L
0
7
0
0
W
Sun Wukong
ShNobie
Sun Wukong
0
2
1
0.25
W
1
1
5
3.5
L
2
4
1
0.63
W
Tsukuyomi
Tweedles1
Tsukuyomi
1
2
2
1
L
0
0
0
0
L
Nemesis
sean4k
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,371
Damage
17,395
26,455
Taken
26,701
10,536
Mitigated
9,177
4,490
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bonez0413
Gilgamesh
3,036
677
0
1,630
5,176
1,994
160
1,605
3,571
0
19,227
W
5,506
1,000
0
1,406
4,017
1,244
0
1,072
2,945
36,828
0
L
Bellona
Korsack
Bellona
3,452
1,313
0
1,980
5,494
3,331
0
520
4,974
0
26,703
L
1,463
744
0
723
6,475
1,762
0
2,900
3,575
16,790
0
W
Sun Wukong
ShNobie
Sun Wukong
3,593
1,305
0
1,550
6,351
2,999
720
275
6,076
0
20,622
W
3,423
747
0
3,516
5,349
1,240
394
1,528
3,821
30,182
0
L
3,606
657
0
898
8,201
3,374
0
3,515
4,686
14,004
0
W
Tsukuyomi
Tweedles1
Tsukuyomi
1,837
582
0
2,435
5,808
1,700
0
589
5,219
0
21,795
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
sean4k
Nemesis
1,850
920
0
889
6,285
2,069
0
1,994
4,291
0
30,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
29,808
192
Minions Killed
267
0
Camps Cleared
0
763,140
Distance Traveled
940,369
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,948
595
39
4
0
217,455
2
W
Janus
7,340
734
64
6
0
215,873
1
L
Bellona
5,739
574
59
6
0
190,778
2
L
Freya
4,438
444
33
3
0
172,675
0
W
Sun Wukong
5,300
530
46
5
0
181,869
3
W
Sol
5,751
575
58
6
0
169,336
1
L
Athena
5,414
541
26
3
0
204,302
0
W
Tsukuyomi
5,469
547
60
6
0
155,836
0
L
Neith
1,854
185
0
0
0
0
0
L
Nemesis
6,136
614
74
7
0
195,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role