Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
FKAJOSH
Eset
Silver II
Level 159
God Stats
1W - 2L
1,206 SR
Queue Stats
370W - 391L
951 MMR
Solo
Camazotz
Camazotz
Silver III
Pocoyo 11754
Camazotz
Silver III
Level 45
God Stats
1W - 0L
1,312 SR
Queue Stats
39W - 54L
940 MMR
Solo
Chaac
Chaac
Silver II
lumpyskydiver78
Chaac
Silver II
Level 44
God Stats
4W - 3L
1,528 SR
Queue Stats
53W - 62L
937 MMR
Solo
Yemoja
Yemoja
Silver I
omnicient_king
Yemoja
Silver I
Level 68
God Stats
10W - 12L
1,372 SR
Queue Stats
66W - 83L
1,115 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,384 SR
1,088 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,612 SR
988 MMR
Arachne
Arachne
Silver V
Blackbane25
Arachne
Silver V
Level 51
God Stats
1W - 2L
1,564 SR
Queue Stats
6W - 14L
1,052 MMR
Solo
Hou Yi
Hou Yi
Silver III
FMR MerciJay
Hou Yi
Silver III
Level 68
God Stats
5W - 9L
1,572 SR
Queue Stats
273W - 277L
931 MMR
Solo
Skadi
Skadi
Silver III
MNTY_spray
Skadi
Silver III
Level 62
God Stats
0W - 1L
1,487 SR
Queue Stats
315W - 317L
919 MMR
Solo
Nike
Nike
Silver II
RABITmx
Nike
Silver II
Level 129
God Stats
7W - 7L
1,732 SR
Queue Stats
844W - 857L
932 MMR
Solo
Bacchus
Bacchus
Bronze I
dialektike
Bacchus
Bronze I
Level 94
God Stats
36W - 35L
1,705 SR
Queue Stats
334W - 344L
1,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
12 / 4 / 6
14,724
545
24,856
23,463
11,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
FKAJOSH
Eset
20
11 / 5 / 12
14,887
551
24,794
26,425
14,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Pocoyo 11754
Camazotz
20
3 / 4 / 13
12,973
480
10,789
22,376
9,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 3 / 11
13,161
487
17,779
24,333
30,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 3 / 16
14,196
526
10,176
22,772
31,724
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
IzanamiAthenaDanzaburouHeraCupid

VS

Bans
Cu ChulainnScyllaGuan YuKing ArthurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackbane25
Arachne
20
9 / 8 / 3
13,577
503
16,954
24,645
14,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
20
1 / 2 / 4
13,273
492
16,600
20,450
8,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
17
2 / 8 / 2
11,583
429
20,026
24,489
12,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
RABITmx
Nike
19
4 / 4 / 2
13,136
487
17,116
25,647
21,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
dialektike
Bacchus
16
3 / 11 / 2
11,168
414
12,994
26,320
32,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
32
Kills
19
19
Deaths
33
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
12
4
6
3.75
L
Arachne
Blackbane25
Arachne
9
8
3
1.31
W
Eset
FKAJOSH
Eset
11
5
12
3.4
L
Hou Yi
1
2
4
1.5
L
Skadi
2
8
2
0.38
W
Camazotz
Pocoyo 11754
Camazotz
3
4
13
2.38
L
Nike
RABITmx
Nike
4
4
2
1.25
L
Bacchus
dialektike
Bacchus
3
11
2
0.36
W
4
3
11
3.17
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,394
Damage
83,690
119,369
Taken
121,551
99,366
Mitigated
88,448
53,778
Healing
36,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
24,856
15,977
0
9,677
23,463
11,953
8,165
3,472
19,991
0
102,915
L
Arachne
Blackbane25
Arachne
16,954
13,097
0
5,916
24,645
14,386
0
5,625
18,895
0
86,873
W
Eset
FKAJOSH
Eset
24,794
2,935
3,180
8,502
26,425
14,860
2,815
3,146
23,279
103,755
0
L
Hou Yi
16,600
6,236
0
8,179
20,450
8,642
1,596
4,614
15,786
0
99,942
L
Skadi
20,026
7,584
466
7,546
24,489
12,034
2,241
12,859
11,555
0
89,974
W
Camazotz
Pocoyo 11754
Camazotz
10,789
3,737
1,707
11,927
22,376
9,851
4,750
1,189
21,187
0
64,483
L
Nike
RABITmx
Nike
17,116
4,725
0
10,149
25,647
21,197
360
5,118
19,829
0
77,712
L
Bacchus
dialektike
Bacchus
12,994
1,159
1,207
2,625
26,320
32,189
992
7,023
19,155
49,949
0
W
17,779
2,687
267
9,013
24,333
30,978
2,984
1,964
22,191
287
71,311
W
10,176
2,175
6,028
3,477
22,772
31,724
1,007
3,223
19,549
40,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
62,737
610
Minions Killed
605
0
Camps Cleared
0
2,424,617
Distance Traveled
2,235,797
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,724
545
132
5
0
447,214
0
L
Arachne
13,577
503
103
4
0
498,170
4
W
Eset
14,887
551
172
6
0
481,498
9
L
Hou Yi
13,273
492
166
6
0
412,459
2
L
Skadi
11,583
429
148
5
0
434,578
1
W
Camazotz
12,973
480
113
4
0
447,365
0
L
Nike
13,136
487
138
5
0
422,548
3
L
Bacchus
11,168
414
50
2
0
468,042
0
W
Chaac
13,161
487
136
5
0
556,473
0
W
Yemoja
14,196
526
57
2
0
492,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role