Player Matchup

Chernobog
Chernobog
Diamond V
ElCasador12
Chernobog
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
Halphaz
Thor
Platinum II
Level 160
God Stats
16W - 14L
1,630 SR
Queue Stats
130W - 133L
1,962 MMR
Party 2
Ganesha
Ganesha
Diamond III
Lindsaylll
Ganesha
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
Royyal
Xing Tian
Diamond IV
Level 159
God Stats
1W - 5L
1,476 SR
Queue Stats
326W - 348L
2,115 MMR
Solo
Janus
Janus
Diamond IV
Zevallithos
Janus
Diamond IV
Level 160
God Stats
51W - 51L
1,678 SR
Queue Stats
448W - 433L
2,196 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,557 SR
1,854 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,737 SR
2,091 MMR
Ares
Ares
Diamond V
Invince
Ares
Diamond V
Level 147
God Stats
7W - 8L
1,725 SR
Queue Stats
181W - 167L
2,015 MMR
Solo
Mercury
Mercury
Platinum III
OMGRL
Mercury
Platinum III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 104L
2,053 MMR
Party 1
Nu Wa
Nu Wa
Diamond IV
Shay
Nu Wa
Diamond IV
Level 137
God Stats
32W - 17L
1,754 SR
Queue Stats
407W - 380L
2,048 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
Strobah
Danzaburou
Diamond II
Level 128
God Stats
19W - 9L
1,715 SR
Queue Stats
563W - 539L
2,203 MMR
Solo
Tyr
Tyr
Diamond IV
ohnomyeggs
Tyr
Diamond IV
Level 160
God Stats
11W - 7L
1,992 SR
Queue Stats
342W - 336L
2,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElCasador12
Chernobog
18
5 / 4 / 4
11,132
530
11,685
17,669
7,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
Halphaz
Thor
17
4 / 5 / 8
10,740
511
7,682
16,738
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Lindsaylll
Ganesha
13
0 / 6 / 7
8,454
403
6,106
19,329
11,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Royyal
Xing Tian
15
2 / 5 / 1
9,656
460
7,508
24,958
21,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 6 / 6
10,686
509
12,499
14,835
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaSetTiamatGuan YuApollo

VS

Bans
ScyllaAnhurYmirHeimdallrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Invince
Ares
17
4 / 3 / 9
11,770
560
12,259
22,377
24,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
OMGRL
Mercury
20
14 / 2 / 7
14,653
698
21,727
19,170
10,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
Shay
Nu Wa
18
2 / 4 / 6
12,011
572
12,614
9,638
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Strobah
Danzaburou
20
1 / 3 / 6
13,749
655
12,070
13,997
5,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

19
5 / 2 / 9
12,836
611
14,846
19,210
18,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
14
Kills
26
26
Deaths
14
26
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ElCasador12
Chernobog
5
4
4
1.75
L
Thor
Halphaz
Thor
4
5
8
1.6
W
Ares
Invince
Ares
4
3
9
2.83
L
Ganesha
Lindsaylll
Ganesha
0
6
7
0.58
W
Mercury
OMGRL
Mercury
14
2
7
8.75
L
Xing Tian
Royyal
Xing Tian
2
5
1
0.5
W
Nu Wa
Shay
Nu Wa
2
4
6
1.25
W
Danzaburou
Strobah
Danzaburou
1
3
6
1.33
L
3
6
6
1
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,480
Damage
73,516
93,529
Taken
84,392
53,140
Mitigated
63,454
23,990
Healing
28,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ElCasador12
Chernobog
11,685
8,419
0
7,738
17,669
7,322
888
3,772
13,691
0
81,195
L
Thor
Halphaz
Thor
7,682
900
0
5,056
16,738
7,083
0
3,466
13,096
0
68,733
W
Ares
Invince
Ares
12,259
1,188
0
6,900
22,377
24,258
857
4,769
17,456
46,588
0
L
Ganesha
Lindsaylll
Ganesha
6,106
512
0
2,533
19,329
11,373
0
9,093
9,666
28,411
0
W
Mercury
OMGRL
Mercury
21,727
13,132
0
1,407
19,170
10,835
0
6,975
11,822
0
141,632
L
Xing Tian
Royyal
Xing Tian
7,508
639
0
7,020
24,958
21,612
0
4,769
19,955
50,977
0
W
Nu Wa
Shay
Nu Wa
12,614
2,270
0
2,286
9,638
4,396
2,435
3,639
5,825
85,734
0
W
Danzaburou
Strobah
Danzaburou
12,070
7,142
0
8,981
13,997
5,091
5,854
4,075
9,806
0
111,298
L
12,499
1,701
0
1,643
14,835
5,750
0
2,858
11,815
84,045
0
W
14,846
3,177
0
8,783
19,210
18,874
793
5,608
13,025
0
68,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
65,019
606
Minions Killed
690
0
Camps Cleared
0
2,007,948
Distance Traveled
2,244,643
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,132
530
167
8
0
370,383
6
L
Thor
10,740
511
124
6
0
426,856
5
W
Ares
11,770
560
50
2
0
425,711
6
L
Ganesha
8,454
403
20
1
0
399,851
9
W
Mercury
14,653
698
156
7
0
550,445
1
L
Xing Tian
9,656
460
110
5
0
383,284
4
W
Nu Wa
12,011
572
170
8
0
410,253
6
W
Danzaburou
13,749
655
174
8
0
390,998
9
L
Janus
10,686
509
185
9
0
427,574
5
W
Tyr
12,836
611
140
7
0
467,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role