Player Matchup

Mercury
Mercury
Silver III
DeorSsaiyajin
Mercury
Silver III
Level 108
God Stats
1W - 2L
1,730 SR
Queue Stats
51W - 71L
1,003 MMR
Party 3
Khepri
Khepri
Silver III
Luxhio
Khepri
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
ShxttersBLike
Janus
Silver I
Level 59
God Stats
1W - 4L
1,315 SR
Queue Stats
127W - 136L
1,150 MMR
Party 2
Cupid
Cupid
Silver II
StewDew
Cupid
Silver II
Level 69
God Stats
4W - 4L
1,570 SR
Queue Stats
535W - 551L
1,003 MMR
Party 2
Chaac
Chaac
Silver III
yeker
Chaac
Silver III
Level 124
God Stats
8W - 16L
1,608 SR
Queue Stats
43W - 61L
1,050 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,544 SR
1,141 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,455 SR
1,125 MMR
Nike
Nike
Silver III
Glevitoffer
Nike
Silver III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
983 MMR
Solo
Merlin
Merlin
Silver I
Killer1p4
Merlin
Silver I
Level 75
God Stats
14W - 10L
1,209 SR
Queue Stats
271W - 268L
1,109 MMR
Party 1
Medusa
Medusa
Silver II
Medcorcel99
Medusa
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
musics
Nemesis
Silver I
Level 67
God Stats
3W - 6L
1,402 SR
Queue Stats
270W - 263L
1,155 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
暗流涌动丶
Kumbhakarna
Silver II
Level 103
God Stats
32W - 22L
1,664 SR
Queue Stats
254W - 254L
880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 2 / 0
4,938
449
1,243
6,197
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Luxhio
Khepri
8
0 / 1 / 0
4,952
450
2,636
5,590
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 3 / 0
5,456
496
2,835
5,204
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
StewDew
Cupid
8
0 / 3 / 0
4,794
436
4,979
6,719
1,851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
yeker
Chaac
9
0 / 2 / 0
5,188
472
1,800
7,066
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetApolloGuan YuDanzaburouAthena

VS

Bans
ScyllaArachneSobekAnhurCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,248
568
3,510
5,690
2,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Killer1p4
Merlin
11
2 / 0 / 1
6,373
579
4,258
4,720
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
3 / 0 / 2
6,123
557
7,160
7,365
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
musics
Nemesis
11
2 / 0 / 1
6,240
567
1,660
5,157
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
暗流涌动丶
Kumbhakarna
9
2 / 0 / 2
5,836
531
2,521
6,432
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
2
0
0
W
2
0
2
3
W
Merlin
Killer1p4
Merlin
2
0
1
2.5
L
Khepri
Luxhio
Khepri
0
1
0
0
W
Medusa
3
0
2
4
L
0
3
0
0
L
Cupid
StewDew
Cupid
0
3
0
0
W
Nemesis
musics
Nemesis
2
0
1
2.5
L
Chaac
yeker
Chaac
0
2
0
0
W
Kumbhakarna
暗流涌动丶
Kumbhakarna
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
19,109
30,776
Taken
29,364
13,419
Mitigated
10,515
9,471
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,243
529
0
1,952
6,197
1,674
0
1,151
4,943
0
21,408
W
3,510
649
0
1,382
5,690
2,754
648
567
4,948
0
31,304
W
Merlin
Killer1p4
Merlin
4,258
264
0
1,497
4,720
1,593
0
1,670
2,904
42,502
0
L
Khepri
Luxhio
Khepri
2,636
127
0
1,797
5,590
3,111
0
1,352
4,230
14,327
0
W
Medusa
7,160
2,812
0
4,500
7,365
2,096
0
1,201
6,164
0
34,960
L
2,835
80
0
660
5,204
1,467
0
2,629
2,367
35,067
0
L
Cupid
StewDew
Cupid
4,979
2,686
355
2,195
6,719
1,851
0
1,323
5,366
0
23,083
W
Nemesis
musics
Nemesis
1,660
554
0
712
5,157
1,560
0
903
4,138
0
39,849
L
Chaac
yeker
Chaac
1,800
180
0
2,512
7,066
5,316
0
0
6,891
2,688
21,320
W
Kumbhakarna
暗流涌动丶
Kumbhakarna
2,521
363
0
3,439
6,432
2,512
0
1,435
4,997
11,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
30,820
248
Minions Killed
331
0
Camps Cleared
0
1,008,016
Distance Traveled
1,058,172
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,938
449
54
5
0
245,927
2
W
Nike
6,248
568
68
6
0
184,138
2
W
Merlin
6,373
579
100
9
0
204,397
4
L
Khepri
4,952
450
25
2
0
199,365
3
W
Medusa
6,123
557
45
4
0
192,374
5
L
Janus
5,456
496
73
7
0
204,032
3
L
Cupid
4,794
436
42
4
0
187,899
0
W
Nemesis
6,240
567
95
9
0
241,333
2
L
Chaac
5,188
472
54
5
0
170,793
2
W
Kumbhakarna
5,836
531
23
2
0
235,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role