Player Matchup

Discordia
Discordia
CarrionLaughing
Discordia
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
127W - 168L
1,149 Elo+
Solo
Skadi
Skadi
HoldMiScotch
Skadi
Level 25
God Stats
59W - 67L
1,522 SR
Queue Stats
802W - 831L
1,501 Elo+
Solo
Yemoja
Yemoja
RyderBax
Yemoja
Level 4
God Stats
72W - 70L
1,500 SR
Queue Stats
216W - 288L
1,500 Elo+
Solo
Artemis
Artemis
ggyw
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
noshameweeb
Sun Wukong
Level 15
God Stats
52W - 37L
1,761 SR
Queue Stats
142W - 137L
1,461 Elo+
Solo
Team Averages
Level 12
1,557 SR
1,379 Elo+

VS

Team Averages
Level 20
1,405 SR
1,435 Elo+
Da Ji
Da Ji
BelowZer76
Da Ji
Level 4
God Stats
0W - 4L
1,316 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
KrzyPolock
Neith
Level 14
God Stats
18W - 18L
1,417 SR
Queue Stats
27W - 25L
1,442 Elo+
Solo
Tiamat
Tiamat
Ladouken
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
XxzakyxX
Kukulkan
Level 29
God Stats
4W - 5L
1,503 SR
Queue Stats
51W - 54L
1,395 Elo+
Solo
Fenrir
Fenrir
cane_folfen
Fenrir
Level 45
God Stats
2W - 7L
1,287 SR
Queue Stats
7W - 18L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarrionLaughing
Discordia
19
3 / 0 / 14
12,244
1,020
14,161
7,939
3,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
27 / 5 / 6
17,203
1,434
47,650
21,916
9,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
RyderBax
Yemoja
19
0 / 5 / 16
12,652
1,054
3,731
15,171
18,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
ggyw
Artemis
17
0 / 6 / 11
10,810
901
5,539
10,876
4,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
noshameweeb
Sun Wukong
20
8 / 1 / 17
14,138
1,178
13,657
18,886
19,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
3 / 11 / 9
11,492
958
9,089
21,616
13,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
19
7 / 13 / 6
12,410
1,034
20,550
25,914
10,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Ladouken
Tiamat
18
4 / 8 / 7
12,753
1,063
15,514
18,237
10,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
XxzakyxX
Kukulkan
19
3 / 1 / 12
12,687
1,057
20,402
9,067
3,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
0 / 5 / 3
9,953
829
2,136
15,049
5,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
38
Kills
17
17
Deaths
38
64
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
11
9
0.68
W
Discordia
CarrionLaughing
Discordia
3
0
14
10
W
27
5
6
6
L
Neith
7
13
6
0.77
L
Tiamat
Ladouken
Tiamat
4
8
7
0.94
W
Yemoja
RyderBax
Yemoja
0
5
16
1.6
L
Kukulkan
XxzakyxX
Kukulkan
3
1
12
9
L
Fenrir
0
5
3
0.3
W
Artemis
ggyw
Artemis
0
6
11
0.92
W
Sun Wukong
noshameweeb
Sun Wukong
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,738
Damage
67,691
74,788
Taken
89,883
55,566
Mitigated
43,899
21,777
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
9,089
1,844
0
0
21,616
13,499
0
3,886
17,730
2,148
12,502
W
Discordia
CarrionLaughing
Discordia
14,161
463
25
2,500
7,939
3,172
0
6,621
1,318
40,064
0
W
47,650
34,881
0
9,654
21,916
9,314
0
9,875
12,041
0
65,612
L
Neith
20,550
13,425
0
2,771
25,914
10,118
0
3,765
22,149
0
36,544
L
Tiamat
Ladouken
Tiamat
15,514
858
0
2,063
18,237
10,810
0
3,711
14,526
40,960
0
W
Yemoja
RyderBax
Yemoja
3,731
1,440
3,994
1,930
15,171
18,605
0
7,860
7,311
14,689
0
L
Kukulkan
XxzakyxX
Kukulkan
20,402
263
0
597
9,067
3,755
0
3,053
6,014
47,879
0
L
Fenrir
2,136
234
0
375
15,049
5,717
0
3,626
11,423
0
11,362
W
Artemis
ggyw
Artemis
5,539
5,085
0
1,393
10,876
4,522
0
4,518
6,358
0
14,763
W
Sun Wukong
noshameweeb
Sun Wukong
13,657
2,699
0
2,281
18,886
19,953
0
8,152
10,734
149
45,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,047
Gold Earned
59,295
228
Minions Killed
191
8
Camps Cleared
1
989,283
Distance Traveled
1,073,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,492
958
13
1
0
187,103
1
W
Discordia
12,244
1,020
62
5
0
230,015
0
W
Skadi
17,203
1,434
40
3
3
195,386
0
L
Neith
12,410
1,034
34
3
0
198,502
0
L
Tiamat
12,753
1,063
63
5
0
245,726
1
W
Yemoja
12,652
1,054
21
2
1
137,774
2
L
Kukulkan
12,687
1,057
58
5
0
254,012
0
L
Fenrir
9,953
829
23
2
1
188,635
0
W
Artemis
10,810
901
37
3
0
151,143
0
W
Sun Wukong
14,138
1,178
68
6
4
274,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role