Player Matchup

Sun Wukong
Sun Wukong
Kalasmus
Sun Wukong
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 50L
1,432 Elo+
Party 1
Serqet
Serqet
Malabaresss
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 72L
1,474 Elo+
Party 1
Ymir
Ymir
Moorsuhl
Ymir
Level 4
God Stats
4W - 7L
1,291 SR
Queue Stats
24W - 18L
1,251 Elo+
Party 1
Freya
Freya
PanZD
Freya
Level 15
God Stats
3W - 10L
1,110 SR
Queue Stats
5W - 12L
1,097 Elo+
Party 1
Kukulkan
Kukulkan
muilowww
Kukulkan
Level 4
God Stats
0W - 3L
1,312 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Team Averages
Level 12
1,343 SR
1,301 Elo+

VS

Team Averages
Level 19
1,466 SR
1,420 Elo+
Fafnir
Fafnir
Jazaziel
Fafnir
Level 18
God Stats
8W - 11L
1,506 SR
Queue Stats
92W - 102L
1,455 Elo+
Party 2
Arachne
Arachne
Melkor333
Arachne
Level 42
God Stats
21W - 15L
1,621 SR
Queue Stats
114W - 125L
1,390 Elo+
Party 2
Baba Yaga
Baba Yaga
ohtematei
Baba Yaga
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
vegann
King Arthur
Level 26
God Stats
4W - 2L
1,463 SR
Queue Stats
28W - 22L
1,399 Elo+
Solo
Ullr
Ullr
xBolaDeCebo
Ullr
Level 6
God Stats
4W - 5L
1,241 SR
Queue Stats
19W - 20L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kalasmus
Sun Wukong
15
4 / 5 / 4
9,924
473
12,507
20,077
19,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
18
9 / 3 / 3
11,713
558
15,202
16,392
11,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
3 / 11 / 3
8,326
396
6,779
17,043
9,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
PanZD
Freya
11
1 / 11 / 5
7,471
356
5,102
14,442
5,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
muilowww
Kukulkan
11
0 / 10 / 4
7,774
370
2,481
11,805
3,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jazaziel
Fafnir
15
3 / 5 / 20
11,256
536
9,552
18,431
21,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Melkor333
Arachne
17
13 / 4 / 4
11,808
562
12,203
16,510
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ohtematei
Baba Yaga
6
0 / 3 / 3
7,278
347
1,467
2,119
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
vegann
King Arthur
16
2 / 4 / 11
10,389
495
12,332
19,423
13,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
22 / 2 / 10
13,740
654
27,596
14,908
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
88
17
Kills
40
40
Deaths
18
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Jazaziel
Fafnir
3
5
20
2.6
L
Sun Wukong
Kalasmus
Sun Wukong
4
5
4
1.2
L
Serqet
9
3
3
3.5
W
Arachne
Melkor333
Arachne
13
4
4
3.75
L
Ymir
3
11
3
0.41
L
Freya
PanZD
Freya
1
11
5
0.32
L
Kukulkan
muilowww
Kukulkan
0
10
4
0.2
W
Baba Yaga
ohtematei
Baba Yaga
0
3
3
0.5
W
King Arthur
vegann
King Arthur
2
4
11
1.88
W
22
2
10
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,071
Damage
63,150
79,759
Taken
71,391
48,757
Mitigated
51,669
9,335
Healing
22,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Jazaziel
Fafnir
9,552
2,601
0
6,701
18,431
21,704
1,280
6,143
11,864
19,960
0
L
Sun Wukong
Kalasmus
Sun Wukong
12,507
2,395
0
3,887
20,077
19,338
546
3,642
16,435
0
55,775
L
Serqet
15,202
3,598
0
3,916
16,392
11,210
0
1,536
14,800
0
61,306
W
Arachne
Melkor333
Arachne
12,203
8,454
0
4,403
16,510
9,319
3,136
1,743
14,189
0
83,307
L
Ymir
6,779
1,286
0
540
17,043
9,569
66
1,965
15,044
25,576
0
L
Freya
PanZD
Freya
5,102
1,559
0
992
14,442
5,044
0
2,492
11,894
18,146
1,105
L
Kukulkan
muilowww
Kukulkan
2,481
689
0
0
11,805
3,596
334
1,152
10,567
30,751
0
W
Baba Yaga
ohtematei
Baba Yaga
1,467
230
0
0
2,119
645
0
813
1,306
8,687
0
W
King Arthur
vegann
King Arthur
12,332
918
0
4,162
19,423
13,692
618
2,093
16,563
0
60,011
W
27,596
9,893
597
6,612
14,908
6,309
8,242
3,295
10,935
0
116,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,208
Gold Earned
54,471
359
Minions Killed
415
0
Camps Cleared
0
1,781,219
Distance Traveled
1,589,142
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,256
536
24
1
0
367,555
2
L
Sun Wukong
9,924
473
117
6
0
378,427
0
L
Serqet
11,713
558
94
4
0
447,857
1
W
Arachne
11,808
562
106
5
0
377,475
5
L
Ymir
8,326
396
36
2
0
327,149
1
L
Freya
7,471
356
30
1
0
339,028
0
L
Kukulkan
7,774
370
82
4
0
288,758
0
W
Baba Yaga
7,278
347
13
1
0
82,681
0
W
King Arthur
10,389
495
94
4
0
409,787
1
W
Ullr
13,740
654
178
8
0
351,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role