Player Matchup

Chaac
Chaac
Bradley_ZLP4
Chaac
Level 63
God Stats
3W - 7L
1,400 SR
Queue Stats
148W - 184L
1,396 Elo+
Party 1
Chiron
Chiron
SiñfulSadist
Chiron
Level 13
God Stats
1W - 1L
1,331 SR
Queue Stats
18W - 16L
1,530 Elo+
Party 4
Ganesha
Ganesha
Stompstomper
Ganesha
Level 63
God Stats
12W - 13L
1,506 SR
Queue Stats
62W - 78L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
stihr48
Gilgamesh
Level 29
God Stats
31W - 38L
1,402 SR
Queue Stats
147W - 188L
1,401 Elo+
Party 1
Tiamat
Tiamat
waddlesman
Tiamat
Level 119
God Stats
0W - 4L
1,320 SR
Queue Stats
259W - 299L
1,443 Elo+
Party 4
Team Averages
Level 57
1,392 SR
1,436 Elo+

VS

Team Averages
Level 64
1,542 SR
1,391 Elo+
Hachiman
Hachiman
FalconRed64
Hachiman
Level 90
God Stats
10W - 7L
1,700 SR
Queue Stats
477W - 524L
1,432 Elo+
Party 2
Tiamat
Tiamat
Jettson20
Tiamat
Level 59
God Stats
10W - 7L
1,520 SR
Queue Stats
234W - 220L
1,500 Elo+
Party 3
Ymir
Ymir
SkinnyOneshot
Ymir
Level 78
God Stats
19W - 13L
1,473 SR
Queue Stats
459W - 495L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
StickyHand2
Gilgamesh
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 340L
1,306 Elo+
Party 2
Mulan
Mulan
gapeditalian
Mulan
Level 48
God Stats
19W - 8L
1,516 SR
Queue Stats
248W - 227L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,791
488
4,415
10,408
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 2
8,903
495
10,253
14,387
4,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Stompstomper
Ganesha
10
0 / 1 / 3
6,470
359
3,120
7,660
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
stihr48
Gilgamesh
14
5 / 2 / 0
8,626
479
6,251
13,970
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
waddlesman
Tiamat
14
0 / 5 / 2
8,610
478
3,414
10,879
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FalconRed64
Hachiman
14
2 / 3 / 2
8,392
466
10,033
12,256
3,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Jettson20
Tiamat
16
4 / 3 / 1
9,852
547
9,155
9,875
5,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 1 / 3
9,566
531
4,496
11,619
4,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
StickyHand2
Gilgamesh
14
3 / 2 / 2
9,104
506
4,021
10,270
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 0 / 3
10,847
603
8,008
8,035
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
15
15
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hachiman
FalconRed64
Hachiman
2
3
2
1
W
Tiamat
Jettson20
Tiamat
4
3
1
1.5
L
4
3
2
1.67
W
1
1
3
2.5
W
Gilgamesh
StickyHand2
Gilgamesh
3
2
2
2
L
Ganesha
Stompstomper
Ganesha
0
1
3
1.5
W
5
0
3
6.5
L
Gilgamesh
stihr48
Gilgamesh
5
2
0
2.5
L
Tiamat
waddlesman
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,453
Damage
35,713
57,304
Taken
52,055
24,087
Mitigated
27,987
13,969
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,415
204
0
3,197
10,408
6,128
90
176
9,982
0
57,858
W
Hachiman
FalconRed64
Hachiman
10,033
5,427
0
5,197
12,256
3,799
1,426
1,404
10,809
0
53,650
W
Tiamat
Jettson20
Tiamat
9,155
768
0
4,113
9,875
5,887
1,681
1,745
7,804
56,142
0
L
10,253
4,465
456
5,430
14,387
4,693
1,020
3,431
10,908
0
68,140
W
4,496
913
0
4,759
11,619
4,862
0
2,575
9,000
39,759
0
W
Gilgamesh
StickyHand2
Gilgamesh
4,021
1,132
0
1,328
10,270
6,419
452
191
10,021
0
47,200
L
Ganesha
Stompstomper
Ganesha
3,120
416
0
0
7,660
2,973
0
1,104
6,556
12,979
0
W
8,008
748
0
3,590
8,035
7,020
1,494
132
7,887
0
54,520
L
Gilgamesh
stihr48
Gilgamesh
6,251
1,488
56
2,246
13,970
5,512
205
3,369
10,423
0
43,668
L
Tiamat
waddlesman
Tiamat
3,414
110
0
2,584
10,879
4,781
569
4,983
5,409
43,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
47,761
426
Minions Killed
478
0
Camps Cleared
0
1,575,856
Distance Traveled
1,765,011
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,791
488
111
6
0
348,104
0
W
Hachiman
8,392
466
84
5
0
330,850
5
W
Tiamat
9,852
547
112
6
0
319,600
2
L
Chiron
8,903
495
116
6
0
320,988
6
W
Ymir
9,566
531
67
4
0
348,393
2
W
Gilgamesh
9,104
506
87
5
0
395,467
1
L
Ganesha
6,470
359
1
0
0
242,128
3
W
Mulan
10,847
603
128
7
0
370,701
5
L
Gilgamesh
8,626
479
76
4
0
375,483
0
L
Tiamat
8,610
478
122
7
0
289,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role