Player Matchup

Athena
Athena
Neosalt96
Athena
Level 65
God Stats
16W - 26L
1,434 SR
Queue Stats
394W - 385L
1,433 Elo+
Party 1
Neith
Neith
Panda_God16
Neith
Level 109
God Stats
2W - 3L
1,257 SR
Queue Stats
598W - 545L
1,494 Elo+
Solo
Thor
Thor
RSSN-lolinstine
Thor
Level 107
God Stats
2W - 3L
1,173 SR
Queue Stats
110W - 110L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
bIondedRadio
Zhong Kui
Level 100
God Stats
11W - 11L
1,431 SR
Queue Stats
103W - 105L
1,475 Elo+
Party 1
King Arthur
King Arthur
grovyle111
King Arthur
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 291L
1,435 Elo+
Solo
Team Averages
Level 97
1,359 SR
1,449 Elo+

VS

Team Averages
Level 91
1,576 SR
1,512 Elo+
Medusa
Medusa
ALMIGHTYDURR21
Medusa
Level 88
God Stats
19W - 6L
1,835 SR
Queue Stats
274W - 268L
1,515 Elo+
Solo
Thoth
Thoth
GamerLuna-Mlp
Thoth
Level 123
God Stats
1W - 1L
1,237 SR
Queue Stats
141W - 129L
1,498 Elo+
Solo
Nike
Nike
NovaFox43
Nike
Level 67
God Stats
14W - 5L
1,744 SR
Queue Stats
135W - 130L
1,521 Elo+
Party 2
Fenrir
Fenrir
mexking1
Fenrir
Level 106
God Stats
3W - 3L
1,502 SR
Queue Stats
350W - 311L
1,475 Elo+
Party 2
Cerberus
Cerberus
rsus02
Cerberus
Level 71
God Stats
4W - 5L
1,561 SR
Queue Stats
67W - 71L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Neosalt96
Athena
12
0 / 2 / 4
7,603
422
5,199
11,958
9,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,466
193
0
0
0
14
3 / 3 / 2
8,585
477
6,095
10,874
4,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
bIondedRadio
Zhong Kui
15
3 / 3 / 1
9,530
529
13,274
13,246
8,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
grovyle111
King Arthur
14
1 / 7 / 4
8,675
482
6,873
16,753
9,089
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
10,278
571
4,540
7,960
3,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 3
9,788
544
6,013
7,728
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
15
3 / 2 / 8
9,878
549
11,657
16,319
14,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
mexking1
Fenrir
15
4 / 2 / 6
9,466
526
7,782
12,142
7,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
rsus02
Cerberus
14
2 / 2 / 4
9,079
504
4,195
15,665
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
3
1
3
4.5
L
Athena
Neosalt96
Athena
0
2
4
1
W
Nike
3
2
8
3.5
L
0
0
0
0
L
3
3
2
1.33
L
Zhong Kui
bIondedRadio
Zhong Kui
3
3
1
1.17
L
King Arthur
grovyle111
King Arthur
1
7
4
0.43
W
Fenrir
mexking1
Fenrir
4
2
6
3.5
W
Cerberus
rsus02
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
34,187
52,831
Taken
59,814
30,785
Mitigated
40,933
8,165
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,540
2,642
0
4,411
7,960
3,054
2,718
1,135
6,825
0
69,590
W
6,013
694
0
1,340
7,728
2,753
783
2,883
4,845
55,926
0
L
Athena
Neosalt96
Athena
5,199
910
0
350
11,958
9,454
0
4,069
7,889
32,465
0
W
Nike
11,657
1,577
0
5,609
16,319
14,422
572
4,955
11,364
8,023
50,662
L
0
0
0
0
0
0
0
0
0
0
0
L
6,095
695
0
731
10,874
4,212
0
1,770
9,104
0
52,137
L
Zhong Kui
bIondedRadio
Zhong Kui
13,274
1,061
0
5,180
13,246
8,030
0
5,137
8,109
67,934
0
L
King Arthur
grovyle111
King Arthur
6,873
887
0
1,904
16,753
9,089
0
2,052
14,701
0
46,739
W
Fenrir
mexking1
Fenrir
7,782
1,844
0
4,880
12,142
7,115
899
2,627
9,515
0
53,630
W
Cerberus
rsus02
Cerberus
4,195
496
0
4,658
15,665
13,589
516
6,873
8,792
34,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
48,489
362
Minions Killed
506
0
Camps Cleared
0
1,413,520
Distance Traveled
1,682,416
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,278
571
127
7
0
301,963
0
W
Thoth
9,788
544
118
7
0
305,468
2
L
Athena
7,603
422
49
3
0
397,252
3
W
Nike
9,878
549
120
7
0
354,706
2
L
Neith
3,466
193
0
0
0
0
0
L
Thor
8,585
477
94
5
0
364,406
5
L
Zhong Kui
9,530
529
125
7
0
340,462
2
L
King Arthur
8,675
482
94
5
0
311,400
4
W
Fenrir
9,466
526
78
4
0
389,289
3
W
Cerberus
9,079
504
63
4
0
330,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role