Player Matchup

Mulan
Mulan
Gwynnybear
Mulan
Level 22
God Stats
4W - 5L
1,463 SR
Queue Stats
30W - 38L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
Jeikz-gg
Ne Zha
Level 65
God Stats
6W - 9L
1,339 SR
Queue Stats
355W - 361L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
SnowyShark0
Cthulhu
Level 13
God Stats
16W - 4L
1,926 SR
Queue Stats
22W - 18L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
XMC_EmptyLegend
Cernunnos
Level 18
God Stats
7W - 5L
1,653 SR
Queue Stats
28W - 34L
1,401 Elo+
Party 1
Discordia
Discordia
ikeelu4cash
Discordia
Level 120
God Stats
3W - 2L
1,926 SR
Queue Stats
528W - 473L
1,491 Elo+
Party 1
Team Averages
Level 48
1,661 SR
1,446 Elo+

VS

Team Averages
Level 20
1,519 SR
1,408 Elo+
Raijin
Raijin
Concept10
Raijin
Level 25
God Stats
14W - 8L
1,573 SR
Queue Stats
39W - 25L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Noobyzay123
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,091 Elo+
Party 3
Thanatos
Thanatos
Stay Frosty4634
Thanatos
Level 28
God Stats
8W - 8L
1,418 SR
Queue Stats
118W - 117L
1,380 Elo+
Party 3
Chiron
Chiron
kingpaper2020
Chiron
Level 26
God Stats
27W - 25L
1,653 SR
Queue Stats
60W - 58L
1,523 Elo+
Party 2
Artio
Artio
sleepysally
Artio
Level 18
God Stats
3W - 8L
1,450 SR
Queue Stats
38W - 58L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
3 / 5 / 8
11,191
466
12,617
18,683
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Jeikz-gg
Ne Zha
20
11 / 3 / 6
13,897
579
15,224
18,180
12,022
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SnowyShark0
Cthulhu
16
1 / 2 / 3
10,742
448
8,134
12,094
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
XMC_EmptyLegend
Cernunnos
15
0 / 3 / 4
9,192
383
3,238
10,211
3,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ikeelu4cash
Discordia
20
12 / 3 / 2
13,681
570
23,216
12,175
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Concept10
Raijin
18
2 / 4 / 4
10,663
444
7,743
13,018
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Noobyzay123
Sun Wukong
18
4 / 8 / 1
11,613
484
12,487
22,325
24,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
15
0 / 11 / 4
9,214
384
7,181
21,138
7,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
4 / 4 / 3
10,135
422
5,772
14,480
5,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 3
10,045
419
2,200
16,666
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
27
Kills
12
16
Deaths
28
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
Concept10
Raijin
2
4
4
1
W
Mulan
3
5
8
1.4
W
Ne Zha
Jeikz-gg
Ne Zha
11
3
6
4.67
L
Sun Wukong
Noobyzay123
Sun Wukong
4
8
1
0.56
W
Cthulhu
SnowyShark0
Cthulhu
1
2
3
1.25
L
Thanatos
0
11
4
0.18
W
Cernunnos
XMC_EmptyLegend
Cernunnos
0
3
4
0.67
W
Discordia
ikeelu4cash
Discordia
12
3
2
4.33
L
4
4
3
1.38
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,429
Damage
35,383
71,343
Taken
87,627
49,269
Mitigated
55,741
27,451
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Concept10
Raijin
7,743
167
0
2,282
13,018
5,260
53
7,278
5,715
66,790
0
W
Mulan
12,617
3,392
0
7,752
18,683
17,594
0
168
18,471
0
64,971
W
Ne Zha
Jeikz-gg
Ne Zha
15,224
7,745
0
8,171
18,180
12,022
441
664
17,474
0
116,474
L
Sun Wukong
Noobyzay123
Sun Wukong
12,487
4,688
0
433
22,325
24,274
553
425
21,400
0
76,466
W
Cthulhu
SnowyShark0
Cthulhu
8,134
180
117
3,109
12,094
10,835
737
2,609
9,375
63,409
0
L
Thanatos
7,181
1,584
899
9,576
21,138
7,674
2,108
5,230
15,730
0
50,417
W
Cernunnos
XMC_EmptyLegend
Cernunnos
3,238
1,078
0
3,176
10,211
3,764
1,219
2,208
7,811
0
39,864
W
Discordia
ikeelu4cash
Discordia
23,216
1,236
341
4,785
12,175
5,054
640
3,636
8,269
123,028
0
L
5,772
1,308
625
4,197
14,480
5,672
0
8,161
6,319
0
57,992
L
2,200
40
453
3,259
16,666
12,861
0
10,228
6,438
22,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
51,670
616
Minions Killed
482
0
Camps Cleared
0
2,266,875
Distance Traveled
2,148,229
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,663
444
122
5
0
436,954
8
W
Mulan
11,191
466
101
4
0
429,842
4
W
Ne Zha
13,897
579
163
7
0
532,343
2
L
Sun Wukong
11,613
484
140
6
0
477,659
0
W
Cthulhu
10,742
448
100
4
0
475,346
2
L
Thanatos
9,214
384
83
3
0
362,698
4
W
Cernunnos
9,192
383
59
2
0
418,070
0
W
Discordia
13,681
570
193
8
0
411,274
4
L
Chiron
10,135
422
92
4
0
450,032
10
L
Artio
10,045
419
45
2
0
420,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role