Player Matchup

Vamana
Vamana
Jbwirth13
Vamana
Level 13
God Stats
2W - 26L
1,279 SR
Queue Stats
3W - 52L
753 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RastaKing0374
Ah Muzen Cab
Level 64
God Stats
1W - 5L
1,363 SR
Queue Stats
79W - 207L
1,091 Elo+
Party 1
Cerberus
Cerberus
RastaQueen7650
Cerberus
Level 42
God Stats
10W - 37L
1,240 SR
Queue Stats
88W - 219L
1,095 Elo+
Party 1
Team Averages
Level 40
1,294 SR
980 Elo+

VS

Team Averages
Level 49
1,356 SR
1,257 Elo+
Gilgamesh
Gilgamesh
Cha0tic n0va
Gilgamesh
Level 94
God Stats
12W - 14L
1,273 SR
Queue Stats
190W - 248L
1,258 Elo+
Party 2
Ymir
Ymir
Cp15Grey
Ymir
Level 36
God Stats
22W - 24L
1,455 SR
Queue Stats
123W - 202L
1,255 Elo+
Party 2
Scylla
Scylla
KnG X9764
Scylla
Level 18
God Stats
31W - 52L
1,339 SR
Queue Stats
105W - 146L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jbwirth13
Vamana
11
0 / 7 / 1
9,341
519
5,682
24,995
12,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
RastaKing0374
Ah Muzen Cab
14
0 / 8 / 1
10,172
565
13,452
19,111
8,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
1 / 12 / 0
10,243
569
5,287
29,819
25,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cha0tic n0va
Gilgamesh
18
17 / 0 / 9
14,240
791
31,085
16,361
19,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
16
3 / 0 / 23
13,519
751
7,874
11,948
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
KnG X9764
Scylla
16
7 / 1 / 14
12,744
708
19,077
8,462
4,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
73
1
Kills
27
27
Deaths
1
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cha0tic n0va
Gilgamesh
17
0
9
21.5
W
Ymir
3
0
23
14.5
L
Vamana
Jbwirth13
Vamana
0
7
1
0.07
W
Scylla
KnG X9764
Scylla
7
1
14
14
L
Ah Muzen Cab
RastaKing0374
Ah Muzen Cab
0
8
1
0.06
L
Cerberus
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,421
Damage
58,036
73,925
Taken
36,771
46,751
Mitigated
36,846
11,213
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cha0tic n0va
Gilgamesh
31,085
11,660
0
3,991
16,361
19,465
2,115
2,068
14,293
0
78,192
W
Ymir
7,874
1,828
1,379
3,804
11,948
13,310
563
1,741
10,207
35,279
0
L
Vamana
Jbwirth13
Vamana
5,682
3,953
588
4,546
24,995
12,656
0
9,570
15,425
0
21,678
W
Scylla
KnG X9764
Scylla
19,077
2,845
0
2,340
8,462
4,071
224
1,558
6,904
57,548
0
L
Ah Muzen Cab
RastaKing0374
Ah Muzen Cab
13,452
5,323
0
2,709
19,111
8,673
0
5,968
13,143
0
60,113
L
Cerberus
5,287
661
318
3,052
29,819
25,422
49
11,413
18,406
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,756
Gold Earned
40,503
184
Minions Killed
208
0
Camps Cleared
0
784,015
Distance Traveled
948,453
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,240
791
72
4
0
312,675
3
W
Ymir
13,519
751
64
4
0
326,545
0
L
Vamana
9,341
519
29
2
0
259,937
0
W
Scylla
12,744
708
72
4
0
309,233
0
L
Ah Muzen Cab
10,172
565
77
4
0
274,493
0
L
Cerberus
10,243
569
78
4
0
249,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role