Player Matchup

The Morrigan
The Morrigan
JZ_1197
The Morrigan
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
706W - 801L
1,245 Elo+
Party 1
Olorun
Olorun
RoseyTheGod
Olorun
Level 14
God Stats
1W - 2L
1,656 SR
Queue Stats
6W - 11L
1,213 Elo+
Solo
Chernobog
Chernobog
hosseinenayati7
Chernobog
Level 14
God Stats
11W - 19L
1,364 SR
Queue Stats
246W - 303L
1,160 Elo+
Party 1
Jormungandr
Jormungandr
lightingbolt505
Jormungandr
Level 5
God Stats
1W - 2L
1,474 SR
Queue Stats
3W - 9L
1,271 Elo+
Solo
Artemis
Artemis
妇科圣手
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,278 Elo+

VS

Team Averages
Level 19
1,374 SR
1,332 Elo+
Sun Wukong
Sun Wukong
CronozRT
Sun Wukong
Level 14
God Stats
2W - 4L
1,163 SR
Queue Stats
82W - 111L
1,156 Elo+
Solo
Heimdallr
Heimdallr
Damicarter
Heimdallr
Level 27
God Stats
1W - 0L
1,311 SR
Queue Stats
166W - 245L
1,200 Elo+
Solo
Set
Set
Lycanthe17
Set
Level 26
God Stats
5W - 9L
1,394 SR
Queue Stats
146W - 173L
1,317 Elo+
Solo
Thoth
Thoth
NavyNeeguhAnt47
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,486 Elo+
Solo
Sylvanus
Sylvanus
henrybilliam
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JZ_1197
The Morrigan
13
0 / 8 / 2
8,125
369
2,471
11,726
3,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
15
4 / 9 / 4
10,015
455
16,069
25,084
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
hosseinenayati7
Chernobog
11
1 / 12 / 1
7,644
347
7,763
16,880
4,637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
lightingbolt505
Jormungandr
9
1 / 3 / 1
7,439
338
2,681
9,118
5,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes

Shoes

+6%
Movement Speed

Artemis
妇科圣手
Artemis
17
8 / 5 / 2
10,581
481
13,279
13,048
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CronozRT
Sun Wukong
12
1 / 6 / 1
8,912
405
4,759
14,130
6,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Damicarter
Heimdallr
15
2 / 6 / 7
10,602
482
7,778
13,074
4,542
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 1 / 8
12,867
585
8,970
15,232
9,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 1 / 2
12,106
550
17,930
12,455
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
henrybilliam
Sylvanus
20
16 / 0 / 5
15,365
698
20,858
21,869
12,964
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
14
Kills
37
37
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CronozRT
Sun Wukong
1
6
1
0.25
W
Heimdallr
Damicarter
Heimdallr
2
6
7
0.92
L
The Morrigan
JZ_1197
The Morrigan
0
8
2
0.13
W
8
1
8
12
W
10
1
2
11
L
Olorun
4
9
4
0.67
W
Sylvanus
henrybilliam
Sylvanus
16
0
5
18.5
L
Chernobog
hosseinenayati7
Chernobog
1
12
1
0.13
L
Jormungandr
lightingbolt505
Jormungandr
1
3
1
0.5
L
Artemis
妇科圣手
Artemis
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
60,295
75,856
Taken
76,760
27,755
Mitigated
37,966
12,762
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CronozRT
Sun Wukong
4,759
712
0
2,238
14,130
6,631
100
3,778
10,311
0
24,635
W
Heimdallr
Damicarter
Heimdallr
7,778
3,119
0
2,868
13,074
4,542
2,920
2,606
10,468
0
42,169
L
The Morrigan
JZ_1197
The Morrigan
2,471
878
0
0
11,726
3,932
0
4,852
6,513
37,166
382
W
8,970
4,078
0
4,281
15,232
9,080
1,811
1,941
13,291
0
99,626
W
17,930
1,048
189
3,298
12,455
4,749
720
7,496
4,959
63,681
0
L
Olorun
16,069
9,168
486
10,871
25,084
7,720
1,534
12,242
12,511
74,705
0
W
Sylvanus
henrybilliam
Sylvanus
20,858
10,461
2,884
13,272
21,869
12,964
4,504
4,977
16,892
128,934
0
L
Chernobog
hosseinenayati7
Chernobog
7,763
5,157
0
0
16,880
4,637
0
10,974
5,500
0
27,357
L
Jormungandr
lightingbolt505
Jormungandr
2,681
1,119
0
1,120
9,118
5,982
98
4,465
4,625
20,395
0
L
Artemis
妇科圣手
Artemis
13,279
6,854
0
285
13,048
5,484
1,098
5,096
7,906
0
67,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
59,852
369
Minions Killed
563
0
Camps Cleared
0
1,665,454
Distance Traveled
1,935,730
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,912
405
33
2
0
382,681
1
W
Heimdallr
10,602
482
74
3
0
384,150
2
L
The Morrigan
8,125
369
56
3
0
411,569
0
W
Set
12,867
585
151
7
0
450,352
0
W
Thoth
12,106
550
88
4
0
344,991
1
L
Olorun
10,015
455
110
5
0
370,630
0
W
Sylvanus
15,365
698
217
10
0
373,556
0
L
Chernobog
7,644
347
42
2
0
310,861
0
L
Jormungandr
7,439
338
49
2
0
216,748
2
L
Artemis
10,581
481
112
5
0
355,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role