Player Matchup

Medusa
Medusa
BHG Weeaboo
Medusa
Level 129
God Stats
2W - 0L
1,599 SR
Queue Stats
21W - 25L
1,597 Elo+
Party 1
Agni
Agni
BHGKILLUA
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,738 Elo+
Party 1
Sylvanus
Sylvanus
FlyEagle98
Sylvanus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,189 Elo+
Party 1
Team Averages
Level 91
1,533 SR
1,508 Elo+

VS

Team Averages
Level 34
1,535 SR
1,478 Elo+
Ymir
Ymir
GingyOnDeck
Ymir
Level 12
God Stats
19W - 21L
1,646 SR
Queue Stats
27W - 42L
1,554 Elo+
Party 2
Hel
Hel
colinLJ
Hel
Level 63
God Stats
11W - 17L
1,464 SR
Queue Stats
175W - 162L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
motoDoobie99
Gilgamesh
Level 28
God Stats
25W - 18L
1,494 SR
Queue Stats
168W - 183L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 2 / 10
10,087
841
18,722
10,207
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
14
12 / 3 / 10
10,964
914
18,144
11,438
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FlyEagle98
Sylvanus
11
1 / 2 / 15
9,086
757
3,267
9,082
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
8,603
717
3,144
17,146
9,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
12
1 / 9 / 6
8,494
708
6,799
11,754
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
motoDoobie99
Gilgamesh
10
3 / 6 / 3
8,978
748
10,826
17,564
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
22
Kills
6
7
Deaths
22
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
2
10
7
W
Agni
12
3
10
5.67
W
Sylvanus
FlyEagle98
Sylvanus
1
2
15
4.25
L
2
7
3
0.5
L
Hel
1
9
6
0.44
L
Gilgamesh
motoDoobie99
Gilgamesh
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,133
Damage
20,769
30,727
Taken
46,464
17,621
Mitigated
29,745
12,661
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,722
9,803
0
750
10,207
4,660
2,232
3,937
6,270
0
47,721
W
Agni
18,144
1,081
403
3,551
11,438
4,870
692
3,073
8,365
42,841
0
W
Sylvanus
FlyEagle98
Sylvanus
3,267
1,463
3,691
4,266
9,082
8,091
599
3,033
6,049
11,444
0
L
3,144
404
739
972
17,146
9,715
0
9,291
7,574
10,969
0
L
Hel
6,799
116
1,762
1,924
11,754
4,553
153
4,474
7,051
36,051
0
L
Gilgamesh
motoDoobie99
Gilgamesh
10,826
3,041
636
1,639
17,564
15,477
0
6,716
10,412
0
26,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
26,075
131
Minions Killed
108
0
Camps Cleared
0
598,073
Distance Traveled
639,489
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,087
841
61
5
0
215,659
1
W
Agni
10,964
914
53
4
0
196,388
2
W
Sylvanus
9,086
757
17
1
0
186,026
0
L
Ymir
8,603
717
16
1
0
208,013
1
L
Hel
8,494
708
64
5
0
197,012
2
L
Gilgamesh
8,978
748
28
2
0
234,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role