Player Matchup

Sobek
Sobek
MadcuzBadBrother
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
NotasmurfXD312
Ullr
Level 16
God Stats
4W - 1L
1,220 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Ra
Ra
SWINDMAKER
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,871 Elo+
Party 2
Sun Wukong
Sun Wukong
SirEvangalo
Sun Wukong
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
perhaps4N4L
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,871 Elo+
Party 2
Team Averages
Level 15
1,444 SR
1,648 Elo+

VS

Team Averages
Level 25
1,639 SR
1,557 Elo+
Nu Wa
Nu Wa
Gu5GuS
Nu Wa
Level 16
God Stats
15W - 20L
1,496 SR
Queue Stats
177W - 174L
1,528 Elo+
Solo
Cerberus
Cerberus
JuggsJewdy
Cerberus
Level 28
God Stats
1W - 1L
1,727 SR
Queue Stats
124W - 103L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
LilQuaz
Sun Wukong
Level 29
God Stats
5W - 4L
1,711 SR
Queue Stats
37W - 33L
1,544 Elo+
Solo
Apollo
Apollo
Triniteezy
Apollo
Level 29
God Stats
1W - 2L
1,688 SR
Queue Stats
3W - 3L
1,568 Elo+
Party 1
Mercury
Mercury
albertico300
Mercury
Level 25
God Stats
12W - 16L
1,574 SR
Queue Stats
69W - 69L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 5
5,567
557
3,263
10,345
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
8 / 1 / 6
6,499
650
5,958
5,569
1,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 10
6,519
652
6,467
4,933
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
SirEvangalo
Sun Wukong
10
0 / 2 / 0
5,750
575
2,998
5,978
2,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
perhaps4N4L
Nemesis
10
4 / 1 / 3
5,889
589
4,447
5,086
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gu5GuS
Nu Wa
10
2 / 6 / 1
5,864
586
4,283
6,415
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
JuggsJewdy
Cerberus
8
0 / 3 / 4
4,924
492
4,521
7,188
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
LilQuaz
Sun Wukong
11
2 / 1 / 0
6,282
628
5,108
7,368
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Triniteezy
Apollo
7
2 / 6 / 2
4,595
460
3,936
5,794
1,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
albertico300
Mercury
7
2 / 2 / 2
5,209
521
1,158
4,644
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
8
8
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Gu5GuS
Nu Wa
2
6
1
0.42
L
Cerberus
JuggsJewdy
Cerberus
0
3
4
0.67
L
Sun Wukong
LilQuaz
Sun Wukong
2
1
0
2
W
3
3
5
1.83
W
8
1
6
11
W
3
1
10
8
W
Sun Wukong
SirEvangalo
Sun Wukong
0
2
0
0
L
Apollo
Triniteezy
Apollo
2
6
2
0.5
L
Mercury
albertico300
Mercury
2
2
2
1.5
W
Nemesis
perhaps4N4L
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,133
Damage
19,006
31,911
Taken
31,409
12,462
Mitigated
9,895
9,894
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Gu5GuS
Nu Wa
4,283
704
0
30
6,415
1,832
0
2,790
3,457
27,861
0
L
Cerberus
JuggsJewdy
Cerberus
4,521
360
0
3,035
7,188
2,715
0
2,545
4,543
15,550
0
L
Sun Wukong
LilQuaz
Sun Wukong
5,108
1,896
0
1,793
7,368
3,061
0
746
6,562
0
37,512
W
3,263
519
0
3,899
10,345
4,915
0
3,163
7,098
13,530
0
W
5,958
2,418
0
445
5,569
1,767
0
1,534
4,003
0
30,283
W
6,467
472
1,154
2,579
4,933
1,632
0
2,915
1,840
38,082
0
W
Sun Wukong
SirEvangalo
Sun Wukong
2,998
1,089
0
1,525
5,978
2,500
0
203
5,747
0
34,568
L
Apollo
Triniteezy
Apollo
3,936
2,421
0
0
5,794
1,373
0
2,808
2,864
0
14,532
L
Mercury
albertico300
Mercury
1,158
472
0
1,248
4,644
914
0
371
4,253
0
8,784
W
Nemesis
perhaps4N4L
Nemesis
4,447
1,397
0
292
5,086
1,648
0
625
4,419
0
29,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
26,874
301
Minions Killed
215
0
Camps Cleared
0
961,590
Distance Traveled
850,427
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,864
586
63
6
0
177,467
3
L
Cerberus
4,924
492
28
3
0
183,515
2
L
Sun Wukong
6,282
628
75
8
0
186,797
3
W
Sobek
5,567
557
24
2
0
182,109
2
W
Ullr
6,499
650
54
5
0
171,497
5
W
Ra
6,519
652
84
8
0
209,234
3
W
Sun Wukong
5,750
575
81
8
0
187,239
3
L
Apollo
4,595
460
25
3
0
186,421
0
L
Mercury
5,209
521
24
2
0
116,227
1
W
Nemesis
5,889
589
58
6
0
211,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role