Player Matchup

Artemis
Artemis
Fated-Valor
Artemis
Level 3
God Stats
3W - 0L
1,744 SR
Queue Stats
8W - 3L
1,664 Elo+
Party 3
Chronos
Chronos
GAZ-09-
Chronos
Level 157
God Stats
12W - 6L
1,448 SR
Queue Stats
686W - 626L
1,450 Elo+
Party 1
Fafnir
Fafnir
Koda249
Fafnir
Level 64
God Stats
51W - 32L
1,566 SR
Queue Stats
633W - 602L
1,437 Elo+
Party 3
Mulan
Mulan
MuensterGirl75
Mulan
Level 27
God Stats
31W - 28L
1,441 SR
Queue Stats
403W - 407L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
fallingfable72
Gilgamesh
Level 46
God Stats
20W - 11L
1,507 SR
Queue Stats
338W - 313L
1,428 Elo+
Party 3
Team Averages
Level 59
1,541 SR
1,479 Elo+

VS

Team Averages
Level 41
1,437 SR
1,420 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
De Nakker
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,434 Elo+
Party 2
Ganesha
Ganesha
Infiabeau
Ganesha
Level 67
God Stats
0W - 2L
1,187 SR
Queue Stats
312W - 350L
1,437 Elo+
Party 2
Sun Wukong
Sun Wukong
Ri Bahamut
Sun Wukong
Level 40
God Stats
19W - 16L
1,500 SR
Queue Stats
281W - 329L
1,418 Elo+
Party 2
Medusa
Medusa
ashleylis3
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 114L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fated-Valor
Artemis
12
4 / 0 / 1
7,285
520
7,611
6,377
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
GAZ-09-
Chronos
15
5 / 1 / 1
9,001
643
11,492
8,849
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Koda249
Fafnir
11
1 / 0 / 6
7,632
545
4,856
7,301
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
7,654
547
3,313
5,615
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
fallingfable72
Gilgamesh
12
4 / 0 / 4
7,952
568
6,929
8,037
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 4 / 0
5,689
406
3,872
11,551
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
De Nakker
Sylvanus
9
0 / 4 / 0
5,445
389
4,287
10,499
6,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Infiabeau
Ganesha
9
1 / 4 / 0
5,788
413
4,636
10,369
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Ri Bahamut
Sun Wukong
13
1 / 1 / 0
7,418
530
3,893
10,540
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
ashleylis3
Medusa
10
0 / 1 / 0
5,721
409
3,322
4,757
1,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
0
0
L
Sylvanus
De Nakker
Sylvanus
0
4
0
0
W
Artemis
Fated-Valor
Artemis
4
0
1
4.5
W
Chronos
GAZ-09-
Chronos
5
1
1
5.5
L
Ganesha
Infiabeau
Ganesha
1
4
0
0.25
W
Fafnir
Koda249
Fafnir
1
0
6
4
W
0
1
1
0.5
L
Sun Wukong
Ri Bahamut
Sun Wukong
1
1
0
1
L
Medusa
ashleylis3
Medusa
0
1
0
0
W
Gilgamesh
fallingfable72
Gilgamesh
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,201
Damage
20,010
36,179
Taken
47,716
22,073
Mitigated
23,404
12,974
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,872
873
0
5,237
11,551
4,253
0
6,305
5,246
24,492
2,967
L
Sylvanus
De Nakker
Sylvanus
4,287
1,317
1,041
4,848
10,499
6,754
0
3,179
7,320
21,644
0
W
Artemis
Fated-Valor
Artemis
7,611
3,207
0
4,329
6,377
1,891
592
2,220
4,157
0
40,264
W
Chronos
GAZ-09-
Chronos
11,492
6,729
0
2,260
8,849
3,848
2,596
5,040
3,809
58,758
4,048
L
Ganesha
Infiabeau
Ganesha
4,636
360
0
1,581
10,369
4,240
0
3,380
6,989
22,843
0
W
Fafnir
Koda249
Fafnir
4,856
1,139
0
3,162
7,301
6,150
78
2,658
4,643
13,634
0
W
3,313
95
0
1,447
5,615
3,884
680
0
5,615
0
38,116
L
Sun Wukong
Ri Bahamut
Sun Wukong
3,893
724
0
1,106
10,540
6,823
685
1,665
8,550
0
42,608
L
Medusa
ashleylis3
Medusa
3,322
1,468
0
1,787
4,757
1,334
0
1,019
3,738
0
24,342
W
Gilgamesh
fallingfable72
Gilgamesh
6,929
2,424
0
1,776
8,037
6,300
0
2,725
5,312
0
48,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
30,061
396
Minions Killed
260
0
Camps Cleared
0
1,327,275
Distance Traveled
1,271,587
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,689
406
44
3
0
285,664
2
L
Sylvanus
5,445
389
43
3
0
217,176
7
W
Artemis
7,285
520
77
6
0
240,998
1
W
Chronos
9,001
643
116
8
0
236,459
0
L
Ganesha
5,788
413
30
2
0
255,772
5
W
Fafnir
7,632
545
23
2
0
280,671
4
W
Mulan
7,654
547
99
7
0
274,997
0
L
Sun Wukong
7,418
530
94
7
0
249,925
1
L
Medusa
5,721
409
49
4
0
263,050
0
W
Gilgamesh
7,952
568
81
6
0
294,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role