Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GripkaB
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NovatttuS
Guan Yu
Level 127
God Stats
17W - 13L
1,353 SR
Queue Stats
479W - 433L
1,508 Elo+
Party 2
Arachne
Arachne
Rabbits_Ghost
Arachne
Level 88
God Stats
19W - 16L
1,352 SR
Queue Stats
304W - 313L
1,440 Elo+
Solo
Athena
Athena
Vriitomos
Athena
Level 98
God Stats
20W - 23L
1,473 SR
Queue Stats
107W - 118L
1,507 Elo+
Party 2
Chang'e
Chang'e
XhinJack
Chang'e
Level 146
God Stats
1W - 4L
1,262 SR
Queue Stats
368W - 509L
1,473 Elo+
Solo
Team Averages
Level 124
1,388 SR
1,485 Elo+

VS

Team Averages
Level 99
1,637 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AMGTROLL
Medusa
Level 117
God Stats
19W - 18L
1,721 SR
Queue Stats
570W - 536L
1,533 Elo+
Party 1
Hun Batz
Hun Batz
TheJaxGod
Hun Batz
Level 76
God Stats
2W - 0L
1,760 SR
Queue Stats
298W - 254L
1,522 Elo+
Party 1
Ymir
Ymir
shogun70
Ymir
Level 100
God Stats
24W - 15L
1,706 SR
Queue Stats
517W - 496L
1,507 Elo+
Party 1
Nox
Nox
zaAIQDELICIA
Nox
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GripkaB
Ah Muzen Cab
9
0 / 2 / 1
5,013
501
2,232
4,409
1,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
NovatttuS
Guan Yu
9
0 / 3 / 2
4,987
499
2,955
9,393
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
8
3 / 2 / 0
5,551
555
2,183
4,486
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Vriitomos
Athena
7
0 / 3 / 1
4,506
451
1,847
5,984
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
XhinJack
Chang'e
8
0 / 4 / 0
4,729
473
1,887
4,965
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 1
6,064
606
6,753
7,879
3,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
AMGTROLL
Medusa
12
2 / 0 / 1
6,571
657
3,081
4,135
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hun Batz
TheJaxGod
Hun Batz
10
4 / 1 / 5
6,311
631
4,789
5,710
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
0 / 1 / 9
5,457
546
2,930
3,325
1,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 0 / 1
6,389
639
3,370
2,107
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
1
1.75
W
Medusa
AMGTROLL
Medusa
2
0
1
2.5
L
Ah Muzen Cab
GripkaB
Ah Muzen Cab
0
2
1
0.25
L
Guan Yu
NovatttuS
Guan Yu
0
3
2
0.33
L
Arachne
3
2
0
1.5
W
Hun Batz
TheJaxGod
Hun Batz
4
1
5
6.5
L
Athena
Vriitomos
Athena
0
3
1
0.17
L
Chang'e
XhinJack
Chang'e
0
4
0
0
W
Ymir
0
1
9
4.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,104
Damage
20,923
29,237
Taken
23,156
13,815
Mitigated
8,409
9,393
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,753
1,242
0
2,054
7,879
3,513
61
0
7,512
0
32,407
W
Medusa
AMGTROLL
Medusa
3,081
1,236
0
2,430
4,135
1,243
162
656
3,479
0
40,662
L
Ah Muzen Cab
GripkaB
Ah Muzen Cab
2,232
669
0
1,765
4,409
1,323
0
466
3,943
0
27,376
L
Guan Yu
NovatttuS
Guan Yu
2,955
670
128
3,796
9,393
6,959
0
0
9,393
0
18,117
L
Arachne
2,183
1,428
0
676
4,486
1,667
0
783
3,677
0
19,790
W
Hun Batz
TheJaxGod
Hun Batz
4,789
1,521
0
2,448
5,710
1,783
0
1,219
4,386
0
38,734
L
Athena
Vriitomos
Athena
1,847
393
0
1,670
5,984
2,321
0
1,779
4,113
8,158
0
L
Chang'e
XhinJack
Chang'e
1,887
39
44
1,314
4,965
1,545
0
3,036
1,811
17,814
0
W
Ymir
2,930
1,069
0
1,083
3,325
1,241
0
1,133
2,130
8,939
0
W
3,370
856
0
625
2,107
629
566
570
1,498
29,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
30,792
199
Minions Killed
326
0
Camps Cleared
0
954,922
Distance Traveled
1,011,283
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,064
606
59
6
0
187,478
1
W
Medusa
6,571
657
89
9
0
170,970
3
L
Ah Muzen Cab
5,013
501
55
6
0
177,536
2
L
Guan Yu
4,987
499
35
4
0
192,739
0
L
Arachne
5,551
555
46
5
0
195,785
2
W
Hun Batz
6,311
631
95
10
0
228,942
3
L
Athena
4,506
451
18
2
0
198,060
3
L
Chang'e
4,729
473
45
5
0
190,802
4
W
Ymir
5,457
546
9
1
0
216,092
2
W
Nox
6,389
639
74
7
0
207,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role