Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Aguimas
Gilgamesh
Level 48
God Stats
10W - 10L
1,485 SR
Queue Stats
319W - 309L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
JohannLink96
Sylvanus
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
362W - 331L
1,449 Elo+
Solo
Apollo
Apollo
Jorge96
Apollo
Level 28
God Stats
3W - 6L
1,169 SR
Queue Stats
382W - 390L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
xDarkingxX
Nu Wa
Level 23
God Stats
3W - 2L
1,300 SR
Queue Stats
26W - 38L
1,316 Elo+
Party 3
Team Averages
Level 39
1,391 SR
1,425 Elo+

VS

Team Averages
Level 50
1,478 SR
1,325 Elo+
Neith
Neith
BlakeHart
Neith
Level 100
God Stats
14W - 17L
1,529 SR
Queue Stats
474W - 558L
1,399 Elo+
Solo
Tiamat
Tiamat
Valzitou7
Tiamat
Level 29
God Stats
17W - 29L
1,450 SR
Queue Stats
111W - 158L
1,338 Elo+
Party 2
Ares
Ares
Xr250-Hero
Ares
Level 27
God Stats
22W - 28L
1,475 SR
Queue Stats
43W - 57L
1,316 Elo+
Party 2
Fenrir
Fenrir
ceacosta2018
Fenrir
Level 53
God Stats
49W - 39L
1,541 SR
Queue Stats
287W - 372L
1,312 Elo+
Party 2
Bellona
Bellona
kratosgaston
Bellona
Level 41
God Stats
36W - 60L
1,396 SR
Queue Stats
169W - 247L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 8
10,008
556
7,713
12,858
5,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Aguimas
Gilgamesh
14
6 / 0 / 7
9,321
518
10,327
9,965
7,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
JohannLink96
Sylvanus
13
2 / 0 / 8
8,773
487
6,363
11,444
7,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Jorge96
Apollo
14
5 / 2 / 6
8,598
478
7,543
10,541
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
16
7 / 2 / 5
9,394
522
16,410
9,158
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlakeHart
Neith
14
1 / 2 / 1
8,617
479
9,939
9,810
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Valzitou7
Tiamat
12
1 / 6 / 1
7,618
423
4,404
11,404
5,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,307
350
3,388
15,293
9,899
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
13
3 / 2 / 2
7,991
444
7,646
12,342
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
kratosgaston
Bellona
11
0 / 8 / 1
7,214
401
5,932
15,727
7,573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
25
Kills
5
5
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
8
9
W
Gilgamesh
Aguimas
Gilgamesh
6
0
7
9.5
L
Neith
BlakeHart
Neith
1
2
1
0.75
W
Sylvanus
JohannLink96
Sylvanus
2
0
8
6
W
Apollo
Jorge96
Apollo
5
2
6
4
L
Tiamat
Valzitou7
Tiamat
1
6
1
0.25
L
0
7
1
0.07
L
Fenrir
3
2
2
2
L
Bellona
kratosgaston
Bellona
0
8
1
0.06
W
Nu Wa
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,356
Damage
31,309
53,966
Taken
64,576
28,705
Mitigated
31,906
17,458
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,713
5,631
0
3,428
12,858
5,468
0
1,520
11,338
0
79,498
W
Gilgamesh
Aguimas
Gilgamesh
10,327
2,850
0
4,436
9,965
7,265
430
1,162
8,803
0
43,811
L
Neith
BlakeHart
Neith
9,939
3,721
0
2,651
9,810
3,084
0
2,239
7,437
0
63,946
W
Sylvanus
JohannLink96
Sylvanus
6,363
1,758
1,419
3,157
11,444
7,942
537
1,888
9,556
22,159
0
W
Apollo
Jorge96
Apollo
7,543
3,501
0
3,110
10,541
4,776
1,408
537
10,004
0
46,861
L
Tiamat
Valzitou7
Tiamat
4,404
661
546
2,973
11,404
5,573
1,008
6,111
4,963
44,092
0
L
3,388
32
695
962
15,293
9,899
137
4,968
10,073
16,041
0
L
Fenrir
7,646
1,997
0
2,890
12,342
5,777
0
3,983
8,069
0
39,642
L
Bellona
kratosgaston
Bellona
5,932
1,413
0
2,986
15,727
7,573
890
4,229
11,261
0
33,728
W
Nu Wa
16,410
3,639
0
1,908
9,158
3,254
1,032
2,685
6,473
60,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
37,747
439
Minions Killed
374
0
Camps Cleared
0
1,713,657
Distance Traveled
1,649,139
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,008
556
133
7
0
432,749
2
W
Gilgamesh
9,321
518
79
4
0
363,454
0
L
Neith
8,617
479
127
7
0
314,698
2
W
Sylvanus
8,773
487
37
2
0
315,033
5
W
Apollo
8,598
478
74
4
0
308,573
2
L
Tiamat
7,618
423
90
5
0
290,793
1
L
Ares
6,307
350
20
1
0
280,034
0
L
Fenrir
7,991
444
73
4
0
406,724
1
L
Bellona
7,214
401
64
4
0
356,890
0
W
Nu Wa
9,394
522
116
6
0
293,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role