Player Matchup

Gilgamesh
Gilgamesh
HappyYumYum
Gilgamesh
Level 42
God Stats
2W - 2L
1,890 SR
Queue Stats
37W - 29L
1,435 Elo+
Party 2
Pele
Pele
IndigoZZZ
Pele
Level 7
God Stats
2W - 0L
1,823 SR
Queue Stats
14W - 15L
1,470 Elo+
Party 2
Chernobog
Chernobog
InthePipe5x5
Chernobog
Level 16
God Stats
4W - 3L
1,257 SR
Queue Stats
50W - 43L
1,493 Elo+
Party 2
Khepri
Khepri
Mozmi
Khepri
Level 139
God Stats
1W - 1L
1,326 SR
Queue Stats
17W - 15L
1,444 Elo+
Party 2
Yemoja
Yemoja
welloyy
Yemoja
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,389 Elo+
Party 2
Team Averages
Level 41
1,559 SR
1,446 Elo+

VS

Team Averages
Level 26
1,610 SR
1,543 Elo+
Discordia
Discordia
Darlagus
Discordia
Level 28
God Stats
9W - 6L
1,341 SR
Queue Stats
32W - 43L
1,411 Elo+
Solo
Bacchus
Bacchus
EpicTacoPower
Bacchus
Level 47
God Stats
4W - 2L
1,913 SR
Queue Stats
150W - 98L
1,620 Elo+
Party 1
Loki
Loki
SchutzStaffle
Loki
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
19W - 15L
1,536 Elo+
Solo
Danzaburou
Danzaburou
ThroatChoker
Danzaburou
Level 29
God Stats
11W - 12L
1,455 SR
Queue Stats
1,073W - 1,117L
1,524 Elo+
Solo
Olorun
Olorun
Vifang
Olorun
Level 9
God Stats
2W - 2L
1,621 SR
Queue Stats
23W - 12L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HappyYumYum
Gilgamesh
20
12 / 5 / 19
15,446
1,103
28,906
24,117
25,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
20
17 / 6 / 11
15,375
1,098
27,466
19,143
9,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
InthePipe5x5
Chernobog
20
14 / 2 / 22
15,371
1,098
33,596
17,698
9,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Mozmi
Khepri
20
1 / 6 / 32
13,013
930
10,551
23,211
26,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
welloyy
Yemoja
20
0 / 1 / 37
14,465
1,033
6,531
8,304
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darlagus
Discordia
19
4 / 9 / 8
13,634
974
21,301
21,344
9,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
20
5 / 5 / 12
13,945
996
16,957
28,512
55,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 14 / 7
12,760
911
6,978
19,640
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
ThroatChoker
Danzaburou
19
1 / 5 / 12
13,025
930
14,336
17,738
7,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Vifang
Olorun
20
7 / 11 / 7
14,172
1,012
27,474
24,672
13,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
66
44
Kills
20
20
Deaths
44
121
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
Darlagus
Discordia
4
9
8
0.89
L
Bacchus
5
5
12
2.2
W
Gilgamesh
HappyYumYum
Gilgamesh
12
5
19
4.3
W
Pele
17
6
11
3.75
W
Chernobog
InthePipe5x5
Chernobog
14
2
22
12.5
W
Khepri
Mozmi
Khepri
1
6
32
2.83
L
3
14
7
0.46
L
Danzaburou
ThroatChoker
Danzaburou
1
5
12
1.4
L
Olorun
Vifang
Olorun
7
11
7
0.95
W
Yemoja
welloyy
Yemoja
0
1
37
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,050
Damage
87,046
92,473
Taken
111,906
80,705
Mitigated
92,845
16,806
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Darlagus
Discordia
21,301
1,263
1,064
2,604
21,344
9,076
0
2,773
18,571
45,199
0
L
Bacchus
16,957
2,013
0
0
28,512
55,190
0
5,026
23,486
29,048
0
W
Gilgamesh
HappyYumYum
Gilgamesh
28,906
7,991
0
2,272
24,117
25,601
0
16,563
7,554
983
49,054
W
Pele
27,466
6,196
0
1,484
19,143
9,121
0
11,762
7,381
0
48,382
W
Chernobog
InthePipe5x5
Chernobog
33,596
19,059
0
2,827
17,698
9,132
0
12,802
4,896
0
67,212
W
Khepri
Mozmi
Khepri
10,551
1,094
0
76
23,211
26,836
0
18,689
4,522
14,911
0
L
6,978
2,076
0
0
19,640
8,027
0
2,167
17,473
0
15,154
L
Danzaburou
ThroatChoker
Danzaburou
14,336
5,400
0
2,060
17,738
7,504
0
2,816
14,922
0
44,116
L
Olorun
Vifang
Olorun
27,474
17,048
2,161
6,925
24,672
13,048
0
5,217
19,455
66,409
0
W
Yemoja
welloyy
Yemoja
6,531
1,412
8,594
1,553
8,304
10,015
0
5,916
2,388
20,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,670
Gold Earned
67,536
219
Minions Killed
220
3
Camps Cleared
12
1,298,180
Distance Traveled
1,189,971
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,634
974
60
4
1
225,449
0
L
Bacchus
13,945
996
19
1
2
285,915
2
W
Gilgamesh
15,446
1,103
52
4
1
281,697
0
W
Pele
15,375
1,098
54
4
1
233,824
0
W
Chernobog
15,371
1,098
79
6
0
267,701
0
W
Khepri
13,013
930
9
1
0
252,231
0
L
Loki
12,760
911
10
1
5
199,053
0
L
Danzaburou
13,025
930
56
4
4
260,993
0
L
Olorun
14,172
1,012
75
5
0
218,561
1
W
Yemoja
14,465
1,033
25
2
1
262,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role