Player Matchup

Achilles
Achilles
Dexxterity
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,516 Elo+
Solo
Nemesis
Nemesis
DylanDyllon
Nemesis
Level 28
God Stats
27W - 18L
1,659 SR
Queue Stats
161W - 142L
1,427 Elo+
Solo
Discordia
Discordia
ELocket
Discordia
Level 26
God Stats
67W - 58L
1,481 SR
Queue Stats
1,110W - 1,198L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
LordCovenant
Gilgamesh
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
45W - 67L
1,386 Elo+
Party 2
Cupid
Cupid
RateingAwesome
Cupid
Level 30
God Stats
2W - 2L
1,290 SR
Queue Stats
37W - 54L
1,384 Elo+
Party 2
Team Averages
Level 25
1,486 SR
1,439 Elo+

VS

Team Averages
Level 40
1,465 SR
1,555 Elo+
Nu Wa
Nu Wa
Darkpso
Nu Wa
Level 21
God Stats
5W - 6L
1,540 SR
Queue Stats
50W - 34L
1,616 Elo+
Party 1
Erlang Shen
Erlang Shen
Defire
Erlang Shen
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Draayz
Ah Puch
Level 16
God Stats
1W - 2L
1,286 SR
Queue Stats
50W - 24L
1,679 Elo+
Party 1
Jormungandr
Jormungandr
Gadrash
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 24L
1,658 Elo+
Party 1
Neith
Neith
Noumenox
Neith
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 22L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dexxterity
Achilles
16
1 / 10 / 6
9,900
900
7,160
22,137
18,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
DylanDyllon
Nemesis
16
3 / 6 / 3
10,989
999
7,054
21,136
6,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Discordia
ELocket
Discordia
17
0 / 7 / 9
10,623
966
6,828
19,882
11,607
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
LordCovenant
Gilgamesh
17
5 / 15 / 3
11,291
1,026
10,586
30,747
13,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 14 / 6
11,300
1,027
11,708
19,721
5,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Darkpso
Nu Wa
20
12 / 2 / 30
13,512
1,228
28,900
7,052
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Defire
Erlang Shen
19
14 / 5 / 22
13,750
1,250
23,621
14,302
10,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Draayz
Ah Puch
20
14 / 1 / 27
14,092
1,281
26,172
6,634
2,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gadrash
Jormungandr
18
7 / 3 / 28
11,671
1,061
12,880
12,701
13,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Noumenox
Neith
18
5 / 2 / 18
11,015
1,001
12,514
7,962
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
177
13
Kills
52
52
Deaths
13
27
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Darkpso
Nu Wa
12
2
30
13.5
W
Erlang Shen
Defire
Erlang Shen
14
5
22
5
L
Achilles
Dexxterity
Achilles
1
10
6
0.4
W
Ah Puch
Draayz
Ah Puch
14
1
27
27.5
L
Nemesis
DylanDyllon
Nemesis
3
6
3
0.75
L
Discordia
ELocket
Discordia
0
7
9
0.64
W
Jormungandr
Gadrash
Jormungandr
7
3
28
7
L
Gilgamesh
LordCovenant
Gilgamesh
5
15
3
0.43
W
Neith
Noumenox
Neith
5
2
18
7
L
4
14
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,336
Damage
104,087
113,623
Taken
48,651
56,224
Mitigated
32,919
6,684
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Darkpso
Nu Wa
28,900
8,314
0
899
7,052
3,068
0
316
6,736
45,047
0
W
Erlang Shen
Defire
Erlang Shen
23,621
15,053
0
2,514
14,302
10,447
0
1,590
12,712
0
35,448
L
Achilles
Dexxterity
Achilles
7,160
2,788
0
483
22,137
18,813
0
12,255
9,882
0
18,199
W
Ah Puch
Draayz
Ah Puch
26,172
3,776
0
1,599
6,634
2,974
0
1,551
5,083
57,490
0
L
Nemesis
DylanDyllon
Nemesis
7,054
2,933
376
2,314
21,136
6,495
0
14,630
6,506
0
26,951
L
Discordia
ELocket
Discordia
6,828
1,113
183
817
19,882
11,607
0
11,577
8,305
31,097
0
W
Jormungandr
Gadrash
Jormungandr
12,880
588
0
0
12,701
13,124
0
1,868
10,833
22,062
0
L
Gilgamesh
LordCovenant
Gilgamesh
10,586
3,444
0
968
30,747
13,458
0
18,148
12,599
0
34,939
W
Neith
Noumenox
Neith
12,514
6,327
0
640
7,962
3,306
0
1,503
6,459
0
18,336
L
11,708
6,642
286
1,257
19,721
5,851
0
11,342
8,379
0
37,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
64,040
229
Minions Killed
179
2
Camps Cleared
5
962,938
Distance Traveled
913,457
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,512
1,228
36
3
0
199,559
0
W
Erlang Shen
13,750
1,250
22
2
4
189,276
0
L
Achilles
9,900
900
27
2
1
219,179
0
W
Ah Puch
14,092
1,281
87
8
1
179,844
1
L
Nemesis
10,989
999
51
5
0
214,158
0
L
Discordia
10,623
966
61
6
0
178,339
0
W
Jormungandr
11,671
1,061
15
1
0
186,328
0
L
Gilgamesh
11,291
1,026
49
4
1
191,915
0
W
Neith
11,015
1,001
19
2
0
158,450
0
L
Cupid
11,300
1,027
41
4
0
159,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role