Player Matchup

Scylla
Scylla
BalanqueX
Scylla
Level 14
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PlusUlta1995
Jing Wei
Level 126
God Stats
2W - 1L
1,606 SR
Queue Stats
332W - 388L
1,384 Elo+
Party 1
Ares
Ares
UrM0MlikesMe
Ares
Level 9
God Stats
16W - 10L
1,504 SR
Queue Stats
38W - 42L
1,353 Elo+
Party 1
Team Averages
Level 50
1,468 SR
1,412 Elo+

VS

Team Averages
Level 24
1,555 SR
1,491 Elo+
Bellona
Bellona
ReapoR08
Bellona
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Zeus
Zeus
UnkindledOdin
Zeus
Level 35
God Stats
226W - 185L
1,665 SR
Queue Stats
437W - 502L
1,473 Elo+
Party 2
Medusa
Medusa
xIx Mermaid xIx
Medusa
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BalanqueX
Scylla
11
4 / 3 / 1
8,315
693
6,904
7,362
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
PlusUlta1995
Jing Wei
10
0 / 1 / 4
7,427
619
4,698
5,497
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 4
8,072
673
3,270
9,454
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ReapoR08
Bellona
10
4 / 3 / 3
8,427
702
6,319
9,198
4,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 5
7,679
640
5,685
4,084
1,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 0 / 1
7,993
666
5,659
7,410
2,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
5
Kills
7
7
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
BalanqueX
Scylla
4
3
1
1.5
L
Jing Wei
PlusUlta1995
Jing Wei
0
1
4
2
W
Bellona
ReapoR08
Bellona
4
3
3
1.83
W
0
2
5
1.25
L
1
3
4
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
17,663
22,313
Taken
20,692
12,121
Mitigated
8,192
4,430
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BalanqueX
Scylla
6,904
162
0
850
7,362
2,416
0
1,958
5,404
43,049
0
L
Jing Wei
PlusUlta1995
Jing Wei
4,698
2,799
0
1,228
5,497
1,942
0
1,099
4,398
0
22,998
W
Bellona
ReapoR08
Bellona
6,319
2,806
0
1,392
9,198
4,254
31
4,682
4,516
0
12,530
W
5,685
408
0
500
4,084
1,238
76
2,806
1,278
33,283
0
L
3,270
90
0
2,352
9,454
7,763
0
2,776
6,678
8,000
0
W
5,659
2,067
0
1,022
7,410
2,700
0
2,738
4,672
0
39,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
24,099
132
Minions Killed
130
0
Camps Cleared
0
618,562
Distance Traveled
611,399
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,315
693
71
6
0
179,722
2
L
Jing Wei
7,427
619
51
4
0
237,137
5
W
Bellona
8,427
702
21
2
0
209,101
0
W
Zeus
7,679
640
59
5
0
176,779
3
L
Ares
8,072
673
10
1
0
201,703
2
W
Medusa
7,993
666
50
4
0
225,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role