Player Matchup

Ares
Ares
BaconPe
Ares
Level 30
God Stats
1W - 3L
1,774 SR
Queue Stats
118W - 103L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
JumpyWaffles
Hou Yi
Level 69
God Stats
6W - 4L
1,656 SR
Queue Stats
188W - 174L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NinjaSkillz140
Tsukuyomi
Level 3
God Stats
5W - 4L
1,489 SR
Queue Stats
10W - 4L
1,444 Elo+
Party 3
Fenrir
Fenrir
Zechbell22
Fenrir
Level 147
God Stats
6W - 6L
1,500 SR
Queue Stats
600W - 583L
1,552 Elo+
Party 3
Scylla
Scylla
whiteshadow_1000
Scylla
Level 123
God Stats
6W - 5L
1,393 SR
Queue Stats
847W - 800L
1,515 Elo+
Party 3
Team Averages
Level 74
1,562 SR
1,519 Elo+

VS

Team Averages
Level 118
1,443 SR
1,620 Elo+
Thor
Thor
Kayhr
Thor
Level 125
God Stats
2W - 2L
1,276 SR
Queue Stats
130W - 117L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
La Flame Jesse
Cthulhu
Level 29
God Stats
119W - 64L
1,821 SR
Queue Stats
573W - 463L
1,668 Elo+
Party 2
Pele
Pele
TiltedToast
Pele
Level 127
God Stats
5W - 7L
1,258 SR
Queue Stats
296W - 208L
1,630 Elo+
Party 2
Hun Batz
Hun Batz
jpk0919
Hun Batz
Level 154
God Stats
7W - 6L
1,347 SR
Queue Stats
522W - 400L
1,653 Elo+
Party 2
Merlin
Merlin
smokesignals6
Merlin
Level 157
God Stats
4W - 0L
1,514 SR
Queue Stats
356W - 341L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BaconPe
Ares
9
1 / 4 / 0
5,693
438
4,103
12,345
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
9
1 / 4 / 2
5,949
458
3,139
7,270
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
NinjaSkillz140
Tsukuyomi
8
0 / 4 / 1
5,097
392
3,750
7,819
3,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zechbell22
Fenrir
11
6 / 3 / 0
6,926
533
5,213
8,312
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 1
6,908
531
2,123
4,751
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kayhr
Thor
11
3 / 3 / 2
6,760
520
4,909
9,469
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 5
6,604
508
5,935
7,377
3,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 2 / 6
7,071
544
5,965
9,574
3,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
jpk0919
Hun Batz
16
7 / 0 / 1
8,992
692
9,080
9,243
4,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 0
7,335
564
3,967
5,456
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
11
Kills
17
17
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
BaconPe
Ares
1
4
0
0.25
L
Hou Yi
1
4
2
0.5
W
Thor
Kayhr
Thor
3
3
2
1.33
W
3
2
5
2.75
L
Tsukuyomi
NinjaSkillz140
Tsukuyomi
0
4
1
0.13
W
3
2
6
3
L
Fenrir
Zechbell22
Fenrir
6
3
0
2
W
Hun Batz
jpk0919
Hun Batz
7
0
1
7.5
W
1
4
0
0.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,328
Damage
29,856
40,497
Taken
41,119
18,756
Mitigated
15,897
8,995
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BaconPe
Ares
4,103
173
0
2,967
12,345
8,618
0
3,723
8,622
17,549
0
L
Hou Yi
3,139
1,158
0
875
7,270
2,318
0
1,930
5,340
0
26,077
W
Thor
Kayhr
Thor
4,909
1,067
0
3,600
9,469
3,088
0
766
8,574
0
32,169
W
5,935
745
453
1,274
7,377
3,766
222
1,531
5,846
26,221
0
L
Tsukuyomi
NinjaSkillz140
Tsukuyomi
3,750
1,202
0
2,266
7,819
3,788
0
0
7,819
0
19,554
W
5,965
1,957
0
3,926
9,574
3,131
0
2,320
7,254
0
32,575
L
Fenrir
Zechbell22
Fenrir
5,213
2,169
0
1,922
8,312
2,393
0
556
7,756
0
34,436
W
Hun Batz
jpk0919
Hun Batz
9,080
2,962
0
3,859
9,243
4,343
0
0
8,843
0
60,493
W
3,967
157
0
561
5,456
1,569
692
1,367
3,951
45,177
0
L
2,123
152
0
965
4,751
1,639
0
3,693
1,058
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
36,762
246
Minions Killed
348
0
Camps Cleared
0
1,063,674
Distance Traveled
1,246,686
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,693
438
20
2
0
246,071
0
L
Hou Yi
5,949
458
63
5
0
208,615
2
W
Thor
6,760
520
58
4
0
259,385
4
W
Cthulhu
6,604
508
39
3
0
241,767
4
L
Tsukuyomi
5,097
392
36
3
0
166,836
2
W
Pele
7,071
544
51
4
0
238,394
2
L
Fenrir
6,926
533
60
5
0
238,153
4
W
Hun Batz
8,992
692
108
8
0
272,004
0
W
Merlin
7,335
564
92
7
0
235,136
3
L
Scylla
6,908
531
67
5
0
203,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role