Player Matchup

He Bo
He Bo
Cydew1nder
He Bo
Level 109
God Stats
5W - 6L
1,800 SR
Queue Stats
438W - 390L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Queen Majere
Sun Wukong
Level 152
God Stats
5W - 2L
1,782 SR
Queue Stats
113W - 78L
1,573 Elo+
Solo
Cupid
Cupid
Sunami490
Cupid
Level 56
God Stats
1W - 2L
1,477 SR
Queue Stats
12W - 19L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
palasbebes
Kuzenbo
Level 135
God Stats
46W - 20L
1,528 SR
Queue Stats
326W - 299L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
xMonsterDonkx
Gilgamesh
Level 114
God Stats
3W - 2L
1,621 SR
Queue Stats
8W - 7L
1,513 Elo+
Solo
Team Averages
Level 113
1,642 SR
1,530 Elo+

VS

Team Averages
Level 109
1,593 SR
1,572 Elo+
Khepri
Khepri
DavidAAC
Khepri
Level 77
God Stats
21W - 16L
1,601 SR
Queue Stats
216W - 184L
1,597 Elo+
Party 1
Skadi
Skadi
Shorties4days
Skadi
Level 102
God Stats
14W - 8L
1,748 SR
Queue Stats
134W - 139L
1,531 Elo+
Party 2
Hercules
Hercules
Startlincoin16
Hercules
Level 108
God Stats
16W - 18L
1,549 SR
Queue Stats
376W - 319L
1,604 Elo+
Party 1
Janus
Janus
SubparGandalf
Janus
Level 128
God Stats
4W - 4L
1,403 SR
Queue Stats
166W - 159L
1,543 Elo+
Party 2
Thanatos
Thanatos
Trolkis
Thanatos
Level 128
God Stats
14W - 9L
1,664 SR
Queue Stats
329W - 303L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
9 / 2 / 2
8,897
636
9,670
6,506
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Queen Majere
Sun Wukong
14
1 / 1 / 2
8,323
595
6,318
11,730
6,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Sunami490
Cupid
13
6 / 2 / 3
7,933
567
6,135
8,942
2,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
palasbebes
Kuzenbo
12
2 / 1 / 9
7,887
563
6,200
11,438
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
xMonsterDonkx
Gilgamesh
12
3 / 2 / 6
7,596
543
6,079
8,791
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DavidAAC
Khepri
9
0 / 3 / 3
6,193
442
3,557
9,481
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 5 / 1
6,669
476
4,735
8,880
2,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
13
0 / 2 / 3
7,480
534
7,074
10,610
8,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 7 / 1
7,465
533
7,460
7,837
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Trolkis
Thanatos
13
3 / 4 / 2
7,690
549
4,371
11,161
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
7
8
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
9
2
2
5
L
Khepri
DavidAAC
Khepri
0
3
3
0.5
W
Sun Wukong
Queen Majere
Sun Wukong
1
1
2
2
L
1
5
1
0.3
L
Hercules
0
2
3
0.75
L
3
7
1
0.5
W
Cupid
Sunami490
Cupid
6
2
3
3.75
L
Thanatos
Trolkis
Thanatos
3
4
2
1
W
Kuzenbo
palasbebes
Kuzenbo
2
1
9
6.5
W
Gilgamesh
xMonsterDonkx
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
27,197
47,407
Taken
47,969
24,908
Mitigated
24,156
14,179
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
9,670
571
0
1,565
6,506
2,026
0
1,438
4,978
54,985
0
L
Khepri
DavidAAC
Khepri
3,557
695
0
2,697
9,481
5,704
0
5,227
4,110
12,218
0
W
Sun Wukong
Queen Majere
Sun Wukong
6,318
957
0
4,537
11,730
6,620
510
188
11,542
0
57,030
L
4,735
2,158
0
1,736
8,880
2,923
195
2,835
6,005
0
37,948
L
Hercules
7,074
3,284
0
5,030
10,610
8,704
0
2,033
8,469
0
41,685
L
7,460
523
0
40
7,837
2,565
0
3,092
4,677
41,793
0
W
Cupid
Sunami490
Cupid
6,135
3,186
1,160
4,438
8,942
2,585
843
2,724
6,058
0
31,580
L
Thanatos
Trolkis
Thanatos
4,371
808
0
7,591
11,161
4,260
0
2,197
8,838
0
42,489
W
Kuzenbo
palasbebes
Kuzenbo
6,200
1,795
0
1,664
11,438
9,585
165
4,756
6,476
28,814
0
W
Gilgamesh
xMonsterDonkx
Gilgamesh
6,079
1,069
0
815
8,791
4,092
18
1,361
7,336
0
36,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
35,497
398
Minions Killed
355
0
Camps Cleared
0
1,419,525
Distance Traveled
1,328,993
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,897
636
93
7
0
260,311
0
L
Khepri
6,193
442
12
1
0
285,912
0
W
Sun Wukong
8,323
595
127
9
0
283,739
4
L
Skadi
6,669
476
69
5
0
243,413
2
L
Hercules
7,480
534
99
7
0
264,693
3
L
Janus
7,465
533
93
7
0
284,498
3
W
Cupid
7,933
567
65
5
0
277,736
0
L
Thanatos
7,690
549
82
6
0
250,477
5
W
Kuzenbo
7,887
563
46
3
0
297,504
2
W
Gilgamesh
7,596
543
67
5
0
300,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role