Player Matchup

Hun Batz
Hun Batz
Dankato
Hun Batz
Level 156
God Stats
3W - 0L
1,835 SR
Queue Stats
276W - 254L
1,595 Elo+
Party 1
Ganesha
Ganesha
DeoCeag
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,677 Elo+
Party 1
Eset
Eset
KidbuuKawaii
Eset
Level 159
God Stats
3W - 2L
1,844 SR
Queue Stats
388W - 380L
1,553 Elo+
Party 1
Anhur
Anhur
StonksGoBrr
Anhur
Level 69
God Stats
7W - 4L
1,399 SR
Queue Stats
49W - 45L
1,595 Elo+
Solo
Erlang Shen
Erlang Shen
pipethebest20160
Erlang Shen
Level 103
God Stats
12W - 6L
1,699 SR
Queue Stats
455W - 403L
1,568 Elo+
Party 1
Team Averages
Level 118
1,655 SR
1,598 Elo+

VS

Team Averages
Level 100
1,609 SR
1,514 Elo+
Gilgamesh
Gilgamesh
Clutchinstincts
Gilgamesh
Level 128
God Stats
25W - 16L
1,847 SR
Queue Stats
594W - 557L
1,486 Elo+
Solo
Cernunnos
Cernunnos
Hmenez
Cernunnos
Level 82
God Stats
4W - 5L
1,654 SR
Queue Stats
119W - 120L
1,445 Elo+
Solo
Tyr
Tyr
JohanJaramillo
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
baiterr
Sol
Level 101
God Stats
10W - 4L
1,500 SR
Queue Stats
390W - 361L
1,586 Elo+
Solo
Sylvanus
Sylvanus
kevin286
Sylvanus
Level 67
God Stats
12W - 12L
1,542 SR
Queue Stats
422W - 385L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dankato
Hun Batz
6
2 / 1 / 2
3,715
743
1,081
3,349
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
DeoCeag
Ganesha
4
0 / 0 / 3
3,242
648
405
2,105
848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 2 / 1
3,690
738
1,368
1,985
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,703
741
1,527
2,656
436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
pipethebest20160
Erlang Shen
6
0 / 1 / 1
3,285
657
2,114
3,012
820
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clutchinstincts
Gilgamesh
5
1 / 2 / 0
3,303
661
1,679
2,960
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
Hmenez
Cernunnos
7
1 / 0 / 0
3,715
743
1,203
2,727
348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 0
3,844
769
1,847
3,129
950
Sol
6
2 / 2 / 0
3,628
726
1,061
2,676
797
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
kevin286
Sylvanus
1
0 / 0 / 0
924
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
5
5
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Clutchinstincts
Gilgamesh
1
2
0
0.5
W
Hun Batz
Dankato
Hun Batz
2
1
2
3
W
Ganesha
DeoCeag
Ganesha
0
0
3
1.5
L
Cernunnos
Hmenez
Cernunnos
1
0
0
1
L
1
0
0
1
W
2
2
1
1.25
W
0
1
0
0
L
Sol
2
2
0
1
L
Sylvanus
kevin286
Sylvanus
0
0
0
0
W
Erlang Shen
pipethebest20160
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,495
Damage
5,790
13,107
Taken
11,492
3,568
Mitigated
2,909
4,167
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Clutchinstincts
Gilgamesh
1,679
419
0
116
2,960
814
0
303
2,657
0
11,144
W
Hun Batz
Dankato
Hun Batz
1,081
193
0
665
3,349
887
0
83
3,266
0
12,439
W
Ganesha
DeoCeag
Ganesha
405
146
0
666
2,105
848
0
0
2,105
5,701
0
L
Cernunnos
Hmenez
Cernunnos
1,203
725
0
2,120
2,727
348
0
0
2,727
0
15,437
L
1,847
404
0
1,613
3,129
950
0
164
2,965
0
17,972
W
1,368
467
92
342
1,985
577
112
978
1,007
15,283
0
W
1,527
864
0
838
2,656
436
0
0
2,656
0
13,742
L
Sol
1,061
477
0
840
2,676
797
0
1,306
1,370
10,301
0
L
Sylvanus
kevin286
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
pipethebest20160
Erlang Shen
2,114
1,072
0
1,564
3,012
820
0
0
3,012
0
14,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,635
Gold Earned
15,414
138
Minions Killed
118
0
Camps Cleared
0
443,729
Distance Traveled
373,974
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,303
661
23
5
0
108,617
1
W
Hun Batz
3,715
743
38
8
0
102,039
0
W
Ganesha
3,242
648
7
1
0
88,002
2
L
Cernunnos
3,715
743
32
6
0
79,591
0
L
Tyr
3,844
769
42
8
0
97,697
1
W
Eset
3,690
738
31
6
0
88,358
0
W
Anhur
3,703
741
36
7
0
76,922
2
L
Sol
3,628
726
21
4
0
88,069
0
L
Sylvanus
924
185
0
0
0
0
0
W
Erlang Shen
3,285
657
26
5
0
88,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role