Player Matchup

Loki
Loki
DeathPending
Loki
Level 89
God Stats
5W - 2L
1,630 SR
Queue Stats
73W - 67L
1,597 Elo+
Party 2
Geb
Geb
HAITIANBLAST
Geb
Level 119
God Stats
0W - 1L
1,116 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 2
Neith
Neith
ReallyAdrian
Neith
Level 127
God Stats
1W - 1L
1,388 SR
Queue Stats
11W - 9L
1,229 Elo+
Party 2
Gilgamesh
Gilgamesh
Sirshy Baby
Gilgamesh
Level 146
God Stats
5W - 5L
1,675 SR
Queue Stats
110W - 115L
1,634 Elo+
Party 2
Scylla
Scylla
Tayo Baby
Scylla
Level 149
God Stats
15W - 11L
1,633 SR
Queue Stats
331W - 312L
1,551 Elo+
Party 2
Team Averages
Level 126
1,488 SR
1,468 Elo+

VS

Team Averages
Level 123
1,653 SR
1,577 Elo+
Set
Set
CartoonzBlight
Set
Level 103
God Stats
2W - 1L
1,460 SR
Queue Stats
50W - 47L
1,537 Elo+
Party 1
Tyr
Tyr
KingDom810
Tyr
Level 146
God Stats
22W - 15L
1,602 SR
Queue Stats
368W - 336L
1,581 Elo+
Party 3
Ao Kuang
Ao Kuang
Sandmann2324
Ao Kuang
Level 160
God Stats
10W - 7L
1,952 SR
Queue Stats
897W - 789L
1,639 Elo+
Party 3
Medusa
Medusa
Tomie A
Medusa
Level 144
God Stats
2W - 1L
1,568 SR
Queue Stats
94W - 94L
1,559 Elo+
Party 1
Bacchus
Bacchus
xEL CHAVO JRx
Bacchus
Level 64
God Stats
1W - 3L
1,684 SR
Queue Stats
76W - 72L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
10,597
461
7,412
17,907
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 1
8,900
387
3,810
12,298
8,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 1
9,014
392
4,560
11,630
3,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Sirshy Baby
Gilgamesh
19
3 / 4 / 1
12,829
558
17,142
21,332
16,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Tayo Baby
Scylla
16
1 / 5 / 1
9,974
434
9,418
12,829
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 2
12,521
544
4,377
10,866
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 3 / 5
13,524
588
12,750
21,915
18,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
Sandmann2324
Ao Kuang
20
10 / 3 / 8
14,101
613
18,457
23,552
11,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Tomie A
Medusa
20
2 / 1 / 7
14,227
619
12,253
14,660
5,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
16
7 / 0 / 13
12,557
546
7,739
13,183
18,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
26
26
Deaths
7
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
2
6
2
0.5
L
1
5
1
0.3
W
4
3
5
2.17
L
0
6
1
0.08
W
Ao Kuang
Sandmann2324
Ao Kuang
10
3
8
4.67
L
Gilgamesh
Sirshy Baby
Gilgamesh
3
4
1
0.88
L
Scylla
Tayo Baby
Scylla
1
5
1
0.3
W
Medusa
Tomie A
Medusa
2
1
7
5.5
W
Bacchus
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,342
Damage
55,576
75,996
Taken
84,176
40,021
Mitigated
59,925
17,024
Healing
39,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,377
1,376
0
1,644
10,866
5,448
909
1,959
8,685
0
104,621
L
7,412
1,218
0
3,382
17,907
6,828
90
6,584
11,323
0
62,046
L
3,810
1,209
645
2,925
12,298
8,848
0
3,584
8,714
29,013
0
W
12,750
2,431
0
8,989
21,915
18,707
3,691
2,626
19,203
0
83,018
L
4,560
994
0
2,769
11,630
3,665
0
3,167
8,463
0
65,003
W
Ao Kuang
Sandmann2324
Ao Kuang
18,457
4,390
0
16,817
23,552
11,466
2,080
4,929
18,431
95,465
0
L
Gilgamesh
Sirshy Baby
Gilgamesh
17,142
3,758
0
4,784
21,332
16,289
1,446
8,159
13,173
12,102
62,560
L
Scylla
Tayo Baby
Scylla
9,418
262
0
2,519
12,829
4,391
0
4,702
8,127
59,975
0
W
Medusa
Tomie A
Medusa
12,253
6,168
0
8,721
14,660
5,916
1,497
3,719
10,823
0
129,782
W
Bacchus
7,739
1,154
444
2,823
13,183
18,388
209
1,716
11,415
25,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,314
Gold Earned
66,930
513
Minions Killed
721
0
Camps Cleared
0
2,094,179
Distance Traveled
2,269,941
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,521
544
154
7
0
464,835
4
L
Loki
10,597
461
116
5
0
420,260
3
L
Geb
8,900
387
48
2
0
452,587
1
W
Tyr
13,524
588
146
6
0
408,549
1
L
Neith
9,014
392
115
5
0
420,129
5
W
Ao Kuang
14,101
613
174
8
0
455,456
1
L
Gilgamesh
12,829
558
122
5
0
417,758
3
L
Scylla
9,974
434
112
5
0
383,445
1
W
Medusa
14,227
619
216
9
0
441,216
0
W
Bacchus
12,557
546
31
1
0
499,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role