Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
TheKinetikz
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
blondie68w
Fenrir
Level 67
God Stats
2W - 5L
1,193 SR
Queue Stats
87W - 119L
1,398 Elo+
Party 1
Eset
Eset
iAmJaksWastedLyf
Eset
Level 84
God Stats
13W - 8L
1,450 SR
Queue Stats
507W - 527L
1,470 Elo+
Party 1
Da Ji
Da Ji
scrwghost
Da Ji
Level 123
God Stats
8W - 6L
1,468 SR
Queue Stats
633W - 611L
1,454 Elo+
Party 1
Team Averages
Level 108
1,422 SR
1,464 Elo+

VS

Team Averages
Level 102
1,516 SR
1,445 Elo+
Scylla
Scylla
CutesyWitch
Scylla
Level 127
God Stats
1W - 1L
1,460 SR
Queue Stats
30W - 45L
1,426 Elo+
Solo
Nemesis
Nemesis
Daddy Bengal 11
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,481 Elo+
Solo
Fenrir
Fenrir
JihadiDom456
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Jing Wei
Jing Wei
Martlu5
Jing Wei
Level 68
God Stats
4W - 9L
1,620 SR
Queue Stats
248W - 269L
1,437 Elo+
Solo
Loki
Loki
OscarDaJit
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 1 / 16
9,406
941
10,003
4,209
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
16
5 / 1 / 17
8,574
857
8,065
5,802
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
blondie68w
Fenrir
13
7 / 4 / 9
8,267
827
4,962
7,256
3,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 20
8,831
883
8,005
7,468
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
scrwghost
Da Ji
12
4 / 4 / 12
7,678
768
5,675
7,278
2,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 4 / 6
8,437
844
5,637
5,911
2,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 5 / 4
7,100
710
6,465
7,952
2,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
12
1 / 8 / 9
7,323
732
3,276
10,689
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Martlu5
Jing Wei
17
3 / 2 / 2
8,128
813
4,273
6,198
2,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 7 / 4
7,863
786
7,294
8,506
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
26
Kills
12
12
Deaths
26
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
1
16
13
L
Scylla
2
4
6
1.25
L
3
5
4
1
L
Fenrir
1
8
9
0.69
L
Jing Wei
Martlu5
Jing Wei
3
2
2
2
L
3
7
4
0.71
W
Apollo
5
1
17
13.5
W
Fenrir
blondie68w
Fenrir
7
4
9
2.88
W
5
2
20
7.5
W
Da Ji
scrwghost
Da Ji
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
26,945
32,013
Taken
39,256
13,380
Mitigated
14,949
9,112
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,003
521
0
630
4,209
1,938
324
1,059
3,100
35,304
0
L
Scylla
5,637
99
862
684
5,911
2,034
0
2,334
3,577
24,141
0
L
6,465
1,467
310
1,281
7,952
2,966
0
3,410
4,542
0
10,114
L
Fenrir
3,276
672
0
924
10,689
3,650
0
5,604
5,085
0
4,132
L
Jing Wei
Martlu5
Jing Wei
4,273
2,520
85
1,724
6,198
2,641
0
3,867
2,331
0
16,809
L
7,294
1,644
349
727
8,506
3,658
0
2,793
5,713
0
8,022
W
Apollo
8,065
3,284
1,205
1,095
5,802
2,721
1,011
474
5,203
0
18,780
W
Fenrir
blondie68w
Fenrir
4,962
1,173
426
343
7,256
3,029
0
1,720
5,436
0
5,639
W
8,005
254
1,610
1,510
7,468
3,139
126
1,044
6,349
11,094
0
W
Da Ji
scrwghost
Da Ji
5,675
626
1,430
863
7,278
2,553
0
1,340
5,888
0
7,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
38,851
96
Minions Killed
83
0
Camps Cleared
0
900,961
Distance Traveled
837,437
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,406
941
53
5
0
164,035
1
L
Scylla
8,437
844
43
4
0
147,921
0
L
Nemesis
7,100
710
5
1
0
186,926
1
L
Fenrir
7,323
732
5
1
0
158,490
0
L
Jing Wei
8,128
813
27
3
0
172,301
0
L
Loki
7,863
786
3
0
0
171,799
3
W
Apollo
8,574
857
24
2
0
188,686
2
W
Fenrir
8,267
827
1
0
0
158,534
0
W
Eset
8,831
883
13
1
0
185,926
1
W
Da Ji
7,678
768
5
1
0
203,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role