Player Matchup

Ymir
Ymir
BALP BANG
Ymir
Level 158
God Stats
22W - 26L
1,484 SR
Queue Stats
492W - 488L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
HillyTREV71
Ao Kuang
Level 154
God Stats
25W - 14L
1,663 SR
Queue Stats
139W - 116L
1,596 Elo+
Party 3
Apollo
Apollo
Pepesilviaa
Apollo
Level 154
God Stats
1W - 0L
1,206 SR
Queue Stats
91W - 66L
1,702 Elo+
Solo
Gilgamesh
Gilgamesh
acoupleofbabies
Gilgamesh
Level 156
God Stats
32W - 34L
1,595 SR
Queue Stats
360W - 343L
1,627 Elo+
Party 3
Chronos
Chronos
foleyosisrocks
Chronos
Level 160
God Stats
8W - 5L
1,646 SR
Queue Stats
123W - 112L
1,627 Elo+
Party 3
Team Averages
Level 156
1,519 SR
1,631 Elo+

VS

Team Averages
Level 131
1,449 SR
1,620 Elo+
Eset
Eset
AGonzz_126
Eset
Level 127
God Stats
4W - 2L
1,755 SR
Queue Stats
248W - 210L
1,599 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jordan_Alves_20
Cu Chulainn
Level 141
God Stats
0W - 2L
1,158 SR
Queue Stats
21W - 16L
1,695 Elo+
Party 2
Bacchus
Bacchus
KFLN Ryan
Bacchus
Level 105
God Stats
0W - 2L
1,331 SR
Queue Stats
360W - 296L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
dukefan1431
Gilgamesh
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
203W - 188L
1,612 Elo+
Party 2
Skadi
Skadi
whitercash24
Skadi
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
248W - 186L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 10
11,161
507
7,870
22,392
21,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
HillyTREV71
Ao Kuang
19
8 / 3 / 6
12,162
553
15,939
23,035
11,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
20
3 / 2 / 5
12,372
562
11,711
16,098
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
acoupleofbabies
Gilgamesh
18
4 / 2 / 6
12,167
553
13,201
24,040
20,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 3 / 8
11,730
533
10,094
18,185
8,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
10,410
473
9,979
12,921
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Jordan_Alves_20
Cu Chulainn
19
4 / 1 / 5
12,509
569
20,937
22,316
17,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
KFLN Ryan
Bacchus
16
3 / 2 / 9
10,652
484
12,642
16,940
20,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dukefan1431
Gilgamesh
16
0 / 6 / 6
10,336
470
12,744
20,745
10,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 4 / 3
11,875
540
16,570
13,905
5,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
20
Kills
14
14
Deaths
20
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Ymir
1
4
10
1.5
W
Ao Kuang
HillyTREV71
Ao Kuang
8
3
6
3.67
L
Cu Chulainn
Jordan_Alves_20
Cu Chulainn
4
1
5
6.5
L
Bacchus
KFLN Ryan
Bacchus
3
2
9
3.75
W
Apollo
3
2
5
2.75
W
Gilgamesh
acoupleofbabies
Gilgamesh
4
2
6
3.5
L
Gilgamesh
dukefan1431
Gilgamesh
0
6
6
0.5
W
4
3
8
2.67
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,815
Damage
72,872
103,750
Taken
86,827
68,547
Mitigated
58,224
36,251
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,979
640
977
2,124
12,921
5,075
50
5,128
7,793
51,130
0
W
Ymir
7,870
1,140
0
3,822
22,392
21,290
140
6,873
15,351
25,185
0
W
Ao Kuang
HillyTREV71
Ao Kuang
15,939
3,253
375
12,552
23,035
11,311
1,302
5,208
17,685
97,091
0
L
Cu Chulainn
Jordan_Alves_20
Cu Chulainn
20,937
3,911
0
7,683
22,316
17,070
1,751
7,067
15,249
11,260
79,371
L
Bacchus
KFLN Ryan
Bacchus
12,642
2,445
0
4,587
16,940
20,384
0
8,857
8,083
34,944
0
W
Apollo
11,711
6,202
0
6,072
16,098
7,108
3,745
3,133
12,955
0
83,595
W
Gilgamesh
acoupleofbabies
Gilgamesh
13,201
1,990
0
8,202
24,040
20,537
866
2,312
21,670
0
76,672
L
Gilgamesh
dukefan1431
Gilgamesh
12,744
3,198
0
6,009
20,745
10,340
0
10,567
10,178
0
78,893
W
10,094
3,833
0
5,228
18,185
8,301
3,643
7,091
10,769
85,900
0
L
16,570
9,279
0
3,220
13,905
5,355
5,923
2,284
11,621
0
80,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,592
Gold Earned
55,782
605
Minions Killed
539
0
Camps Cleared
0
2,105,212
Distance Traveled
2,005,088
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,410
473
99
5
0
379,903
7
W
Ymir
11,161
507
16
1
0
414,864
9
W
Ao Kuang
12,162
553
143
7
0
438,976
4
L
Cu Chulainn
12,509
569
154
7
0
443,375
5
L
Bacchus
10,652
484
44
2
0
435,864
6
W
Apollo
12,372
562
143
7
0
401,380
2
W
Gilgamesh
12,167
553
141
6
0
440,076
4
L
Gilgamesh
10,336
470
128
6
0
393,687
5
W
Chronos
11,730
533
162
7
0
409,916
4
L
Skadi
11,875
540
114
5
0
352,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role