Player Matchup

Cupid
Cupid
Amelos
Cupid
Level 102
God Stats
2W - 2L
1,298 SR
Queue Stats
14W - 20L
1,295 Elo+
Party 2
Tiamat
Tiamat
Jureth
Tiamat
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 11L
1,274 Elo+
Party 2
Ares
Ares
Shikuroh
Ares
Level 29
God Stats
1W - 3L
1,193 SR
Queue Stats
25W - 32L
1,253 Elo+
Party 2
Zhong Kui
Zhong Kui
asesinoserial1
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
indumek_101p2
Thanatos
Level 36
God Stats
10W - 17L
1,388 SR
Queue Stats
49W - 65L
1,384 Elo+
Party 4
Team Averages
Level 72
1,376 SR
1,341 Elo+

VS

Team Averages
Level 111
1,459 SR
1,477 Elo+
Cthulhu
Cthulhu
NikysyaStepanova
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
OrneryX
Horus
Level 81
God Stats
3W - 3L
1,616 SR
Queue Stats
174W - 170L
1,519 Elo+
Party 3
Discordia
Discordia
Ratilla08
Discordia
Level 49
God Stats
32W - 28L
1,480 SR
Queue Stats
334W - 401L
1,374 Elo+
Solo
Bakasura
Bakasura
SoulXel
Bakasura
Level 129
God Stats
5W - 2L
1,295 SR
Queue Stats
383W - 363L
1,509 Elo+
Party 3
Chiron
Chiron
Моаr
Chiron
Level 150
God Stats
5W - 6L
1,406 SR
Queue Stats
371W - 370L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Amelos
Cupid
14
4 / 5 / 2
8,233
515
9,807
13,371
5,317
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Jureth
Tiamat
13
1 / 7 / 0
7,532
471
4,085
11,724
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
13
1 / 3 / 5
8,371
523
6,002
13,771
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
asesinoserial1
Zhong Kui
12
0 / 3 / 0
7,142
446
3,958
7,724
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
indumek_101p2
Thanatos
12
0 / 3 / 0
7,035
440
2,657
8,061
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,465
529
6,962
11,560
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
OrneryX
Horus
15
1 / 1 / 5
8,817
551
3,221
9,284
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Ratilla08
Discordia
15
1 / 0 / 4
9,005
563
3,481
3,373
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SoulXel
Bakasura
17
14 / 1 / 4
10,629
664
14,181
11,242
5,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Моаr
Chiron
15
2 / 5 / 5
8,511
532
10,336
9,994
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
21
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
Amelos
Cupid
4
5
2
1
L
Tiamat
Jureth
Tiamat
1
7
0
0.14
W
3
0
6
6
W
Horus
OrneryX
Horus
1
1
5
3.5
W
Discordia
Ratilla08
Discordia
1
0
4
3
L
Ares
1
3
5
1.17
W
Bakasura
SoulXel
Bakasura
14
1
4
16
L
Zhong Kui
asesinoserial1
Zhong Kui
0
3
0
0
L
Thanatos
indumek_101p2
Thanatos
0
3
0
0
W
Chiron
Моаr
Chiron
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,509
Damage
38,181
54,651
Taken
45,453
31,263
Mitigated
25,886
17,492
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Amelos
Cupid
9,807
5,142
255
4,581
13,371
5,317
24
3,378
9,940
0
56,144
L
Tiamat
Jureth
Tiamat
4,085
268
0
2,819
11,724
5,553
0
2,123
8,178
38,280
0
W
6,962
57
284
2,190
11,560
8,128
343
3,751
7,809
27,799
0
W
Horus
OrneryX
Horus
3,221
1,355
506
4,279
9,284
7,375
452
2,580
6,454
0
42,812
W
Discordia
Ratilla08
Discordia
3,481
162
0
271
3,373
1,278
360
983
2,390
49,440
0
L
Ares
6,002
660
0
1,227
13,771
11,516
0
4,477
8,546
23,274
0
W
Bakasura
SoulXel
Bakasura
14,181
9,413
0
2,925
11,242
5,613
376
3,996
7,196
0
64,713
L
Zhong Kui
asesinoserial1
Zhong Kui
3,958
337
0
1,984
7,724
6,169
1,028
0
6,829
34,119
0
L
Thanatos
indumek_101p2
Thanatos
2,657
326
0
6,626
8,061
2,708
0
33
7,651
0
41,262
W
Chiron
Моаr
Chiron
10,336
5,424
567
3,545
9,994
3,492
2,884
2,435
7,542
0
73,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,313
Gold Earned
45,427
387
Minions Killed
490
0
Camps Cleared
0
1,402,188
Distance Traveled
1,541,302
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,233
515
105
7
0
293,048
0
L
Tiamat
7,532
471
83
5
0
274,167
4
W
Cthulhu
8,465
529
25
2
0
329,564
2
W
Horus
8,817
551
86
5
0
325,292
4
W
Discordia
9,005
563
119
7
0
282,245
0
L
Ares
8,371
523
40
3
0
327,566
5
W
Bakasura
10,629
664
135
8
0
338,361
0
L
Zhong Kui
7,142
446
70
4
0
200,268
0
L
Thanatos
7,035
440
89
6
0
307,139
0
W
Chiron
8,511
532
125
8
0
265,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role