Player Matchup

Ganesha
Ganesha
EmotionalSupport
Ganesha
Level 18
God Stats
14W - 6L
1,706 SR
Queue Stats
52W - 48L
1,394 Elo+
Party 1
Hades
Hades
HOBO FIGHTER 24
Hades
Level 49
God Stats
22W - 10L
1,623 SR
Queue Stats
50W - 41L
1,409 Elo+
Party 1
Apollo
Apollo
xMr Mumbles
Apollo
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 45L
1,393 Elo+
Party 1
Team Averages
Level 39
1,610 SR
1,399 Elo+

VS

Team Averages
Level 62
1,487 SR
1,450 Elo+
Sun Wukong
Sun Wukong
BeltWhipper9325
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
BizPhish
Medusa
Level 145
God Stats
1W - 2L
1,526 SR
Queue Stats
16W - 38L
1,302 Elo+
Solo
Janus
Janus
zNxghtboi
Janus
Level 28
God Stats
17W - 23L
1,436 SR
Queue Stats
119W - 91L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 23
14,133
707
11,507
20,932
30,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
18 / 5 / 6
16,099
805
30,149
26,668
21,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
17
7 / 6 / 14
13,848
692
12,972
16,690
11,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeltWhipper9325
Sun Wukong
17
4 / 4 / 9
13,349
667
16,267
30,665
24,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
BizPhish
Medusa
17
5 / 10 / 7
13,921
696
16,560
18,330
6,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
zNxghtboi
Janus
15
4 / 11 / 6
12,707
635
18,547
17,297
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
25
Kills
13
13
Deaths
25
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeltWhipper9325
Sun Wukong
4
4
9
2.13
L
Medusa
BizPhish
Medusa
5
10
7
0.85
W
0
2
23
5.75
W
18
5
6
4.2
W
Apollo
7
6
14
2.33
L
Janus
zNxghtboi
Janus
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,628
Damage
51,374
64,290
Taken
66,292
62,898
Mitigated
36,342
19,133
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeltWhipper9325
Sun Wukong
16,267
3,269
0
10,723
30,665
24,887
0
17,579
13,086
0
69,188
L
Medusa
BizPhish
Medusa
16,560
8,174
0
191
18,330
6,125
1,170
10,891
7,439
0
51,042
W
11,507
1,184
0
1,903
20,932
30,308
135
5,551
14,743
44,567
0
W
30,149
4,586
2,126
12,290
26,668
21,542
962
6,205
20,139
82,910
0
W
Apollo
12,972
6,452
526
2,288
16,690
11,048
2,475
5,477
10,837
0
60,546
L
Janus
zNxghtboi
Janus
18,547
746
0
1,864
17,297
5,330
0
13,240
4,057
58,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,080
Gold Earned
39,977
218
Minions Killed
203
0
Camps Cleared
0
1,021,605
Distance Traveled
977,101
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,349
667
65
3
0
376,408
4
L
Medusa
13,921
696
77
4
0
302,950
0
W
Ganesha
14,133
707
10
1
0
369,780
2
W
Hades
16,099
805
99
5
0
326,239
2
W
Apollo
13,848
692
109
5
0
325,586
2
L
Janus
12,707
635
61
3
0
297,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role