Player Matchup

Cthulhu
Cthulhu
AladiirHallow
Cthulhu
Level 112
God Stats
11W - 8L
1,578 SR
Queue Stats
398W - 489L
1,456 Elo+
Party 2
Ah Puch
Ah Puch
Livitikas95
Ah Puch
Level 21
God Stats
1W - 3L
1,259 SR
Queue Stats
159W - 247L
1,329 Elo+
Party 2
Hachiman
Hachiman
Rxgxn-Zaimitsu
Hachiman
Level 88
God Stats
0W - 1L
1,515 SR
Queue Stats
46W - 76L
1,320 Elo+
Party 2
Team Averages
Level 74
1,451 SR
1,368 Elo+

VS

Team Averages
Level 62
1,464 SR
1,659 Elo+
Arachne
Arachne
KawaiiDesuKiwi
Arachne
Level 66
God Stats
2W - 2L
1,269 SR
Queue Stats
10W - 13L
1,730 Elo+
Party 1
Thoth
Thoth
Xavs806
Thoth
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 84L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
huntstigers
Gilgamesh
Level 16
God Stats
5W - 1L
1,622 SR
Queue Stats
8W - 5L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 5 / 0
11,795
590
15,099
22,766
23,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Livitikas95
Ah Puch
13
0 / 10 / 2
10,648
532
9,157
20,723
8,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
13
1 / 6 / 0
10,820
541
7,508
12,452
3,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 11
13,211
661
18,302
14,502
5,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Xavs806
Thoth
17
5 / 2 / 14
13,435
672
17,314
12,465
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
huntstigers
Gilgamesh
18
9 / 0 / 10
13,584
679
14,802
15,527
13,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
21
21
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
0
0.2
W
7
0
11
12.5
L
Ah Puch
Livitikas95
Ah Puch
0
10
2
0.1
L
Hachiman
1
6
0
0.17
W
Thoth
Xavs806
Thoth
5
2
14
6
W
Gilgamesh
huntstigers
Gilgamesh
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,764
Damage
50,418
55,941
Taken
42,494
36,146
Mitigated
23,964
10,665
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,099
461
423
2,622
22,766
23,647
0
7,704
14,617
61,399
0
W
18,302
13,131
0
4,278
14,502
5,964
1,541
7,846
6,656
0
75,432
L
Ah Puch
Livitikas95
Ah Puch
9,157
34
0
5,772
20,723
8,767
0
4,169
16,259
38,267
0
L
Hachiman
7,508
3,430
721
1,127
12,452
3,732
0
4,372
7,717
0
26,730
W
Thoth
Xavs806
Thoth
17,314
879
0
1,819
12,465
4,788
984
8,100
4,365
89,865
0
W
Gilgamesh
huntstigers
Gilgamesh
14,802
4,003
0
2,775
15,527
13,212
522
8,807
6,720
0
54,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
40,230
180
Minions Killed
257
0
Camps Cleared
0
854,153
Distance Traveled
1,189,674
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,795
590
65
3
0
332,901
4
W
Arachne
13,211
661
69
3
0
420,884
3
L
Ah Puch
10,648
532
72
4
0
273,911
0
L
Hachiman
10,820
541
43
2
0
247,341
4
W
Thoth
13,435
672
140
7
0
378,206
0
W
Gilgamesh
13,584
679
48
2
0
390,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role