Player Matchup

Gilgamesh
Gilgamesh
Kalasmus
Gilgamesh
Level 18
God Stats
11W - 8L
1,563 SR
Queue Stats
64W - 50L
1,444 Elo+
Party 1
Thanatos
Thanatos
Malabaresss
Thanatos
Level 18
God Stats
5W - 4L
1,714 SR
Queue Stats
95W - 72L
1,487 Elo+
Party 1
Ymir
Ymir
Moorsuhl
Ymir
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
24W - 18L
1,500 Elo+
Party 1
Freya
Freya
PanZD
Freya
Level 14
God Stats
3W - 10L
1,148 SR
Queue Stats
5W - 12L
1,140 Elo+
Party 1
Olorun
Olorun
muilowww
Olorun
Level 3
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 11
1,447 SR
1,414 Elo+

VS

Team Averages
Level 26
1,526 SR
1,457 Elo+
Ymir
Ymir
Carismatic
Ymir
Level 29
God Stats
59W - 63L
1,598 SR
Queue Stats
281W - 278L
1,461 Elo+
Solo
Bakasura
Bakasura
El_CaBeZoN-ArG-
Bakasura
Level 28
God Stats
39W - 32L
1,524 SR
Queue Stats
116W - 125L
1,417 Elo+
Solo
Neith
Neith
PaoDeBatata32
Neith
Level 25
God Stats
16W - 15L
1,313 SR
Queue Stats
30W - 39L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
offduardim
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
veighh
Anubis
Level 22
God Stats
13W - 3L
1,694 SR
Queue Stats
29W - 29L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kalasmus
Gilgamesh
16
2 / 6 / 6
10,437
474
13,925
22,041
20,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Malabaresss
Thanatos
19
11 / 6 / 1
12,507
569
19,400
19,558
11,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
12
0 / 12 / 3
7,770
353
2,595
19,972
10,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
PanZD
Freya
12
0 / 12 / 2
7,519
342
3,764
16,109
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
muilowww
Olorun
14
1 / 8 / 2
8,539
388
2,355
14,413
5,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 19
10,783
490
10,397
13,449
16,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
20
9 / 1 / 4
13,612
619
11,737
13,315
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
17 / 3 / 10
12,494
568
19,121
9,347
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
offduardim
Sun Wukong
19
7 / 4 / 7
13,257
603
10,603
14,748
9,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
veighh
Anubis
19
7 / 4 / 10
12,972
590
17,060
13,811
7,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
14
Kills
44
44
Deaths
14
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
Bakasura
9
1
4
11
L
Gilgamesh
Kalasmus
Gilgamesh
2
6
6
0.83
L
Thanatos
Malabaresss
Thanatos
11
6
1
1.92
L
Ymir
0
12
3
0.13
L
Freya
PanZD
Freya
0
12
2
0.08
W
17
3
10
7.33
L
Olorun
muilowww
Olorun
1
8
2
0.25
W
Sun Wukong
offduardim
Sun Wukong
7
4
7
2.63
W
Anubis
veighh
Anubis
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
68,918
92,093
Taken
64,670
53,647
Mitigated
44,009
23,219
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,397
2,868
0
834
13,449
16,128
289
3,919
9,530
50,121
0
W
Bakasura
11,737
8,575
398
6,243
13,315
7,925
2,002
124
13,191
0
105,401
L
Gilgamesh
Kalasmus
Gilgamesh
13,925
3,287
0
3,782
22,041
20,665
688
6,213
15,404
0
67,507
L
Thanatos
Malabaresss
Thanatos
19,400
4,873
0
14,919
19,558
11,638
0
4,286
14,722
0
74,037
L
Ymir
2,595
527
0
46
19,972
10,021
0
3,892
16,080
20,072
0
L
Freya
PanZD
Freya
3,764
1,487
0
2,484
16,109
5,639
0
5,163
10,891
27,227
0
W
19,121
10,062
0
1,736
9,347
3,187
7,267
1,776
7,571
0
79,443
L
Olorun
muilowww
Olorun
2,355
1,746
0
1,988
14,413
5,684
120
7,903
6,250
29,205
0
W
Sun Wukong
offduardim
Sun Wukong
10,603
1,705
0
4,459
14,748
9,317
2,088
133
14,615
0
65,221
W
Anubis
veighh
Anubis
17,060
1,030
0
6,805
13,811
7,452
732
2,762
11,049
74,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
63,118
346
Minions Killed
605
0
Camps Cleared
0
1,639,577
Distance Traveled
1,967,791
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,783
490
63
3
0
372,893
2
W
Bakasura
13,612
619
171
8
0
482,429
3
L
Gilgamesh
10,437
474
123
6
0
355,875
0
L
Thanatos
12,507
569
92
4
0
402,575
4
L
Ymir
7,770
353
31
1
0
280,965
1
L
Freya
7,519
342
39
2
0
304,835
0
W
Neith
12,494
568
115
5
0
358,577
0
L
Olorun
8,539
388
61
3
0
295,327
2
W
Sun Wukong
13,257
603
128
6
0
404,128
0
W
Anubis
12,972
590
128
6
0
349,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role