Player Matchup

Thor
Thor
Bronze III
Predzzz
Thor
Bronze III
Level 107
God Stats
1W - 2L
1,264 SR
Queue Stats
5W - 5L
1,534 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Vibeance
Cu Chulainn
Gold V
Level 61
God Stats
4W - 2L
1,252 SR
Queue Stats
20W - 16L
1,449 MMR
Party 2
Rama
Rama
Bronze III
Wheeds
Rama
Bronze III
Level 141
God Stats
3W - 0L
1,874 SR
Queue Stats
24W - 20L
1,534 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Zorb69
Cabrakan
Bronze III
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,530 MMR
Solo
Kukulkan
Kukulkan
Gold III
crab122
Kukulkan
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,478 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,557 SR
1,554 MMR
Cthulhu
Cthulhu
Silver II
AlimTYS
Cthulhu
Silver II
Level 116
God Stats
1W - 1L
1,779 SR
Queue Stats
59W - 62L
1,540 MMR
Solo
Merlin
Merlin
Gold II
KingGigantor
Merlin
Gold II
Level 153
God Stats
1W - 2L
1,380 SR
Queue Stats
295W - 292L
1,536 MMR
Solo
Danzaburou
Danzaburou
Silver III
Klact
Danzaburou
Silver III
Level 109
God Stats
0W - 2L
1,536 SR
Queue Stats
18W - 38L
1,523 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Rimachi
Tsukuyomi
Bronze III
Level 111
God Stats
4W - 2L
1,590 SR
Queue Stats
7W - 12L
1,587 MMR
Solo
Vamana
Vamana
Gold IV
wubbybubby
Vamana
Gold IV
Level 108
God Stats
13W - 10L
1,499 SR
Queue Stats
171W - 167L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Predzzz
Thor
16
7 / 1 / 4
10,139
596
7,867
10,976
4,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Vibeance
Cu Chulainn
15
1 / 1 / 7
9,516
560
9,029
13,673
7,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Wheeds
Rama
17
5 / 0 / 3
11,264
663
6,455
7,286
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Zorb69
Cabrakan
14
3 / 2 / 11
9,625
566
7,380
10,938
9,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
crab122
Kukulkan
17
8 / 0 / 9
11,152
656
16,961
6,566
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetApolloScyllaGuan YuAthena

VS

Bans
AnhurJanusPersephoneAgniThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlimTYS
Cthulhu
11
0 / 5 / 2
6,826
402
2,431
17,262
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
2 / 5 / 0
8,124
478
2,964
7,364
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Klact
Danzaburou
14
0 / 3 / 1
7,923
466
3,847
7,555
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Rimachi
Tsukuyomi
13
1 / 7 / 2
8,008
471
5,021
15,119
9,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Vamana
wubbybubby
Vamana
15
1 / 4 / 1
8,837
520
7,369
17,716
12,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
24
Kills
4
4
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlimTYS
Cthulhu
0
5
2
0.2
L
Merlin
2
5
0
0.4
L
Danzaburou
Klact
Danzaburou
0
3
1
0.17
W
Thor
Predzzz
Thor
7
1
4
9
L
Tsukuyomi
Rimachi
Tsukuyomi
1
7
2
0.29
W
Cu Chulainn
Vibeance
Cu Chulainn
1
1
7
4.5
W
Rama
Wheeds
Rama
5
0
3
6.5
W
Cabrakan
Zorb69
Cabrakan
3
2
11
4.25
W
Kukulkan
crab122
Kukulkan
8
0
9
12.5
L
Vamana
wubbybubby
Vamana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,692
Damage
21,632
49,439
Taken
65,016
27,089
Mitigated
34,400
15,643
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlimTYS
Cthulhu
2,431
272
0
3,354
17,262
7,698
0
8,404
8,858
16,204
0
L
Merlin
2,964
154
0
1,209
7,364
2,579
0
4,361
3,003
54,700
0
L
Danzaburou
Klact
Danzaburou
3,847
1,217
0
1,736
7,555
2,334
0
1,784
5,771
0
49,977
W
Thor
Predzzz
Thor
7,867
1,014
0
940
10,976
4,300
280
1,818
9,158
0
60,395
L
Tsukuyomi
Rimachi
Tsukuyomi
5,021
1,196
0
4,253
15,119
9,318
0
6,487
8,632
0
53,277
W
Cu Chulainn
Vibeance
Cu Chulainn
9,029
2,107
0
5,134
13,673
7,536
198
1,359
12,314
2,773
56,117
W
Rama
Wheeds
Rama
6,455
4,330
0
5,551
7,286
2,637
1,547
1,239
6,047
0
90,333
W
Cabrakan
Zorb69
Cabrakan
7,380
1,506
0
2,532
10,938
9,680
117
2,089
8,849
32,428
0
W
Kukulkan
crab122
Kukulkan
16,961
2,563
0
1,486
6,566
2,936
1,519
2,110
4,456
80,817
0
L
Vamana
wubbybubby
Vamana
7,369
3,406
0
6,069
17,716
12,471
0
4,265
13,451
102
61,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
39,718
579
Minions Killed
485
0
Camps Cleared
0
1,686,994
Distance Traveled
1,563,455
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,826
402
28
2
0
298,856
3
L
Merlin
8,124
478
104
6
0
317,976
5
L
Danzaburou
7,923
466
109
6
0
326,173
2
W
Thor
10,139
596
88
5
0
336,239
6
L
Tsukuyomi
8,008
471
115
7
0
302,367
3
W
Cu Chulainn
9,516
560
123
7
0
371,023
8
W
Rama
11,264
663
147
9
0
311,553
2
W
Cabrakan
9,625
566
54
3
0
325,837
6
W
Kukulkan
11,152
656
167
10
0
342,342
8
L
Vamana
8,837
520
129
8
0
318,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role