Player Matchup

Jing Wei
Jing Wei
Deefunk
Jing Wei
Level 160
God Stats
26W - 27L
1,546 SR
Queue Stats
312W - 303L
1,535 Elo+
Solo
King Arthur
King Arthur
Gravity2016
King Arthur
Level 126
God Stats
7W - 14L
1,494 SR
Queue Stats
115W - 74L
1,654 Elo+
Party 3
Camazotz
Camazotz
PenniesPiledHigh
Camazotz
Level 104
God Stats
26W - 21L
1,756 SR
Queue Stats
681W - 619L
1,550 Elo+
Party 1
Khepri
Khepri
YungStuffin55
Khepri
Level 105
God Stats
7W - 6L
1,739 SR
Queue Stats
90W - 50L
1,733 Elo+
Party 3
Ra
Ra
yRuTheWayThatuR
Ra
Level 76
God Stats
11W - 7L
1,977 SR
Queue Stats
291W - 255L
1,515 Elo+
Party 1
Team Averages
Level 114
1,702 SR
1,598 Elo+

VS

Team Averages
Level 86
1,489 SR
1,554 Elo+
Chang'e
Chang'e
AJ714799
Chang'e
Level 123
God Stats
6W - 1L
1,726 SR
Queue Stats
430W - 378L
1,581 Elo+
Party 2
Artio
Artio
CheeseDolphin
Artio
Level 63
God Stats
17W - 11L
1,330 SR
Queue Stats
681W - 612L
1,565 Elo+
Solo
Set
Set
JuanTheJanitor
Set
Level 36
God Stats
3W - 2L
1,538 SR
Queue Stats
42W - 33L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
bozz555551
Danzaburou
Level 83
God Stats
82W - 73L
1,584 SR
Queue Stats
296W - 276L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
trolxdlol
Amaterasu
Level 126
God Stats
1W - 3L
1,266 SR
Queue Stats
259W - 250L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Deefunk
Jing Wei
16
1 / 6 / 1
9,572
479
8,543
14,798
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Gravity2016
King Arthur
18
5 / 4 / 4
11,505
575
19,849
18,218
18,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 7 / 2
9,649
482
8,695
19,510
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 3
7,918
396
5,638
20,631
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 5 / 6
10,920
546
17,214
12,527
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJ714799
Chang'e
19
10 / 2 / 10
12,402
620
21,086
20,961
8,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 11
9,921
496
6,571
20,532
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 5 / 5
9,494
475
6,322
15,742
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
bozz555551
Danzaburou
18
13 / 1 / 7
12,226
611
20,263
19,413
7,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
trolxdlol
Amaterasu
18
4 / 3 / 4
11,046
552
8,156
24,883
19,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
15
Kills
31
31
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AJ714799
Chang'e
10
2
10
7.5
W
2
4
11
1.88
L
Jing Wei
Deefunk
Jing Wei
1
6
1
0.25
L
King Arthur
Gravity2016
King Arthur
5
4
4
1.75
W
2
5
5
0.9
L
4
7
2
0.71
L
0
9
3
0.17
W
Danzaburou
bozz555551
Danzaburou
13
1
7
16.5
W
Amaterasu
trolxdlol
Amaterasu
4
3
4
2
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,939
Damage
62,398
85,684
Taken
101,531
49,709
Mitigated
61,834
21,900
Healing
49,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AJ714799
Chang'e
21,086
1,129
5,818
13,951
20,961
8,948
853
6,174
14,495
87,587
0
W
6,571
1,039
887
6,641
20,532
19,097
200
5,831
14,473
33,075
0
L
Jing Wei
Deefunk
Jing Wei
8,543
4,668
0
4,680
14,798
5,648
974
2,967
11,831
0
75,387
L
King Arthur
Gravity2016
King Arthur
19,849
4,426
0
3,290
18,218
18,425
0
3,163
15,055
0
83,236
W
6,322
2,823
0
5,363
15,742
6,606
0
3,097
12,495
0
59,370
L
8,695
2,232
0
7,755
19,510
8,269
174
5,513
13,997
0
58,140
L
5,638
481
0
2,391
20,631
11,910
0
8,910
11,721
22,543
0
W
Danzaburou
bozz555551
Danzaburou
20,263
13,718
0
6,837
19,413
7,641
2,220
4,040
15,223
0
88,920
W
Amaterasu
trolxdlol
Amaterasu
8,156
3,679
0
10,361
24,883
19,542
836
2,766
21,993
0
65,328
L
17,214
1,399
1,369
2,415
12,527
5,457
0
7,104
5,423
75,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,564
Gold Earned
55,089
538
Minions Killed
539
0
Camps Cleared
0
1,750,597
Distance Traveled
1,945,248
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,402
620
148
7
0
398,907
2
W
Artio
9,921
496
40
2
0
398,135
2
L
Jing Wei
9,572
479
118
6
0
333,879
3
L
King Arthur
11,505
575
150
8
0
373,040
1
W
Set
9,494
475
103
5
0
407,167
0
L
Camazotz
9,649
482
100
5
0
342,983
2
L
Khepri
7,918
396
37
2
0
344,815
6
W
Danzaburou
12,226
611
124
6
0
373,211
2
W
Amaterasu
11,046
552
124
6
0
367,828
0
L
Ra
10,920
546
133
7
0
355,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role