Player Matchup

Ne Zha
Ne Zha
Cherubby
Ne Zha
Level 29
God Stats
4W - 4L
1,452 SR
Queue Stats
42W - 47L
1,356 Elo+
Party 3
Izanami
Izanami
Lone_Wolf_Los
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Nnamrok
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
jinkai20
Mulan
Level 15
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 23L
1,558 Elo+
Party 1
Sol
Sol
mattalex84
Sol
Level 21
God Stats
11W - 7L
1,663 SR
Queue Stats
16W - 15L
1,485 Elo+
Party 3
Team Averages
Level 22
1,566 SR
1,480 Elo+

VS

Team Averages
Level 17
1,544 SR
1,478 Elo+
Odin
Odin
CoyoteHawke
Odin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,479 Elo+
Solo
Discordia
Discordia
Drankcat_core
Discordia
Level 16
God Stats
32W - 32L
1,496 SR
Queue Stats
131W - 147L
1,395 Elo+
Solo
Cabrakan
Cabrakan
doc slipNslide
Cabrakan
Level 29
God Stats
5W - 11L
1,317 SR
Queue Stats
320W - 326L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
im_notThrowing
Ah Muzen Cab
Level 12
God Stats
2W - 0L
1,711 SR
Queue Stats
13W - 13L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
lowkeysmurff
Guan Yu
Level 6
God Stats
6W - 2L
1,697 SR
Queue Stats
12W - 8L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cherubby
Ne Zha
17
7 / 5 / 6
12,560
1,142
13,127
15,570
8,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
18
7 / 8 / 6
12,652
1,150
18,478
21,502
8,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nnamrok
Baron Samedi
17
1 / 13 / 8
10,465
951
9,617
19,417
9,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
jinkai20
Mulan
18
0 / 14 / 13
10,737
976
10,480
28,994
31,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 5 / 10
10,991
999
13,569
14,886
5,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 4
9,137
831
656
1,012
716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Drankcat_core
Discordia
19
3 / 6 / 16
12,092
1,099
8,601
9,358
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
20
7 / 5 / 24
13,585
1,235
22,204
21,166
16,166
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
im_notThrowing
Ah Muzen Cab
20
26 / 3 / 15
15,881
1,444
51,134
17,182
8,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
lowkeysmurff
Guan Yu
20
9 / 2 / 23
12,991
1,181
11,568
21,739
32,517
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
16
Kills
45
45
Deaths
16
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cherubby
Ne Zha
7
5
6
2
W
0
0
4
2
W
Discordia
Drankcat_core
Discordia
3
6
16
1.83
L
Izanami
7
8
6
1.25
L
Baron Samedi
Nnamrok
Baron Samedi
1
13
8
0.38
W
Cabrakan
7
5
24
3.8
W
Ah Muzen Cab
im_notThrowing
Ah Muzen Cab
26
3
15
11.17
L
Mulan
jinkai20
Mulan
0
14
13
0.46
W
Guan Yu
lowkeysmurff
Guan Yu
9
2
23
10.25
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,271
Damage
94,163
100,369
Taken
70,457
63,286
Mitigated
61,926
8,568
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cherubby
Ne Zha
13,127
6,379
0
656
15,570
8,119
0
3,367
12,003
0
24,055
W
656
90
0
50
1,012
716
0
574
438
0
2,396
W
Discordia
Drankcat_core
Discordia
8,601
1,242
0
0
9,358
3,653
0
2,757
6,601
39,332
0
L
Izanami
18,478
14,828
0
1,841
21,502
8,730
0
4,102
17,113
0
55,392
L
Baron Samedi
Nnamrok
Baron Samedi
9,617
192
1,659
1,441
19,417
9,236
0
5,106
14,049
23,672
0
W
Cabrakan
22,204
1,469
0
2,310
21,166
16,166
0
8,103
13,063
38,348
0
W
Ah Muzen Cab
im_notThrowing
Ah Muzen Cab
51,134
24,489
0
6,614
17,182
8,874
0
4,333
12,849
0
91,736
L
Mulan
jinkai20
Mulan
10,480
2,417
0
574
28,994
31,354
0
10,872
17,824
0
18,694
W
Guan Yu
lowkeysmurff
Guan Yu
11,568
1,489
2,582
6,393
21,739
32,517
0
7,419
14,320
0
22,556
L
13,569
3,163
0
2,397
14,886
5,847
0
6,985
7,824
43,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,405
Gold Earned
63,686
234
Minions Killed
236
4
Camps Cleared
10
968,312
Distance Traveled
856,964
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,560
1,142
31
3
0
232,507
1
W
Odin
9,137
831
3
0
0
47,102
0
W
Discordia
12,092
1,099
87
8
1
150,649
1
L
Izanami
12,652
1,150
71
6
2
173,094
0
L
Baron Samedi
10,465
951
38
3
0
186,875
1
W
Cabrakan
13,585
1,235
46
4
7
182,889
1
W
Ah Muzen Cab
15,881
1,444
79
7
2
209,526
0
L
Mulan
10,737
976
23
2
1
181,131
0
W
Guan Yu
12,991
1,181
21
2
0
266,798
0
L
Sol
10,991
999
71
6
1
194,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role